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Now reading: Chapter 462 Class-Based Item from Evolving My Undead Legion In A Game-Like World, a Action novel by Drakon.

Michael dragged a hand across his face, then ran it through his hair, visibly trying to process what he was reading.

The words weren’t dramatic. They weren’t over-explained.

But they sent a chill down his spine anyway.

It wasn’t just the idea of being watched or noticed—it was the label. He was now an Outliner. Soone—or sothing—that didn’t belong in the normal structure of the universe.

And that wasn’t just noted.

It was punished.

50% less EXP might not seem like much, but in a system where progress slowed drastically with each stage, that was a serious penalty. A compounding one.

But then again...

His eyes moved to the second line.

"Resistance and partial immunity to certain world rules."

Michael didn’t understand everything, but he forced himself not to overthink it.

Still... it made him acknowledge one thing clearly.

This was serious.

The first part of the Outliner title’s effect was terrifying. The second part sounded useful—resistance and partial immunity to universal rules—but that didn’t change the uncomfortable truth. Everything else painted the Origin Will in a deeply unsettling light.

And worst of all—Michael could do nothing about it.

With a deep breath, he shook those thoughts away and turned his focus to sothing else.

Sothing exciting.

The final two rewards from his advancent quest.

A Skill Mastery Ticket and a Random Epic Grade Item.

The first, he only had a vague understanding of. The na gave so idea, but he’d never seen one before. Still, if it could enhance a skill’s mastery, then it was undoubtedly valuable.

But it was the second that really caught his attention.

A Random Epic Grade Item.

Just thinking about it made Michael’s heartbeat quicken.

His strongest undead so far were at Extraordinary grade—and even they felt overwhelmingly powerful. Epic grade was an entire tier above that.

While it wasn’t exactly fair to compare undead to items—different scales, different purposes—it didn’t lessen his anticipation.

He reached into his storage space.

From the mont he’d woken up after advancing, he’d felt sothing unfamiliar tucked inside.

His hand closed around sothing.

Michael pulled out six glowing orbs.

Five of them shimred with bright white light—smooth and pulsing softly like skill drops in the Land of Origin. The sixth was brighter. More intense. It glowed with a deep violet hue, almost alive with power.

Just at a glance, he could tell the difference.

The five white orbs were undoubtedly the Skill Mastery Tickets.

Which ant the last one...

Michael held it up slowly, eyes narrowed.

The Epic Grade Item.

It looked just like a loot orb that dropped from killing monsters, though aside from spirit crystals, he had never received anything else before from slain creatures in the Land of Origin.

This was different.

His lips curled slightly.

"...Co on. Show what you are."

Without hesitation, he crushed the violet orb in his palm.

A rush of wind pulsed outward, and in the next instant, the light coalesced, taking form.

Michael’s eyes widened as the light faded—revealing what looked like a... black coffin?

It was a etched with eerie runes and inlaid with silver

A prompt appeared.

[Three Star Class-Based Epic-grade Item Acquired: Damaged Coffin of the Forgotten]

Bound Item

Effect 1 – Eternal Call: Summon an Undead from the netherworld. The summoned creature will be one Rank lower than the user’s highest contracted undead and will remain for 24 hours or until destroyed. Requires massive energy consumption depending on the summoned creature level.

Effect 2 – Gate of Death: Laying within the coffin allows the user to transfer their consciousness to the Netherworld.

Effect 3 – Gravekeeper’s Claim (Passive): If the user is killed, the coffin anchors their soul, allowing resurrection after 10 years in a random location in the Netherworld. Usable once every 100 years and after the second resurrection, the item will be destroyed.

Michael stared.

Then stared so more.

His heart thumped heavily in his chest.

"...This is broken."

Eternal call.

Gate of death.

Gravekeeper’s claim.

Michael’s excitent surged again.

And then, it hit him.

A pulse.

Faint.

But familiar.

Michael blinked and instinctively reached for the feeling.

There it was again.

"...No way."

He closed his eyes and focused. Reaching not with his hands, but with his soul.

That’s when it confird itself.

A soul connection.

A true connection. Like the ones he had with Lucky and Prince. The kind required to evolve sothing through his talent.

Michael’s breath caught in his throat.

[Eligible for Evolution]

Item: Damaged Coffin of the Forgotten (insufficient points to evolve.)

The notification glowed gently in the corner of his panel.

Michael’s eyes widened.

"...You’ve got to be kidding ."

He stared at the coffin in his hands like it had just turned into a living thing.

It was only now he truly confird sothing —his talent, Infinite Evolution, wasn’t limited to the living.

The requirent was a soul connection.

And this coffin... t it.

His mind reeled.

"If I can evolve this..."

No—when he evolved it.

He didn’t even need to ask what the result might be.

An Epic-grade class-bound coffin, already broken in its current state, with the power to summon undead from the Netherworld and grant resurrection...

What would it beco after evolution?

Legendary?

Divine?

His pulse raced. His fingers trembled.

He’d always known Infinite Evolution was powerful.

And with a soft laugh—half-shocked, half-exhilarated—Michael whispered, "maybe an epic grade stick is possible to create after all."

Unfortunately, he didn’t have enough Evolution Points to evolve it right now.

Michael let out a slow breath, the mont of thrill giving way to a calm, simring anticipation.

Not now.

But soon.

That coffin would evolve—he would make sure of it. And when it did?

He couldn’t even imagine what it might beco.

For now, though, his attention shifted back.

******

A/N: Mass Release tomorrow. Thanks for reading today’s Chapters!

Also there were so inconsistency in the previous Chapters that have been corrected. High human grants 6 attribute points per level up and MC class grants 4 per level up.

This is why I had to slow updates for a while to reread old Chapters. Numbers can get pretty confusing when you’re writing them.

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