Read light novels, web novels, Chinese novels, Korean novels, Japanese novels and books online for FREE.
Font Size
18px
Now reading: Chapter 860 800 Next Task For ZAGE Teams from Another world Game Developers in Japans 1991, a Game novel by Zaborn1997.

Monday 17 October 1997 ZAGE Tower Japan.

Today, Zaboru was assigning a new task to Team NIWA and Team Izan. Their October projects—Castlevania: Symphony of the Night and Silent Hill—had successfully completed developnt, making them ready to take on sothing new. As expected, Zaboru had already prepared the next projects for them. anwhile, Team NOVA remained focused on the King of Fighters project, which demanded significant manpower and was still on track for a November release.

Additionally, Zaboru was preparing for a flight to the ZAGE Campus in the United States tomorrow. His Arican division, Team Enigma, had just wrapped up developnt on Nascar Rumble, and he planned to personally oversee the next steps there as well.

Zaboru was doing a final review of the folders in his docunts. These three folders each contained plans for a brand-new ga—one for Team IZAN, one for Team NIWA, and one for Team Enigma. Each project had been carefully chosen to fit the strengths of the respective teams. After double-checking everything, Zaboru leaned back in his chair and took a slow sip of his coffee, letting the warmth settle him. "Heh… ZAGE might need another expansion soon," he muttered with a chuckle.

He had been thinking about it more often lately, especially as the year 2000 crept closer. ZAGE had already grown rapidly, with five core developnt teams—NOVA, IZAN, NIWA, TEMPEST, and ENIGMA—but Zaboru had a bigger vision. In the coming years, he wanted each of these main teams to evolve and branch out into their own sub-units. That way, multiple projects could run in parallel under a unified creative umbrella. It would allow for flexibility, specialization, and creative experintation, while reducing over-dependence on himself for approvals and direction.

He had even thought about reorganizing the ZAGE headquarters in Japan and expanding the ZAGE Campus in Silicon Valley to accommodate more employees, creative staff, and technical developers. If he could pull it off, ZAGE would have the infrastructure to support up to eight core developnt teams, which ant recruiting or assembling three more in the near future.

Of course, that was part of the long-term strategy. The ultimate goal was to create a studio where each team could lead and innovate independently, without always relying on him for direction. Zaboru knew that to keep up with demand, they would eventually need specialized divisions—teams dedicated not just to developnt but also to ga design, R&D, narrative, and tech innovation.

But for now, those were ideas for the future. In the present, Zaboru's heart was still set on bringing to life the legendary gas from his previous life—titles he rembered fondly, gas that had shaped the industry but deserved better executions or wider recognition.

Not long after, Zaboru and the leaders of both Team NIWA and Team IZAN made their way to the large eting room inside ZAGE Tower. Just like the previous month, both teams would be receiving their next assignnts together. Once everyone was seated, Zaboru began by congratulating them for successfully completing their October release titles. He expressed his appreciation for their dedication and excellent work. Without wasting ti, he moved straight into the new assignnts, beginning with Team IZAN's task.

"Okay, guys, for Team IZAN, I have your next assignnt," Zaboru announced, handing over a set of folders to the team leaders. Among them sat the IZAN team leader Shinji Mikami, who raised an intrigued brow as he accepted the file. The rest of the team leaned in as they flipped it open, their eyes imdiately catching the title: "Jackie Chan - The Stuntmaster."

Zaboru stood proudly at the head of the room, his smile growing. "Just recently, I finalized a deal directly with Jackie Chan himself," he began, pacing slightly as he spoke. "We, as ZAGE, now officially have the rights to create a ga based on him."

He paused for effect, letting the surprise and excitent ripple through the room. "Now, we all know Jackie Chan's films—they're a perfect mix of incredible martial arts, jaw-dropping stunts, and lighthearted cody. It's a signature style that's hard to replicate, but that's exactly what I want us to capture in this ga."

Zaboru leaned forward, his tone enthusiastic. "We're not just making a generic action title here. We want sothing that feels authentically Jackie Chan. That ans fast-paced, creative combat, environntal interaction, slapstick humor, and polish—lots of polish. This ga must play smooth as butter, feel responsive, and deliver the thrill of being in one of his action sequences. I want players to laugh and gasp while they're pulling off insane stunts and fighting off waves of enemies. We're going to fuse gaplay and cinematic flair, and make it feel fresh."

He gestured toward the folder again. "Every part of this project should scream 'Jackie Chan.' From the movent, the animations, the combo system—right down to the music and sound design. We want fans to say, 'This is the Jackie Chan experience we've always wanted in a video ga.'"

Zaboru then explained, "In this ga, Jackie Chan—the main character—will be able to unlock new moves using in-ga currency. The move variety will keep things fresh and exciting. For example, players might unlock powerful techniques like the Roundhouse Kick or an elaborate Punch Combo, adding more flair and strategy to their fighting arsenal as they progress." Zaboru grinned, clearly excited by the vision.

