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Now reading: Chapter 1607 The Disturbed King (Part 1) from Child of Destiny, a Action novel by ProudMonkey.

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Deep within the wilderness of the Divine Empire, a group of players found a ruin that looked like a fallen ancient city.

"Commander, this place seems to be a quest area," said a Tier 3 Twilight (Elven Thief) as he returned from investigating the area ahead.

The commander of the team, who seed to have a priest-related class and an elven variation, fell into deep thought before looking around. "What do you think? Do we continue exploring ahead or return first to replenish our potions and scrolls?"

One of the mbers, who seed to have a hidden class of elven knights and who was also their main tank, shook his head. "I think we can continue first and see what is ahead. We can first confirm if there is anything worthy to explore here before deciding to continue or go back altogether."

The main marksman of the group, an elven archer, nodded as she seconded. "I agree with Yuwon. We should try to confirm if we are not wasting our ti here." Continue reading stories on empire

"We have been exploring the areas around here for quite a long ti already, yet we haven't gained anything up until now. I think it is better to see I there is sothing beneficial to us in there before deciding to invest more ti," she added with a rational mind.

"Let's continue. We have gotten nothing from this exploration. It is better to try our luck since we are already here," said an Elven Elentalist.

The mbers of the twenty-man team started voicing their respective opinions one after another before they finally decided to continue exploring ahead.

These ruins seed to be quite ancient and given their past experiences and accumulated knowledge from the previous gas that they had played before, there was a high chance that this area could give them a special quest.

They could not just give up and leave right now, especially when there was a high possibility that they could finally get sothing after spending quite a long ti exploring this place.

Given that there was now a constant flow of elites arriving at the Awakened Continent one after another, those who managed to arrive first needed to look for more opportunities to get ahead of the others.

Adjusting to the new environnt of the Awakened Continent would require a lot of ti and effort, especially when the concentration of the surrounding mana in this place was much denser compared to the Aurora Continent.

The players needed to spend quite a long ti training in certain facilities scattered around Divinity City and put quite an effort into the process before they could even move freely in such an environnt.

This adventurer team that managed to get a little ahead of the others wanted to keep their montum so that they could maintain their advantage over the other groups or guilds.

They did not expect that the monsters in this place were absurdly strong as it would require them a full team alongside a bunch of their trump cards before they could even take down a single group of regular monsters.

Then there were those Elite Monsters, that could threaten to wipe them out, possessing a power that comparable to the strongest monsters of the Aurora Continent.

Aside from that, they also needed to put quite an effort into harvesting the materials from the bodies of the monsters that they had killed, consuming quite a lot of their ti.

If they wanted to maintain their advantage over the others, they had to keep advancing while sacrificing so of their resting ti.

They also could not afford the back-and-forth travel toward the city to replenish their supplies since the return scrolls being sold in the shops were quite costly.

A thousand gold for a single return scroll could hurt their pockets, especially when it was the lousiest scroll that would require a full minute before it could activate and teleport them out of the place.

The slightly expensive ones that would require the 30 seconds and 10 seconds activation ti costed a whooping 10 thousand and 100 thousand respectively.

As for the return scroll that could instantaneously activate to bring them away, its price was so absurd that it could make the players cough blood. It cost a million gold coins, rivaling the price of so decently good items.

Such a price was already crazy, but the advantage of these scrolls was they could be activated anywhere in the Awakened Continent. They were unlike the return scrolls of the Aurora Continent, where the players needed to have different scrolls for different major or minor cities.

These return scrolls of the Awakened Continent could be linked to any city within the continent so long as they had already been in that place. They could just put a mark on the cities that they had visited, and they could set it as the default destination for their return scrolls.

But there were also a limited number of cities that they could mark depending on the type of scrolls that they possessed. If they wanted to have more destinations, then they needed a teleportation scroll that was a tier higher than the regular return scrolls.

These teleportation scrolls could be used to teleport to any destination they wanted so long as they had put their mark on that place. It could be any city, town, village, or even an outpost at the very edge of the continent.

Unlike the return scrolls that could only be used to return to the default city that they had set as their returning destination, the teleportation scrolls could be used to any destination they wanted.

They no longer needed to return to their main city before using their teleportation halls to head to their next destination. As long as they put their mark on a certain city, they could teleport to those places anyti and anywhere with these teleportation scrolls.

Naturally, the price of these teleportation scrolls was also much crazier than the return scrolls. Each scroll was ten tis the price of the return scroll with the corresponding activation ti.

It might sound crazy, but the top experts and huge guilds understood the significance of these scrolls, especially with the harsh environnt of the Awakened Continent and the vast land that it had.

In their eyes, these return and teleportation scrolls would be the main resource that they needed when exploring the continent, particularly those extrely high-level maps and regions.

But this was only one of the items that the players needed when exploring the wild. The potions and other form scroll that the players required were also being sold from different shops within the city.

The health and mana potions were still fine as their prices were relatively fair given the place that they were in. But the other types of supplies that could help the players when exploring the wilderness such as invisibility potions, aggro-clearing potions, underwater breathing pills, and other forms of buff potions and pills were also on display in different shops around the Divinity City.

Then there were also so large-scale destruction scrolls, sealing scrolls, curse scrolls, restrictive scrolls, and others with utility effects from the scroll shops.

These resources were sothing that the top experts of the ga needed when exploring or grinding. These were so sort of necessities that they needed when adventuring.

Moreover, the prices of these special scrolls, uncommon potions, and unique pills were as absurd as the return and teleportation scrolls.

Even the wealthiest tycoons of the ga would have their pockets bleed if they wanted to stack or replenish their supplies with these 'necessities'.

This was one of the reasons why the experts scattered on different maps around Divinity City were doing their best to look for any opportunities to increase their strengths and improve their equipnt.

If they wanted to get the investnt that they had poured into the supplies they were carrying, then they had to double their effort and spend more ti in the wild while trying to look for extra benefits.

So long as they landed big on a certain map, acquired a rare item or treasure, or even got a high-end quest, everything would be worth it.

As the adventurer team explored the ancient ruins, they sohow found an underground passage that led them to a spacious hall that looked like a huge treasure trove.

The hall did not contain actual treasures, but its walls and pillars were clearly made of expensive materials.

Adding to the luxurious design of the entire hall, the group could tell that this place was sothing of great importance.

"What is this place? It is beautiful!" said the elven archer as she moved her eyes in every corner of the hall.

The elven knight then reached the center of the hall and found a huge golden casket at the center. Given its size and the special engravings on its surface, this casket looked more like an ancient coffin used for powerful individuals or kings of the past.

Seeing this, the eyes of the group suddenly turned bright as if they had finally found a great treasure that could make the na of their team resound on the continent.

They quickly ran toward the ancient coffin with excited faces, planning to see what it was.

Little did they know that these actions of theirs could cause a massive disaster.

...…

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