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Now reading: Chapter 344 - 301: from Beast Taming: Abyssal Descent, a Eastern novel by Mist and raindreams in a haze.

"As expected, with the level up, the attributes increase, and even if the resting ti is shortened, I’m still full of energy, and yesterday’s fatigue is completely gone."

Feeling the power within, Mo Qingchen sighed, then flipped up from the bed.

Wash his face, rinse his mouth, eat a late-night snack to fill his stomach, and then head to the basent.

Compared to the cautiousness before entering the dungeon, this ti Mo Qingchen swaggered in boldly with the Dragon Baby through the dungeon portal.

The Howling Cave remains dark, but it can’t resist his fervent heart.

Once the first Swift Dragon patrolled away, he again reached the familiar spot, skillfully took out the Engineer Shovel, and started digging a pit.

Cage, flesh, waiting to trap.

Draw cards, slay dragons, dismber and pack.

The whole set of actions was as smooth as flowing water, making it sowhat of a feast for the senses...not! The scene was extrely bloody, okay!

With the death of the first Swift Dragon, 300 experience points were earned, and Mo Qingchen’s level rose from 5 to 6.

The narrow passage had a total of five monsters, taking a total of 2 hours, then set traps again at the cave entrance to lure and kill the nearby Swift Dragons and the Sli.

This ti it took 3 hours, clearing out all the small monsters near the cave, and his level rose from 6 to 7.

It’s just that yesterday’s good luck seed to run out, whether killing monsters or drawing cards for talents, all the cards obtained were trash, not a single usable one.

The slopes on both sides of the cave weren’t targets Mo Qingchen wanted to provoke right now, so he set his sights on the crocodiles in the river.

Still the old tricks, dig a pit by the shore, place flesh, and soon lure a small group of three or four crocodiles in.

The level 15 crocodile, slightly inferior in attributes to the Swift Dragon, could yield cards of slightly lesser quality, with 250 experience points each.

Four crocodiles were killed, and aside from the first one that died, which dropped a card, the other three didn’t drop anything.

As for the four card draws, none of them yielded the card Mo Qingchen wanted.

However, this battle added another record to Mo Qingchen’s private information bank.

When killing a new type of monster for the first ti, there’s always a first-kill drop, likely yielding good items.

First, clear the left river path; compared to the ga dungeon, the real dungeon’s river path is longer, and there are more crocodiles.

Upon reaching the river’s end, six waves of crocodiles were hunted down, with each wave being about 4~5, totaling 26 crocodiles, and gaining 30 cards and 6500 experience points.

Unfortunately, of those 30 cards, aside from getting a "Tearing Bite" skill card, the rest were all garbage.

Mo Qingchen did not continue forward because the Sharp Tooth Druid appeared again, and he wasn’t ready to ss with these spellcasters yet.

Heading back the way he ca, he ran straight into the big turtle Kresh.

Compared to stealthily hiding from it the last ti, secretly drawing cards.

This ti Mo Qingchen was bolder, waiting for the turtle bro to pass by, the already prepared certain soone started drawing cards.

Equipnt Card - Rusted Turtle Shell Shield (Green): Physical Defense 100; Magic Defense 10; Required Level 10.

[Note: The shield must block an attack to calculate the shield’s additional resistance values.]

With fantastic physical defense, one could say, with a shield in hand, low-level dungeons can be easily traversed, but unfortunately, there is a level requirent, and this shield has special calculation data too.

Although not the best equipnt from turtle bro, it’s still quite good. I’ll keep it for now, Mo Qingchen is already level 8, close to level 10.

The right river path is more than twice as long as the left side, and there are even more crocodiles.

Fortunately, having mastered trick killing these guys, the clearing process was still very fast.

When clearing two-thirds of the right river path, accompanied by a faint golden glow, Mo Qingchen’s level jumped to 10!

At the sa ti, the attribute panel also showed changes and prompts.

The first change is that the level and experience bar are locked, which ans that the level and experience points temporarily cannot continue to increase.

The second change is the addition of an extra additional attribute to the Talent Skills.

Select a target, mark a card, increase the draw rate of that card by 10%, cooldown 24 hours.

The luck emperor doesn’t need cheat skills to have wishes co true.

The unluckiest use up cheat skills, still can’t escape bad luck.

Mo Qingchen declares he is definitely not the unluckiest, the little Sli on his head can guarantee his character!

In fact, soone set the extra attribute to draw a skill from the crocodile, and the result...

A crocodile skin told him, if you have the fate of the unluckiest, don’t dream of being the luck emperor, not even the little Sli can save you!

Can’t even draw a card, what’s the point of playing Jill!

He threw the card to the ground, stomped on it a few tis to vent his anger, and fiercely stared at the attribute panel.

"System, when I find the evidence of you intentionally ssing with my ntality, I will definitely report you!"

Quietly picking up the card on the ground, he looked at the struggling crocodiles in the cage and stabbed them chaotically with his Alloy Saber.

Trash mob, ruining my youth, extinguishing my passion, must be compensated with cards!

Stabbing all the crocodiles that entered the pit, once again feeling the specially-made unluckiest fate, Mo Qingchen silently put away the cage and began the familiar business of corpse desecration.

The scene was once very bloody, brutal, and terrifying.

Well, if it weren’t for the Dragon Baby next to him wagging its tail, he might have vented all his fury.

He threw out a few chunks of dissected crocodile at, quietly put the useful materials such as crocodile skin into his backpack, and resolutely retraced his steps.

Since both the level and experience are locked, it ans that certain special conditions need to be t to continue leveling up.

From killing monsters at the dungeon refresh starting at midnight until now, just after 7 in the morning, he was ready to check on the situation of the many silly players.

Facts also proved that his approach was completely correct.

A quick search on the smart terminal, and the promotion conditions were revealed.

The condition is very simple, just clear a white low-level dungeon, and the final boss will definitely drop a Promotion Certificate Card, which can be used to unlock the level 10 restriction.

However, getting the card does have so limitations.

You must fully participate in the dungeon’s progress, including not missing the final boss battle, and the overall contribution points must not be less than 15% to qualify for the distribution of the Promotion Card.

Who made this pitiful card so special?

Personal loot binding, no trade or sale issues.

You should know that white low-level dungeons can also be tackled in teams, with a maximum of 5 people, and each dungeon clear only drops one Promotion Card.

Randomly assembling a party outside can make card distribution a big issue for sothing each person necessarily needs!

As Mo Qingchen searched through the chaotic information of silly players online, he quickly found a lot of useful information for himself.

For example, Sub-profession Cards can open a Secondary Profession Slot.

And the Secondary Profession Slot is divided into the Combat Occupation System and the Life System.

The Combat Occupation System involves various battle profession paths, such as Defense Warrior System, Hunter System, Thief System, Mage System, etc.

The Life System is all-encompassing, with various ssy life profession paths such as planting, cooking, enchantnt, card making, card decomposition, card enhancent, etc.

Since the Huaxia Empire lifted dungeon control half a month ago, thousands of sub-profession systems have appeared on the market.

Moreover, according to the summary of countless silly players, the sub-profession system can temporarily open only 3 slots.

for the Combat Occupation System, and 2 for the Life System, whether more slots will be added with level increases in the future is unknown.

Mo Qingchen hasn’t considered the Combat Occupation System for now, but he has ideas for the Life System.

Being able to draw countless card resources ans that the least concern is card consumption, so card making, enhancent, and decomposition would definitely suit him better.

Especially seeing that Servant Cards must be promoted to continue leveling up, it’s simply annoying.

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