Chapter 1604: Chapter 801: Battle of the Elents
Those fire elents, when faced with the Withering Branch Monster, don’t even need to attack; they can simply crush them or pass by them. The high temperature emitted from their bodies is enough to ignite the enemy, turning them into whirling fireballs. Once a Withering Branch Monster stays near the fire elents for more than one turn, it essentially becos dood to death.
The situation isn’t much better for the Withered Vine Creature and the Withering Needle Monster, who rely endure a bit longer.
The death explosion of the Withered Vine Creature not only fails to impact the fire elents, but instead becos fuel for them, the rancid oils causing the flas to burn even more fiercely.
It isn’t just the Withering Monsters that are ignited; also the houses in the City of Usr. These berserk fire elents revel in burning; their sole purpose for entering the Material Plane is destruction. They aspire to turn everything into ashes, dust, and residue.
Fortunately, those summoned can distinguish between friend and foe, and won’t attack Usr City’s guerrilla forces.
If large fire elents act mainly on instinct like assault soldiers, then colossal high-level fire elents are akin to mobile artillery. These guys actually treat the Fireball Technique as an endlessly reusable type of magic, and wherever they go, the Fireball Technique bombards there.
These mobile artillery units are sothing that the Withering Plant Army cannot provoke. If they can’t even get close to their bodies, how can they pose any threat?
The Elental Elders are even more powerful. Not only can they freely use the Fireball Technique, but the Fire Wall Spell is at their beck and call, occasionally unleashing a Flastorm.
The Elental Lords are even more terrifying; they need no movent. Every one or two minutes, an Eighth-Ring Burn Cloud Technique rolls out from above their heads, and with just a wave of their hand, a portal to the Fire Elental Plane opens—it’s the new Ninth-Ring Summoning Elent Squad Spell.
Although the summons are mainly large fire elents and colossal high elents, the frequency is unstoppable, allowing him to summon a Fire Elental Army in no ti.
Strictly speaking, spells obtained through ascension shouldn’t be terd as Legendary Spells, even if they reach the twentieth level.
All Legendary Spells involve law application that fundantally alters reality, creating magical effects. They achieve an extre in the utilization of magic power.
Whereas these high-level spells built by stacking Supermagic Feats utilize less than one ten-thousandth of magic power, akin to a child wielding a divine artifact, only capable of unleashing a small portion of its strength.
A Fireball Technique stacked to Fourteenth-Ring with Heighten Spell, Empower Spell, Spell Maximizing, and Quickened Spell still can’t compare to the group-attack capability of the Eighth-Ring Flastorm.
If a truly level forty Legendary Mage were to cast a Twentieth-Ring Legendary Spell…
Not only would the City of Usr be wiped off the map, but the entire reality of the Eastern Desolation would likely be altered.
Across all of Felen, aside from the Divine Nature Incarnation of the Magic Goddess, such a being does not exist. Even top Archmages standing at the worldly peak just surpassed thirty professional levels, capable of casting only up to fifteen or sixteen-ring Legendary Spells.
The renowned Karsus’ Ascension is rely a Fifteenth-Ring Legendary Spell.
Though a Ninth-Ring Spell ascended to Twentieth-Ring, even if its power seems insignificant at the twentieth level, it still surpasses ordinary Legendary Spells, transforming a Summoning Elent Squad into an Elental Army Summon.
The Demon Trees are powerless against the super-giant-like Elental Lords.
The attacks from the Elental Lord also mainly consist of the Fireball Technique; only the fireballs he releases are of colossal scale, surely ascended beyond the Tenth-Ring level to a super version, carrying Quickened Spell, Spell Maximizing, Empower Spell, and Extend Spell effects.
Moreover, the cooldown ti is terrifyingly low; every two or three seconds, he can fire one.
Under the relentless barrage of Fireball Techniques, the Demon Trees he targets have no power to retaliate. By the ti he strides up close, the targeted Demon Tree is virtually bombed into paralysis, engulfed in a sea of flas, with not a single intact spot left on it.
The fatal attack by this Fire Elental Lord is surprisingly bizarre; he stomps on the Demon Tree, forces it upright, and with two blazing giant arms, tears open the terrifying maw of the Demon Tree, and forcibly rips it apart. A scorching, slightly darkened fla gushes from his mouth, directly filling its body.
Setting aside the fact that what’s been expelled is fla, the scene closely resembles an attack of vomit, and directly into the opponent’s mouth—a bit overly poetic.
Unmistakably, this attack has an explosive effect on the Demon Tree.
What spews forth from the Fire Elental Lord’s body is no longer simple fla but resembles the essence of fire elents, hot enough to instantly lt most tals.
Moreover, within the Demon Tree’s body is an abundance of combustible gases released from rapidly decomposing corpses, all ignited at once. With a thundering roar, the Demon Tree splits open from its large mouth downwards, spewing putrid, viscous fluid far and wide, reaching hundreds of ters away.
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