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Now reading: Chapter 982 - 215: Preparations (Final) from Amber Sword, a Game novel by Crimson Flame.

After reaching Level 7 in Wind Queen Nine Luminaries, Brand gave up on the idea of making further progress in the short term. Level 7 Wind Queen Nine Luminaries requires as much as 250,000 experience, which even at Brand's speed of extracting experience from the Book of Mavikart is sowhat hard to keep up with. The Level 7 Wind Queen Nine Luminaries can already produce eight illusions, with the attack power of the illusions reaching as much as 50%, and it is just one step away from the highest nine illusions.

Brand also found that the duration of the Wind Queen Nine Luminaries illusions is related to swordsmanship level. When he first learned Wind Queen Nine Luminaries, the duration of a single illusion was about 0.23 seconds, but by Level 7, the duration of a single illusion had reached almost one second, with almost an increase of 0.1 seconds per level.

And Nine Luminaries illusions use skills as described by extracting his magic power. The extraction thod seems to be converting the required stamina equivalently into magic power. Charge is 6 points, Puncture is 20 points. Magic power itself is much less than stamina, not to ntion when nine illusions extract together. Brand has 250 points of mana, but one Charge by nine illusions can use up nearly half of it, and one Puncture Strike can almost completely empty the mana pool.

And if illusions use magic—although the duration of illusions is currently insufficient for them to use most spells—luckily Brand has the Tree Bark Tenacity skill, a type of spell. He tested using Tree Bark Tenacity, and the magic power extracted by illusions when using magic seems to be double the consumption. Brand himself uses 50 mana points to exchange for one armor point with Tree Bark Tenacity, while illusions need 100 points.

Moreover, Brand also experinted, and found that the illusions themselves cannot use Wind Queen Nine Luminaries again to create illusions, nor can they actively exchange positions with him.

After thoroughly understanding the operation and usage limitations of Wind Queen Nine Luminaries, Brand began to seek soone to practice this swordsmanship with. The person most familiar to him was the old swordsman Kulan, but this guy complained after sparring with Brand for two days. Brand, after returning from the Trade Wind Ring, had essentially reached the level of Middle Gold standards, plus the Wind Queen Nine Luminaries swordsmanship was really too bizarre. With Kulan's strength, as soon as they exchanged blows, he was beaten to the point of shedding armor—no normal person is willing to endure this one-sided ordeal, let alone Kulan's dignity as a Golden Rank swordsman.

So the old man simply didn't show up the next day.

Without Kulan, the Gray Sword Saint phisto sohow heard about Brand practicing swordsmanship and ca to find him. This Gray Sword Saint never beat around the bush in negotiations; he approached Brand and imdiately asked for a spar. Brand was a bit puzzled, as with phisto's swordsmanship, there was no need to spar with him—their skill levels were far apart, and it would be more like guidance.

However, this fell into the category of wanting to sleep and having soone offer you a pillow, so Brand naturally couldn't refuse. But he didn't expect that phisto would truly lower his strength and patiently spar with him. Being a Sword Saint, phisto was naturally more discerning than Kulan. As soon as Brand used Wind Queen Nine Luminaries, his eyes changed—Ancient Inheritance—phisto patiently exchanged moves with Brand, and then pointed out the flaws within Brand's swordsmanship one by one.

phisto had nothing much to say about Wind Queen Nine Luminaries, as Ancient skills had already surpassed his level. However, he was an expert in military sword techniques. In fact, the military swordsmanship of different countries during this era was not much different, because they are basic skills. It's just that slight differences allow professionals to instantly tell which country's swordsmanship it actually is.

phisto had been practicing Kruz's military swordsmanship since childhood, and Kruz people's swordsmanship had origins with Erune's swordsmanship. After his pointers, Brand found that his long-stagnant military swordsmanship level showed signs of loosening again. This made Brand both excited and curious—the excitent was naturally that if his Level 16 military swordsmanship advanced further, the benefits gained would be earth-shattering. The curiosity was that it seed that every Sword Saint had their own unique understanding of swordsmanship, Otarais was like this, Gray Sword Saint was like this, and their insights seed very beneficial for swordsmanship improvent after Level 15.

Brand couldn't help but wonder if he could seek out all the Sword Saints in Vaun and get their insights, would his swordsmanship directly enter the Holy Sanctuary?

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