Hello everyone,
I posted this on Patreon and I thought I'd also give RR readers a chance to give their input too even though I know its over a hundred chapters away.
With Ke Yin breaking through to Rank 4 Skybound, he gains the ability to link runes together to rge their effects.
Comnt down below what two runes Ke Yin should rge together, give a na and description of the new rune's effect. He can't rge multiple runes together at the mont, only 2 at a ti.
Basically X Y = Z
As long as it isn't too OP and it makes sense, I'll try include it into Ke Yin's arsenal, whether that be imdiately or later on. The way Ke Yin will progress through Rank 4 is by making more combinations, so we have multiple options.
I'm excited to read your combinations.
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Here are a list of Skybound Runes Ke Yin currently has and a brief description, lmk if I forget any and I'll add them in:
Titan's Crest - strength amplifier rune that will provide a temporary boost to physical essence.
Blink Step - movent enhancent rune that provides an instant acceleration in any direction. Range 30m.
Vine Whip Rune - creates and manages living vines.
Explosive Seed Rune - generates explosive seeds.
Woodweave Seal - produces and binds wood fibers to wounds to accelerate recovery.
Scorpion Rune (Modified By Yggy) - hybrid plant and scorpion tail, approximately 4 feet long, covered in bark scales
Abilities:
· injects neurotoxin
· retracts or extends rapidly
Shockwave Rune - pure energy rune that creates and releases shockwaves.
Leaf Storm Rune - creates razor-sharp leaves which the user can ntally control.
Hawk's Eye Rune - perception-enhancing rune that allows the user to read micro-expressions and anticipate enemy movents.
Limitations:
· causes ntal fatigue
· usable for approximately 30 seconds at a ti.
Shroud Rune - conceals the users' energy signature from detection while also altering their appearance and voice to conceal their identity.
Weaknesses:
· constant energy drain
· weakens other runes by 20% when active
Aegis Mark - defensive rune that creates a barrier that absorbs roughly 80% of incoming physical damage. Duration: 30 seconds. Bonus: The barrier will grow stronger every ti it takes damage to the sa area.
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