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Now reading: Chapter 1415: Warriors' Endless Stamina from Blacksmith of the Apocalypse, a Action novel by Arkusar.

Leaving the won to their own devices, Seth returned to the workshop. Before he heard that Cade ca to talk with Leana and went to listen in on them, he had started working on the first piece of Monique's armor.

Having fixed that conversation, according to himself, he ca back to continue his work. This morning, he had finished forging the cuisses. They were nice, smooth pieces of silver armor, with a slight golden sheen. Fortunately, the blessed special silver worked only slightly differently from the legendary

The blacksmith was finally able to benefit from his powerful furnace and again, quickening the process considerably. Since monster materials would burn up, he was not able to use his flas.

Working with tal again, after a week of struggling with dragon scales and crystals, he finally felt like a proper blacksmith again. The ballad was also an old acquaintance. Compared to Faenys, Cade had a little more interest in her defense, so she agreed with Seth's favorite option for the ballad, Damage Reflection.

After washing up, which he had forgotten to do before running off to spy on Leana and Cade, the blacksmith began enchanting them. For the enchantnts of the two cuisses, he had chosen Minor Olympian Agility.

Minor Olympian Agility added 100 points to agility, 120 when considering his . Originally, if this had been the Sky Dragon Armor, he would have chosen Mighty Speed again. Although it added less Agility, it added 20% Movent Speed.

Just comparing the effects, Mighty Speed would have been a more advantageous choice for speed. But this ignored what he was currently working on. For one, Monique didn't rely on movent speed; secondly, this was .

Seth was way more interested in causing synergies, so using sothing other than the Olympian enchantnts that seed almost guaranteed to trigger them seed stupid. So far, Synergies had always led to better, albeit less predictable outcos.

With that in mind, Seth spent roughly two hours engraving the decorative and complex circuits of the Olympian enchantnts. Now for the soul, Seth had to work a little. One thing Tano'Mol had brought back in bulk from his expedition was human souls from people who died during the mountain siege.

There were... surprisingly many, considering the reports said that they only extracted the captured people and retreated. Not that he intended to complain about the abundance of materials. He was satisfied, although their quality was a little lacking.

It had been ti for the Soul Refinery to shine again. Tano'Mol had handed him a smorgasbord of 800 mostly dium-sized souls ranging across all kinds of classes. Seth already had good experiences with refining a huge number of souls into a certain direction, most recently the souls of the dragonnewts.

Of those, 500 dium-sized human souls with physical combat specialization had been refined down to 10 massive souls of different specializations, more or less befitting the armor parts they were ant for. This ant he had an individual soul for every piece instead of making smaller sets among armor pieces.

His reason for not repeating the more balanced thod used on the Sky Dragon Armor was that Seth didn't plan for a variety of effects, but intended to double down on the Olympian enchantnts.

For the cuisses that were enchanted with Minor Olympian Agility, this ant they also got souls enchanted with Minor Olympian Agility. This ant an additional 200 agility per leg armor, in addition to the forging ballad, the material effects, and the effects of the soul.

The soul he had chosen for the left leg was . It was a concentration of skills and experiences concerning resource recovery. Although it said stamina in the na, it granted the trait “Legion Constitution”.

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In the description of “Legion Constitution” it was said to improve the maximum amount and raise the regeneration of resources such as stamina, health, and mana. The reason for the na was probably that stamina skills were very common among the souls he had received, so that effect was probably stronger and stood out. However, the exact amounts were not ntioned in the description.

For the right leg, Seth prepared . The nas of the souls were set by the system and were quite descriptive of what the souls did. The second soul was the refinent of all types of evasion and perception skills, the various.

It seed that, when enough experiences and skills concerning a specific field were bashed together, it was almost inevitable that it beca a trait. In the end, everything becos crab, or a trait in this case.

granted the Trait of and the passive skill . The latter had not beco a trait. Maybe there were not enough perception-based skills to make a trait? Or his theory was simply wrong.

Anyway, the trait description literally just stated “Slippery like an eel”, but considering what went into it, Seth guessed that it would increase evasion by a lot. The passive skill explained itself; it improved all senses and overall perception.

Using these two, Seth created the soul armants for the two leg armors and enchanted them with Minor Olympian Agility. By the ti he was done with everything, it had already gotten quite late. It was just past 11.00 pm when the two cuisses found their way into the Waters of Styx.

x2

x2

Hearing the expected notifications, Seth was looking forward to seeing how the synergies had changed the two cuisses. Quickly, the blacksmith appraised them with his .

Special

Thighs of Athena Set 1/2

Regalia of Athena Set 1/X

Phys. Def.: 1800

Mag: Def: 2100

Durability: 9000

1. 200% Power on Divine Skills of Athena

2. 50% Power on Skills and Spells

3. 40% Damage Reflection

4. Agility of Athena

5. Trait: Legion Constitution

6. Active Skill: Rest of Athena

Set Effect 2/2

Passive Skill: March of Athena

A special leg armor for the chosen of Athena, forged by Master Smith, the first Master Blacksmith and Master Enchanter of Urth. Using a blessed material and his mysterious ans, it blesses the wearer with imnse agility and great endurance.

Requirents: Chosen of Athena, Master Smith >

This was also the first ti seeing the effects of , which resembled that of legendary , but only in part. Tripling the power of Divine Skills granted by Athena was huge, but an additional increase of 50% for all skills and Spells was not to be underestimated either.

If all armor pieces tripled the power of Monqiue's divine skills, those would beco terrifyingly powerful. Even normal skills and spells would see an increase of 500%. Just that was already impressive, but it was not the end.

Both items had been changed through synergies, but a change they shared was Agility of Athena, which was obviously the result of the Minor Olympian Agility enchantnts of the souls and the item's reaction to the material

Agility of Athena raised Agility by 250 points and movent speed by 10%. This ant the two cuisses together now raised Agility by 500! The addition was even more than Seth's base value in the attribute. Close to double even....

Nothing changed about the traits of the souls or the Damage Reflection, but both items had an additional active skill and a set effect. The left cuisse had gained the active skill , which could regain 50% of any resource within 30 seconds. It had neither cost nor cooldown; however, it had restrictions.

The wearer could only use the skill while sitting down, lying down, or standing still for the duration of the 30 seconds, and it could not be stacked for the sa resource. For example, if Monique were out of mana and close to death, the skill could use it to recover Health and Mana at the sa ti, but she would have to use it twice for each, to make a full recovery.

This ant 60 seconds of standing still to make a full recovery. For a self-recovery skill, this was powerful, but also hard to use in active combat. Unless she had soone or sothing to buy her at that ti.

What was added to the right thigh on the other leg was the active skill , which was a skill that allowed the user to “brush off” any and all projectiles currently aiming at the user and redirect them to the ground. It had no cost or cooldown, but the number of uses was restricted to 6 tis per hour.

Lastly, the set effect added the passive skill , which lowered the stamina consumption of the wearer and any of their subordinates by 25% when moving. It was not necessarily an overwhelming skill, compared to the other options, but it was a nice add-on.

Satisfied with his work, he put it in his inventory and went back to his girlfriends.

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