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Dungeon Life Chapter Two-Hundred Twelve

Novel: Dungeon Life Author: Khenal Updated:
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Now reading: Chapter Two-Hundred Twelve from Dungeon Life, a Fantasy novel by Khenal.

I watch my scions share so knowledge with the Stag, and its an interesting experience. I can feel Rocky latching onto wavelengths and the fact that infrared is thermal. Its pretty cool watching the Stag gain the fire affinity, and funny to feel the Southwoods reaction to it.

I think he was expecting it to take a lot longer, but Rocky isnt an Affinity Savant for nothing. From what the Stag was saying, it also helped that hes so experienced with his light affinity. I also dont doubt Rocky will figure out light if he wants it next. He can already change the pitch of his sounds, so he knows how to adjust wavelengths. He just needs to figure out which part of fire to stretch to do it.

I think he wants lightning first, though. Hes managed to convince Fluffles to sling a lot of electricity as they start sparring. Whether hell learn it before he has to go, I dunno, but I let them all have their fun.

I check in on Leo and Honey, and the two are already hip deep in organizing the denizens to co ho, and organizing the ones they brought to fill in the gaps. Theyll probably want a day or two to debrief everyone, and not even Rocky will be able to avoid a proper debriefing, once hes had his fun sparring.

Teemo is hanging out with the delvers, and they all seem in pretty good spirits. A lot of them have never been here before, and Yvonne, Aelara, and Ragnar are having to herd cats to try to keep everyone on the sa page. Theyve already sent a few of the more ranger-y ones out to scout the clearing and the hole. Most of the adventurers are happy for now to do so low-effort delving and resupplying, and the Southwood is more than happy to let them.

All of that leaves with very little to do in the Southwood right now, so I give my new ally an encouraging pat on the bond before turning my attention back to my own territory.

Coda hasnt been resting on his laurels while everyone is on a road trip, and has managed to get a lot of progress done on the entrance to the lava labyrinth. With the first floor of the lighthouse finished, and the masons over there having more of an understanding of what Coda needs them to do, hes had to oversee them less and less, letting him oversee my ratlings more and more as they carve and work the entrance.

The stalls and other structures were easy enough for them to build, and Coda has even wrangled a few rockslides, magmyrm, wyrms, and even a basilisk to help. The slides arent the strongest in their earth affinity, but they still make it so much easier to properly fix the supports of the buildings into the cavern. My more fiery denizens are working on the more aesthetic aspects, including the wyrm mouth for the entrance.

For now, were not going to try to make the mouth open and close, and will be staying with a more traditional door for if I need to try to discourage people from heading inside during renovations or sothing. The wyrms and basilisk have been happy to spew magma where the magmyrms want, and the volcanic ants have been shaping it as it cools, slowly sculpting the open maw of a wyrm. They even infuse a bit of their affinity into their work, which has drawn Thing to investigate.

The magmyrms are using it more for lighting and because it looks cool, but Thing seems very interested in what theyve done. I think its so kind of runework, but I dont really understand the specifics. I just know it looks cool, and doesnt make the ambient temperature feel like an oven.

Delvers have been curiously watching the work, but nobody has tried to interfere in anything, which is good. Fewer interruptions ans quicker and cleaner work, which ans the entrance will be fully functional sooner!

The new quest board is already up and running. Quest web? Quest dangling signs? Ill need to give it a better na later, but whatever I end up calling it, its already giving delvers a bit more guidance, and giving a bit more mana. Ive seen a few strange quests in there, too. Only Turn Left is a weird one, and I dont think anyones taken it yet. Maybe once people get more used to the labyrinth, then theyll be more willing to take a challenge quest like that.

So of the ratkin have even co by to help set up the slters, and I wonder if its similar for them as the lighthouse is for the masons. Either way, my dwellers seem to be happy and enjoy the work, and I get more of a discount for the rooms. One is as discounted as I think its going to get, so I go ahead and just spend the mana for it. Its cool to watch the subtle and not-so-subtle changes when making a room.

