Chapter 917 Using The Divine Skill Fusion Ticket!
?917 Using The Divine Skill Fusion Ticket!
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Anyways, the items I had at hand that I wanted to consu right away were these. I got them from the Hephaestus Trial rewards, and they look pretty amazing and interesting.
[Legendary Skill Points Elixir (S Grade)] x10
[Legendary Stat Points Elixir (S Grade)] x10
[Skill Specialization Marble (SS Grade)] x1
[Subclass Skill Slot 1 Ticket (SS Grade)] x1
[Divine Skill Fusion Ticket (SS Grade)] x1
I'll first consu the Elixirs and the Ticket, because you never have enough Skill Points and Stat Points, and an additional Subclass Skill Slot is always nice!
The Elixirs themselves had fruit flavors. The Skill Points elixir had a sweet, mango flavor, with a touch of orange. The Stat Points was more of a grape flavor, with a touch of apple. Quite unique to be honest, and very strong. I drank all twenty of them in one sitting. Being an Yggdragon gives so insane digestion abilities.
[You have consud [Legendary Skill Points Elixir (S Grade)] x10 [Legendary Stat Points Elixir (S Grade)] x10!]
[You earned 1000 Stat Points and 1000 Skill Points!]
[You have utilized the [Subclass Skill Slot 1 Ticket (SS Grade)] x1!]
[Your Subclass Skill Slots have increased by 1!]
Woah, one thousand stat points and skill points right away?! I guess that's an S Grade Elixir for you! I wonder how many points Elixirs at higher Grades would give. I couldn't discern their ingredients though, so I can't truly recreate them myself, sadly.
Nonetheless, this boost is nice. You never have enough Stat Points and Skill Points, especially based in how expensive is to create fused Skills! And talking about fused skills…
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[Divine Skill Fusion Ticket (SS Grade)]
A Special Unique Item only rewarded through Special World Quests to exceptional Players.
Allows for the combination of up to three Skills without any restrictions and without any Skill Point Cost.
The created Fused Skill might sotis beco sothing completely different and may not be just the addition of the skills into sothing larger.
The resulting Fusion Skill will also gain a Divine Elent, and beco a Divine Skill, becoming stronger than most other Skills through the ability to unleash a certain Divinity compatible with the Player.
Please choose the Skills you want to combine with caution, as you will lose them permanently once combined.
Once the Ticket is used, the effects cannot be reverted.
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Huh, quite a lot of information and warnings, I guess I get it. Fusing Skills together might indeed result in sothing that could not be equal to the total combination of their effects. Though it hasn't exactly happened to , as my skills combine really well into sothing that is the addition of the two, plus so extra.
Alright, so it says there's NO restrictions at all for this! It sounds both amazing and also quite dangerous. There's a possibility I could lose very important skills for myself. But if I combine a lot of junk together, the results might not be nice either.
Well, they HAVE to be nice, the resulting Skill becos Divine Skill after all!
Hmm, okay, so what do I even choose? Right now, these are all the Skills I have:
[Race Skills: 12/12]
[Ancient Yggdrasil Draconic Spirit Guardian: Lv7] [Divine Draconic Heart: Lv3] [Green Magic: Lv10] [Yggdrasil's Spirit Magic: Lv10 (Evolved Skill)] [Plant Synthesis: Lv10 (Max Level)] [Terrain Expansion: Lv10 (Max Level)] [Plant Companion: Lv10 (Max Level)] [Yggdrasil's Divine Guardians: Lv10 (Fused Skill)] [Yggdryad's Divine Spiritual Presence: Lv10 (Fused Skill)] [Spiritual Sacred Sanctuary: Lv10 (Fused Skill)] [Dragon Spirit Summon: Lv2] [Draconification: Lv2]
[Job Class Skills: 11/12]
[Yggdragon's Spirit Agriculture: Lv7] [Robust Body: Lv10 (Max Level)] [Spirit Farming Tool Mastery: Lv15 (Evolved) (Max Level)] [Great Spirit Vessel: Lv7] [Spirit Ranch: Lv10 (Max Level)] [Elental Spirit Seed: Lv10 (Max Level)] [Ta: Lv10 (Max Level)] [Farm Animal Companion: Lv10 (Max Level)] [Divine Spiritual Fusion Synthesis: Lv10 (Fused Skill)] [Yggdragon's Nature Spirit Gardener: Lv10 (Fused Skill)] [Yggdrasil's Spiritual Farm Terrain Authority: Lv10 (Fused Skill)]
[Subclass Skills: 11/13]
[All Trades: Lv8] [Spiritual Cuisine & Alchemy: Lv6] [Hephaestus' Blacksmithing: Lv6] [Hephaestus' Smithing Hamr Techniques: Lv6] [Divine Forging Fla Spirit Furnace: Lv5] [All Stat Super Boost: Lv10 (Fused Skill)] [Geomancer: Lv10 (Max Level)] [Farm Spirit Protection: Lv10 (Max Level)] [Cooking: Lv10 (Max Level)] [Heroic Legendary Sword Arts: Lv3] [Fairy Queen's Protection: Lv7]
[World Boss Skills: 1/10]
[Ray of Destruction: Lv1]
[Stored Skills (Unequipped): 3]
[Alchemy: Lv10 (Max Level)] [Fishing: Lv10 (Max Level)] [Mining: Lv10 (Max Level)]
Quite a lot, I know. I've been ignoring the World Boss Skills for a while, but now that I got a lot of World Boss Points, I could buy so later. First of all, it's better to not touch the Hephaestus-
related Skills for now, they're too essential to be lost. The All-
Stat Super Boost seems enticing, but it's also a very essential Skill for my stats to be higher when I fight all these overpowered foes.
Skills that seem too important and special for how my gaplay and ability's function should be left aside for now, so no Draconic Heart or anything of the sort. So… Hmm, I've been ignoring my Familiars for a little while now. They need to get stronger.
What if… I choose to combine the Plant Companion, Ta, and Farm Animal Companion Skills together? They don't seem to be able to Evolve, and I also can't combine them normally through the furnace. So this is the only chance I got to combine them into sothing crazy.
I don't think the already Summoned Familiars will get deleted or sothing, so that's fine. Tad Monsters won't get affected either I believe. But if things go well, I could free two slots and get an amazing Divine Skill.
Alright, screw it, let's just do that!
[You have chosen the [Plant Companion: Lv10 (Max Level)], [Ta: Lv10 (Max Level)], and [Farm Animal Companion: Lv10 (Max Level)] Skills to combine through the [Divine Skill Fusion Ticket (SS Grade)] Effects!]
[Are you sure? Once the Skill Fusion begins, you cannot revert its process. Already Summoned and Tad Familiars won't be negatively affected by this fusion, but they might undergo special changes to their appearance or even personalities.]
[Yes] [No]
As long as they don't die on or sothing, I believe it's fine.
"Yes!"
[Divine Skill Fusion has begun!]
FLASH!
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