He continued, "And no, we're not going for full realism here. This ga will have so fantastical elents too. Around the middle of the story, Jackie will start unlocking special 'Chi'-based moves—think of flashy, powerful techniques like the 'Tiger Punch,' 'Tornado Kick,' and more. These are not just visual spectacles—they'll play an important role in how players fight against increasingly powerful enemies. The bosses in this ga won't just be ordinary thugs—they'll also have superhuman abilities to match, so the Chi powers will be essential for balancing gaplay."

Zaboru paused for a mont, then added with a wink, "It's all about surprising the players and giving them the joy of discovering new abilities while feeling like they're inside one of Jackie's action-packed films—with just the right touch of magic."

"Anyway, this ga shouldn't require as much developnt ti compared to your recent project, Winning Eleven, so I'm aiming for a release around April. Does anyone have any questions?"

Quickly, Shinji Mikami raised his hand with a curious expression and asked, "Boss, there's sothing really interesting in this folder. Why does it say, 'It has an interconnected world with the Moonwalker ga'? Does that an this ga is sohow connected to our Michael Jackson project—the Moonwalker ga for the ZEPS2?"

Zaboru chuckled and nodded, clearly enjoying the mont. "Well, the short answer is yes. This Jackie Chan: Stuntmaster ga exists in the sa universe as Michael Jackson's Moonwalker. That ans there's a very real possibility that the two characters—Jackie and Michael—might cross paths in future titles."

He paused for a second to let that idea sink in, then added, "It won't happen in this ga directly, but we're laying the groundwork. Think of it as a connected universe, like how comics do it. These aren't just one-off gas—they're parts of a larger picture. In the future, you might even see Jackie and Michael team up, or maybe face off, depending on the story direction."

The room buzzed with renewed energy at the thought, the team visibly more excited about the project's long-term creative possibilities.

Shinji Mikami looked genuinely surprised. "Interesting... so we have a plan where we'll be making gas about real-world celebrities, giving them special powers, and connecting them all in one shared universe?"

Zaboru nodded with a satisfied grin. "Exactly. That's the bigger picture—but it's for the future," he replied. "Right now, we're just planting the seeds. These characters and their stories will start off in standalone gas, but eventually, the universe will start to link up in subtle and not-so-subtle ways."

The idea sparked imdiate enthusiasm across Team IZAN. The team started murmuring excitedly to one another. This wasn't just another licensed ga—this was a bold, imaginative direction. They were being invited to help shape an entirely new kind of ga universe where iconic celebrities would have stylized, superpowered versions of themselves, full of creativity, action, and charm. The concept was wild, unique, and exactly the kind of project that inspired developers.

That's what they loved about working under Zaboru—his projects were never cookie-cutter. Every ga felt like sothing new, sothing untested, sothing that pushed boundaries. For Team IZAN, this wasn't just another assignnt. It was an opportunity to build sothing legendary.

After a productive round of questions and answers with Team IZAN, the discussion gradually wrapped up. Zaboru gave a nod of approval to the team, signaling that he was pleased with their engagent and enthusiasm. Without missing a beat, he turned his attention to the next part of the eting.

He looked toward Team NIWA and cleared his throat. "Alright, next up—Team NIWA," he said with a steady voice. "Your next assignnt is to begin developnt on a brand-new ga: Digimon World."

There was a noticeable ripple of interest across the room as the NIWA mbers exchanged intrigued glances, eager to hear more.

To be continue

AN : I can't believe it's 800 Chapters!

Please give your power stone and if you want to support and get minimum 11 advance chapter and additional 1 chapter a week for 3 bucks considering subscribe to my patreon patreon/Zaborn_1997 current Patreon Chapt 829

You are reading Another world Game Developers in Japans 1991 Chapter 860 800 Next Task For ZAGE Teams on WuxiaFull. Use Previous, Chapter List, or Next to continue.
Share this chapter
Bookmark saves this novel to your account. Reading History keeps recent chapters in this browser.
Continuous reading

You May Also Like

A Core Ship From The Start cover
Same genre

A Core Ship From The Start

Xibei Cat ·Game

Duetohisowncarelessness,DuanmuHuaifindshimselftransportedintotheworldofthegame“StarOceanOnline.”Startingfromahumblecorecapsule,DuanmuHuaiventuresac...

MILF Paradise System cover
Trending now

MILF Paradise System

BeingOtaku ·Fantasy

[Warning:MatureContentR-18]LotsofMelons.OnlyNTRNetori-NoNetorare.Alexwasnineteen,acollegestudent,andapparentlytheuniversedecidedtocursehim…withasys...

User Comments

0 comments from readers

Post Comment
By posting a comment, you agree to all relevant terms.
There are currently no comments. Join the community and start the discussion.
Please create an account or sign in to post a comment.