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Now reading: Chapter 1816 - 871: Purified Essence Enhancement3 from Farming in a Parallel World and Becoming a God, a Fantasy novel by Eternal Night Knight.

Again and again, the six-ard snake demon was extrely annoyed but had no alternative.

She had always lacked a decisive killing thod, though she used to have a multi-arm synergy to perform tactics like beheading or limb severing to compensate.

However, against a spectral undead like the Berserk Wind, it was evidently ineffective; finding a point to sever head or limbs was impossible.

The arrival of this whirlwind spell clearly disrupted the battle situation.

Though the whirlwind spell couldn’t blow the Berserk Wind away, when rotating in reverse, it was enough to counter the Berserk Wind, severely disrupting its attack rhythm. The weapons, usually chaotic but never colliding, suddenly clanged and clattered, indicating a heavy impact on its control, not to ntion escaping from the intense whirlwind.

The Berserk Wind had extraordinary combat techniques and imdiately found a solution, which was to reverse its rotation direction to synchronize with the whirlwind spell.

Once done, the whirlwind spell wouldn’t be an obstacle but rather a boost, increasing its rotation speed, boosting both attack speed and mobility significantly, even capturing and utilizing the whirlwind spell for itself.

They are called Berserk Wind for a reason.

The way they move and attack is remarkably similar to a whirlwind.

This choice of the Berserk Wind was correct, but the problem was that its enemy wouldn’t allow it to do so easily.

As it prepared to reverse its attack direction, its body nearly suspended.

A massive roar, accompanied by a shadow, crashed down heavily.

An oddly-shaped warhamr with a hamrface larger than it pounded heavily on its core.

This warhamr demonstrated with action what it ans to break all techniques with brute force.

The whirlwind revolving around the Berserk Wind was forcibly dispersed by one hamr blow.

The Berserk Wind at the hamr’s core had it worse; not only was its central spiritual body blasted apart, but among the myriad weapons it held, so were blown away, so were directly smashed to the ground, and more were deford by this one hamr blow.

The dispersed Berserk Wind couldn’t even recombine; the warhamr possessed an irresistible force for the Berserk Wind because inside it sparkled the fire of Undead Divinity, representing the divine position governing their existence.

The fragnts shattered by the blow were directly absorbed and transford into its servants.

"This weapon really couldn’t withstand the blow," Gaven was sowhat dissatisfied. Compared to transforming them into his shadow servants, he was now more interested in destroying them to absorb their abilities for self-enhancent.

Since they’ve already beco his, there’s no need to be so harsh. After all, there are many Berserk Winds on the battlefield, and he still got plenty of opportunities.

Gaven waved his hand, and the Berserk Wind that had just ford appeared on the battlefield again.

However, it was now empty-handed, and its allegiance changed, becoming an undead creature under Gaven’s control.

Berserk Wind

Life Force: 192 (Life Dice: 31D12)

Body Type: Large

Speed: Fly 30 km/h (Fast 90 km/h, Peak 150 km/h)

Attributes: Strength 18, Constitution -, Dexterity 20, Intelligence 14, Perception 15, Charisma 12

Feats: Blind Fight, Defense Mastery, Combat Reflex, Evasion, Leap Attack, Mastery of Weapon Disarmant, Mastery of Tripping, Agile Movent, Powerful Attack, Jump Attack, Whirlwind Strike

Special Ability: Damage Reduction 15/Magic, Invisibility, See Invisibility, Magic Resistance 30, Advanced Multi-Weapon Combat, Undead Trait, Weapon Proficiency, Fury Blade (Supernatural Ability, three tis per day), Whirlwind (Supernatural Ability), Mobility Acceleration (Extraordinary Agility bonus, increases movent speed by 6 km/h)

This is the detailed surface attributes of the Berserk Wind. If we only discuss its attributes, it doesn’t astonish; many transcendent monks possess comparable strength and dexterity.

Its true specialty lies in a series of feats and special abilities, all designed for group assault.

Besides the regular whirlwind slashing, its most powerful attack modes are Fury Blade and Whirlwind.

Fury Blade, which Gaven has personally tasted before, transforms into a whirlwind of weapons with a diater of ten ters, with the power of those weapons utilized to the fullest, launching frenzied slashes against enemies.

The power of this ability is not fixed, but depends on the number and quality of the weapons held by the Berserk Wind.

For example, the newly summoned Berserk Wind held no weapons, making it impossible to use this ability, or even if activated, it would just form a small whirlwind, only capable of attacking through slamming, with extrely limited destructiveness.

Yet, once it equips nurous weapons, especially high-quality magic weapons, it becos extraordinary.

It must be noted that many magic weapons inherently possess strong additional magic damage, which is unrelated to the user’s capabilities but determined by the quality of the magic weapon itself.

If a Berserk Wind equips dozens of magic weapons with powerful embedded magic damage and uses Fury Blade, the resulting terrifying power would be unimaginable.

However, the cost is imnse since weapons with powerful magic damage are usually of high quality, at least dium level and above, priced starting from ten thousand gold coins, and to fully ard this Berserk Wind, would cost at least three hundred and ten thousand gold coins.

Indeed, it can equip thirty-one weapons, equivalent to its Life Dice.

This is no coincidence but causation.

Creatures like this have their various capabilities tied to their Life Dice.

With a grand wave of Gaven’s hand, the sky directly rained equipnt, a large array of weapons shining with intense magic aura erged and fell beside the Berserk Wind.

These weapons include primarily Tukan Curved Knives, followed by long spears, and mixed with a range of other weapons like flails, longswords, long knives, and more. Their quality is at least dium-standard ( 2), with several reaching high-level magic weapon standards ( 3, 4), and even two Tukan Curved Knives achieving top-tier standards ( 5), valued over a hundred thousand gold.

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