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Now reading: Chapter 52 Goals and planning for the future from Farming is OP, a Action novel by deadlywolf234.

It was the start of a new year, and I needed to test my limits to know what my body was truly capable of. The difference in stats alone puts at around five tis what I was capable of just one year ago. I pulled out a crumpled sheet of paper with my original stats and goals.

Stats

Strength: 1.2

Perception: .91

Endurance: 1.21

Charm: 1.11

Intellect: 1.05

Agility: 1.17

Luck: 1.5

Goals

Beco an adventurerReach level ten, get all my level ten skillsForm a party/ Cooperate with other adventurersGet a piece of uncommon equipntFind a girlfriend/Lose virginityExplore a dungeon

It was crazy to look back at my stats and goals and see how much my perspective has changed. The thing that stood out to was that I truly believed I was getting a combat class. Getting one is a one-in-five chance on average, skewed by whether your parents had combat classes. Even still, if both your parents are adventurers, that doesn’t guarantee you a combat class; it doesn’t even bring it to a fifty/fifty chance.

Even back when I thought I’d beco an adventurer, my original plan was to stay weak until I grabbed most of the low-level skills. It was crazy to think that I was worried about grabbing the level ten skills when I had almost all the level twenty-five skills purchased already. Form a party… I guess I kind of did that with my wives. Which also knocks out the find a girlfriend and lose your virginity goals.

I hadn’t looked at my goals since I found out I was a farr, but… Why didn’t I? If I did, I might have thought about purchasing uncommon equipnt for my family before the bandits attacked, even if I just bought farr overalls that gave a little endurance to make farmwork easier, it would add up to a ton of extra stats and class experience.

Most pieces of equipnt worked on increasing a singular stat. The .1 increase might not seem like much, but when you look at the .25 increase from most rare or even .5-1 for epic, perhaps even higher for legendary on multiple pieces of equipnt. Those bonuses add up. Gear also tended to lean toward a particular stat. Boots to agility, wearable clothing to endurance, and gloves to strength. That wasn’t a guarantee, though, as you can find boots with endurance boost or armor that provided a boost to multiple stats.

The last goal was to explore a dungeon, well, I completed a dungeon. That isn’t really exploring, but I didn’t even think of completing a dungeon in my first year because I didn’t think it was even possible. If I really wanted to explore the dungeon, I’d put myself at less than ten percent of the actual dungeon explored. That might be sothing I could try to accomplish as a family goal for us. The dungeon could have several well-hidden secrets that we could find if we attempted to map the entire dungeon.

I grabbed a fresh sheet of paper as I wrote down the changes to my stats.

Level: 31

Stats

Strength: 5.13

Perception: 4.98

Endurance: 5.23

Charm: 5.28

Intellect: 5.30

Agility: 5.67

Luck: 3.95

The level of my class added about .3 to each of my stats. I wasn’t going to subtract the amount from my stats to calculate what my base stats would be, because that wouldn’t be what to judge my stats on. I started by running. I could run the periter of one of my fields in two minutes. That was a surprisingly impressive ti for a non-combat class, and now that a year had passed and my agility improved… I could do it in half the ti.

Now… You would think that since I was well over four tis the agility that I would be four tis faster, but that wasn’t the case. Many things ca into determining how fast soone could move, and right now, the biggest problem for is the chanics of running. So creatures could only move so fast without the help of skills, and I had reached that limit. Leaf could probably do it twice as fast as I, and she might even have another skill that lets her run even faster for a short period of ti because she’s an agility-based class.

If you calculated how fast I could swing a weapon, it would be close to four tis what I previously could, which was probably a better indicator of how to check the changes to my agility. Endurance was hard to gauge as well; all I knew was I would work until I couldn’t before, and now I could work the entire day and still have the energy to have sex with all of my wives at night.

Strength was another that was straightforward, and I could easily lift four tis what was possible before. The problem was, the amount I could lift was hard to find naturally around the farm. If I were capable of lifting 250 before with trendous difficulty, lifting 1000 with relative ease was sothing I could do now, but what around here weighed that much?

I decided to write out my new goals as well.

Goals

Grow the farm by another fieldPurchase another three-level fifty skillsHelp my wives accomplish their goalsGo on dates with all of my wivesCrossbreed a new pepperSelectively breed dandelions from a weed to a cropGraft/splice fruit trees around the village(find out why farrs don’t create multiple perennial fields or orchards at different villages)Create and sell another new product as popular as the luxury bundlesMore wives?

I wrote down my list, adding things and removing them if they didn’t seem important enough. Finally finalizing it, I looked it over again, hoping to accomplish most of those things this year.

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