In the old days, the most basic things would just pop into existence, like the bit of parchnt in my first library, way back in that small ant chamber. Now, I watch the mana shape and change things, reinforcing the oven there, where it was a little thin, properly setting the basic crucibles, forming pegs on the walls for the tools to hang on, and more. It feels nice to make a good workshop like this, and I can easily imagine the delvers working away, sotis laughing and carrying on as they work, sotis being deadly serious and focused.

It makes it easy to understand why a dungeon would go for the full toybox route. Lots of mana generated, hardly any ss. Well, Im sure my ratlings will need to clean the slters and forges regularly, but thats a mundane, boring kind of ss. The more exciting sses can make even more mana, but all too often have a cost that I dont want my delvers to pay. Its also easy to see why most dungeons go more belligerent. The mana I get for defeating a group of delvers in my labyrinth shows how lucrative that can be. But Im glad Ive been able to walk a more middle path, take the road untaken. I can kinda have my cake and eat it, too, which is one of those sayings that makes more logical sense if you reverse it, but eat your cake and have it, too, doesnt flow quite as well.

My fuzzy philosophical introspection is interrupted by Violet, who sends a sudden spike of worry though the protege bond. I push thoughts of cake and how I probably will only ever have cake and never eat it out of my mind, and focus on what shes so alard about. Its difficult to narrow it down at least at first.

Her scions are all on high alert, and I can see a lot more spores in the air as Cappy does his best to defend his ho. Legs is suiting up in all kinds of tal and looking pretty intimidating. Nose is buried near Violets core, preparing to grab anything that might sohow slip past Legs and Cappy. And Onyx what is Onyx doing?

She has two clawed gauntlets now, and is slowly prowling around, instead of taking a defensive position like the other scions. She notices , or Violet does and she gives her so direction. Either way, the shadowy gremlin points out the swirling mana in Violets domain.

Ive never seen that before. At first glance, its just a huge ss. I can feel Violet getting a lot of mana from it, but I dont know why the flow is suddenly acting so weird! I take a few monts to focus and pay more attention, and start noticing little patterns. Its not just one big ss but a lot of smaller ones. Taking a step back, its easier to see, and I suddenly realize whats happening.

I bring my attention back into focus and try to figure out whats the best way to put it to Violet. Firstly, I try to get her to calm down, to impress on her that shes not in any danger. Sure, its a surprise, but its also one we probably should have seen coming. I also start shunting the mana shes getting into the alliance pool for now. I dont know if dungeons can get sick from too much mana, but Id rather be safe than sorry.

taking action seems to calm her a bit, so I draw her attention to the cause of the sudden increase of mana: the scythemaw nests. More specifically, the scythemaw eggs. Even more specifically, the hatching scythemaw eggs.

Onyx scratches at the surface of one of the nests before Violet tells her to stop, and I suggest sending Nose to poke in and get a better look. I watch the mana flows as so of the eggs start wiggling and moving more, and Violets panic shifts to an intense curiosity. I cant really explain the complex process of hatching and how it differs from spawning, partially because I dont really understand too much about how spawning works.

Thankfully, I dont need to try to figure out how to explain the birds and the bees, as one of the leathery eggs sprouts a gash. Violet is alard at that for a mont, before the first scythemaw baby pokes its little head out.

Oh no. Theyre adorable. While most mammal babies look a bit underdone at birth, and a lot of birds look like nightmares, most reptiles and amphibians look all shiny and adorable, and it seems like scythemaws are no exception. The baby looks just like a baby alligator, with stubby little mandibles poking from its cheeks.

Im not sure Ive ever missed having hands more than I do right now. I just want to pick it up and hold it and pet it and call it George. Violet seems curious about them, and my own feelings on the matter seem to have convinced her everything is fine, even if she doesnt share my opinion on how cute the things are.

She nudges with a bit of concern, and reminds that I cant just sit here and squee at the things all day. No matter how cute, we have a pile of newborn apex predators to deal with. I dont think theyll be dangerous on their own, but if we want to keep the local scythemaw population stable, we should probably try to figure out how to get them to the water.

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