In the dead of night, a Flying Airship, temporarily requisitioned, hovered over the slums with a gigantic cargo suspended beneath it.
Beneath the Flying Airship was the location of the largest corpse-recovery guild in the slums, a building that superficially served as a Church Sanctuary but in reality was a base for the Death Sect.
In truth, for the Empire, even though Langton was now in a depleted and desolate state, this didn't an the Empire had lost control over Langton.
This was because the key military forces and Knight Orders had not been massively withdrawn from the holand, the military power originally stationed in the holand hadn't moved to the Northern Territory despite the Imperial Center's relocation and Langton's core population being drained.
The reason was simple: the Northern Territory belonged to the Lord of the North, who had his own stationed troops, neither needing nor allowing the Imperial Center's ard forces to enter.
Therefore, a large number of troops still garrison both Langton City and the Empire's holand.
However, due to the relocation of the Imperial Center, most of the troops had their morale adversely affected, resulting in a lack of combat spirit.
But to underestimate the Empire's military strength for this reason is to disregard the world's previous strongest nation entirely.
Even if the Empire didn't engage in war mobilization and only used its standing ard forces, it was enough to maintain the current order in the Empire's holand.
However, while the Empire's military was strong, any real outbreak of war would inevitably ravage the holand.
Especially Langton, as it was always the capital of the Empire; even earlier, when Perfikot was considering how to deal with the Evil God Sect issue, he instinctively refrained from using weapons of mass destruction to avoid wrecking the whole capital.
Yet with the relocation of the Imperial Center, although it provided room for various malevolent beings to develop, it also ant the Empire's military forces had fewer reservations.
At least for a certain mysterious figure, she no longer minded testing her latest creation—the second-generation Godslaying Armor—in the slums of Langton.
For so, it was a nightmare, even a huge ridicule.
Because Perfikot's first-generation Godslaying Armor hadn't seen its debut battle yet, and the second generation was already undergoing combat testing.
Of course, since the mysterious figure intended to use Godslaying Armors, the first generation wouldn't be absent either.
However, this large creation was cumberso to mobilize and so massive that it couldn't be effectively hidden, so it was only activated as a backup and support, with no plans to send it directly into battle.
Moreover, don't be mistaken—although the second-generation Godslaying Armor was an improved version of the first and did receive enhancents in so areas, it didn't an its overall combat power was superior.
To be precise, the first-generation Godslaying Armor was a technology validation machine; Perfikot and Weir incorporated all their technical expertise into this machine to achieve the maximum power and efficiency regardless of cost.
Thus, the first-generation Godslaying Armor naturally possessed the greatest combat power that Perfikot and Weir could muster within the current conditions.
In other words, it was a bucket without any short planks; all the planks were long.
But the second-generation Godslaying Armor was different; when the mysterious figure was building it, she considered various problems found in the first generation and the shortcomings exhibited after its completion.
Correspondingly, during the construction of the second-generation armor, so of the excessive aspects discovered in the first-generation were mitigated.
Thus, compared to the first generation, the second-generation Godslaying Armor was enhanced in certain areas but weakened in others.
To be precise, it's a specialized type of Godslaying Armor with enhanced attack power and lethality against single divine targets, unlike the all-round type of the first generation.
Notably, in size, the second-generation Godslaying Armor was not even ten ters tall, just half of the first-generation's size.
This certainly granted the second generation greater agility, but at the sa ti, it lost the weight advantage against larger targets.
Nonetheless, though having respective advantages and disadvantages compared to the first generation, the second-generation Godslaying Armor indeed had an unmatched advantage.
That was the second-generation Godslaying Armor was developed explicitly as a specialized killer weapon against divine entities; the power core and exclusive weapons made by Sanderion and Perfikot were the essence of the second generation.
The forr provided unimaginable power to the Godslaying Armor, while the latter gave it significant lethality specifically against divine entities.
And now, the mysterious figure intended to leverage the Death Sect to verify the combat performance of this Godslaying Armor.
"Prepare to deploy the Godslaying Armor, everyone into battle readiness!" ordered the mysterious figure loudly, prompting the airship's crew to spring into action.
For the Flying Airship's crew, this was their first experience with deploying combat units by air.
After all, both the Flying Airship and the tactic-strategy developed around it were recent novelties from the past few years.
Certainly, tactical experts from the Military Departnt had considered using Flying Airships to deliver Steam Knights to pull off surprise attacks, but this involved landing the airship or lowering it to almost ground level before the Steam Knights deployed.
Rather than throwing the Godslaying Armor down like a bomb from several hundred ters in the air.
But for the mysterious figure, this wasn't difficult to accomplish; parachutes weren't challenging for her, and if her Godslaying Armor couldn't withstand the impact of a hundred-ter fall, then it wasn't fit for slaying gods at all.
No divine entity or its incarnation dealt less damage than a hundred-ter fall during an attack.
Moreover, if Perfikot could manufacture flying Steam Knight armor, installing a few anti-gravity devices on the Godslaying Armor to enable flight wasn't hard at all.
If not for concerns about noise and consumption problems, the second-generation Godslaying Armor was entirely capable of flying over by itself.
But none of that mattered now; with a low drone from the whistle, the crew released the hooks and restraints, letting the massive Godslaying Armor plumt from the sky.
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