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Now reading: Chapter 1549 - 782: Strategic Development (End of This Volum from Farming in a Parallel World and Becoming a God, a Fantasy novel by Eternal Night Knight.

For instance, the White Dragon can condense an Ice Pearl, causing its synchronized region to remain frozen below zero degrees all year round, with an everlasting ice layer forming in the core area.

Dragon equipnt was never intended for humans, but rather as personal items for the dragons themselves.

Firstly, it facilitates the creation of temporary Dragon’s Nests, transforming an originally unsuitable environnt into one ideal for their survival. For example, if a Red Dragon were to venture deep into the high glaciers or large ice fields, carrying a Fla Pearl would greatly ease its discomfort.

Secondly, it can be presented to their beloved young dragons, assisting them in settling down in environnts unsuitable for their survival.

This scenario predominantly occurs among tal Dragons. Even between mother and offspring, Colored Dragons do not share such harmonious relationships; it’s either theft from the mother or purchasing with a hefty price from their parents.

Since such equipnt is often found in Dragon’s Nests, it is also known as Dragon’s Nest Equipnt.

Only a rare few, like Silver Dragons and Bronze Dragons, whose living environnts are very similar to those of humans, produce Favorable Wind Pearls, suitable for use on humanoid creatures as well.

Given that such equipnt has been around for hundreds of thousands of years on the Felen Continent, theoretically, it shouldn’t be particularly rare due to gradual accumulation over ti.

This involves a general law of magic equipnt.

Magic equipnt is not eternal, at least most of it isn’t, as they have a cycle of magical decay. They weaken over ti due to changes in environntal elents, eventually becoming ordinary items devoid of magic.

The Arcane Catastrophe was so terrifying precisely because a large quantity of magic equipnt, produced with the aid of the Magic Network, exploded at the mont of its collapse, especially consumables such as magic wands and scrolls, which are relatively unstable.

Countless spellcasters were killed instantly, and many magic treasuries were blasted sky-high. Mage Kingdom Harua and the Red Robe Mage Kingdom Ser, which grounded their nations in magic, were particularly severely affected.

The latter was slightly better off, as their magic equipnt was primarily manufactured for sale, with much stored in enclaves across Felen.

The forr suffered due to the mages’ hoarding habits, leading to explosions so massive that they could reportedly be heard thousands of kiloters away in Waterdeep City. The entire kingdom was leveled, triggering a massive continent-sweeping earthquake and tsunami.

Of course, if decays rely due to ti, the period is exceedingly long, ranging from hundreds to thousands, even tens of thousands of years. A portion is inherently resistant to ti’s decay, such as divine artefacts, which are difficult to destroy, whether by ti or human intervention.

Certain special thods can interrupt such decay, such as the Vein Sealing Technique beneath Statue City, where ti tracing does not affect magic equipnt.

Even for the Conqueror Army today, magic applications remain primarily in construction, with limited daily life penetration, unable to go beyond re embellishnts, and much will gradually return to normalcy.

At least temporarily, it must revert to normal.

This also indicates a shift in Gaven’s developntal focus, diverting a large portion of magic forces away from the Battle Valley.

The destination, of course, is the fervent war front - The Eastern Desolation.

The major incursion of the Tukan Nomads Tribes has beco a focal event for all of Felen. Every major power’s attention is fixed here.

Because of this, Sambiyan rchants are unable to spare attention to the Conqueror Army.

These profit-driven rchants swarm onto Cesk like jackals, stockpiling supplies and inflating prices, crazily scavenging wealth from the various countries in The Eastern Desolation.

This is precisely what Gaven needs, a relatively calm environnt to take root.

With the Sambiyan Kingdom no longer spearheading, even if Bow Valley and Taser Valley hold differing opinions on the mass migration affecting Battle Valley, they dare not express them.

The most tense relations lie with the King of Storm in the Stormhorn Mountains.

Unwilling to concede his setbacks in Tivandun Rift, he launched multiple retaliatory attacks, deploying aerial units alongside substantial land monster armies in skirmishing tactics for multi-front harassnt.

However, as soon as they erged from the Stormhorn Mountains, they suffered heavy losses.

Due to the presence of Teleportation Spells, minor multi-front harassnts are difficult to succeed. Coordinating with over a dozen Transcendent Casters, hundreds of Extraordinary Elites can instantly appear in surrounding towns.

Gaven confidently deduced that the opponent couldn’t match the flight speed of the Half-Moon Colt with their aerial units in the short term, targeting their aerial units for concentrated strikes each ti, never deploying flying dragon mounts.

This was a deliberate act of showing weakness.

Had the Cloud Giant known that Gaven’s aerial units equaled theirs, how would they dare to deploy flying units again, giving him the chance to seize more aerial units for his use?

The Cloud Giant is no easy adversary, every dispatch has its strategic intention, not rely harassing for harassnt’s sake – he is luring the serpent out of its hole.

Gaven and his Extraordinary Elite Battle Groups are his true targets.

Unfortunately, each attempt falls short, thwarted by the contingency asures Gaven had reserved.

Three attempts yielded nothing; instead, most of the bait he cast was consud.

The Cloud Giant had to retreat in silence, withdrawing deep into the Thunder Peak Mountain Range to refrain from making further incursions.

Gaven also attempted to stealthily hunt for Orc Dragon Riders in the Thunder Peak Mountain Range and subvert the Earth Crystal People.

Regrettably, the Cloud Giant had already anticipated this move. Both the Orcs’ dragon tribes and the Earth Crystal People’s Crystal Cliff Tribe were shrouded in a formidable Mist Barrier, leaving no opportunity for outsiders to infiltrate.

Upon alarm, the Cloud Giant would imdiately rally with the Grey Serpent Dragon and the Dwarves Elf Priestess in full force.

After rounds of maneuvering, it ultimately returns to the top-tier legendary confrontation. Without defeating the opponent at this level, it’s challenging to gain significant advantage from them.

Currently, both sides are evenly matched; neither can decisively defeat the other in the short term.

Previous skirmishes were mutual tests of each other’s strength.

Before achieving the strength to crush the opponent’s legendary power, neither party would rashly initiate a major conflict.

Legendary power holds overwhelming deterrent force over ordinary people. Not to ntion legendary spellcasters; even a legendary warrior could easily decimate towns and villages.

Those who have lost their territories, without constraints, are the most terrifying legendary professionals, who can retaliate against enemies without restraint, especially those with evil dispositions, unleashing their fury on ordinary people without hesitation.

You can be a thief every day, but you can’t guard against all days.

This is why the Draconic Catastrophe is considered the most severe crisis in the history of the Koer Kingdom.

Because their top three Legendary Powerhouses all perished within a short few years.

Consequently, both internal and external adversaries lost their greatest deterrent, and naturally started becoming restless.

Laiserman had no supre powerhouse capable of withstanding Khan Yamun’s wrathful Slaughter Divine Power, which, combined with the opposing party’s absolute military might, forced them into continuous retreat, relying on natural barriers to make up for their shortcomings.

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