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Now reading: Chapter 257 Favor? Or Oppose? from GILF Hunter, a Fantasy novel by FakeDoctor.

Ian climbed the stairs and stepped onto the third floor of the guild for the first ti.

Compared to the noisy first and second floors, a quiet and chilly atmosphere flowed through the third.

Having received a summons from Rebecca through a guild ssenger who visited the inn early in the morning, Ian arrived at the guild with the items Rebecca had requested.

He had been told he would be called eventually, but...

Ian hadn’t expected to be called during this peak period when even Rebecca herself would be incredibly busy. He had assud it would be for a more personal matter.

The reason wasn’t written down, but there could only be one reason to be called to the guild at a ti like this.

Guided by a staff mber, he arrived in front of a room on the third floor. Upon knocking, the door opened with a prompt to enter, and Ian stepped into the conference room.

Several people inside the room turned their gazes toward him.

A few familiar faces, and a few he didn’t recognize.

Rebecca, catching Ian’s eye, gave a smirk and a slight wave of her hand.

Perhaps because they weren’t in the middle of a formal eting, the number of people wasn’t that large, and the atmosphere felt relaxed.

Entering the room, Ian gave a brief greeting to those watching him.

"Ian of the D-rank Ian rcenary Group."

"Right. I am Kael. The Vice-Guild Leader here."

The Vice-Guild Leader Kael’s gaze slowly observed Ian from head to toe before shifting slightly toward Rebecca.

"I heard from Rebecca that you have sothing to show us?"

"You brought it, right?"

Rebecca gestured toward Ian.

If there was an item involving Rebecca, there was only one. Ian quietly took out the map of the underground sewers and unfolded it.

The Vice-Guild Leader stared down at the map spread before him, then pulled out one of the papers stacked next to his desk.

It was the map of the underground sewers used by the guild.

"Did you draw this yourself?"

"Yes. I drew it while on missions."

The gazes of the people in the room darted back and forth between the two maps several tis.

Though the scale was slightly different, they could all tell that the two maps depicted the exact sa terrain.

In fact, rather than precise proportions... what mattered was how much tactical sense was evident in the map.

What kind of information was prioritized and recorded.

Looking at that focus, one could roughly estimate the tendencies of the person who drew it.

Kael could see why Rebecca had taken an interest in Ian.

Most rcenaries are people completely ignorant of large-scale strategy and tactics.

Occasionally, talented rcenaries appear, but such exceptional individuals eventually tend to choose the regular army over rcenary work.

The leadership of the rcenary Guild is always in a state of talent shortage.

To the point where they would reach out to anyone, whether D-rank or E-rank, if they showed promise.

The Vice-Guild Leader nodded and abruptly pushed the map toward Ian.

"Would you like to try drawing up a defense plan?"

"...Pardon?"

When Ian asked back in slight bewildernt, a staff mber watching from the side spoke to the Vice-Guild Leader.

"Let’s not do this out of the blue to a rookie. This is why they all run away."

Ian glanced sideways to check the man’s face.

Was he an investigator?

His hair color triggered a vague mory, but since he wasn’t a major NPC, Ian couldn’t recall his exact na or title. He only vaguely knew him as a guild employee.

However, despite those words, the Vice-Guild Leader’s fingertip silently tapped the map.

"...How many units will be available for deploynt?"

"Two guard companies. The enemy is slis... in the maximum number you can imagine. For the budget, just do what you can for now."

On one side of the large conference table, various types of markers ant to be placed on the map were lined up.

At a glance, they were symbols that would be difficult to decipher, but they were all familiar to Ian.

They were the deploynt icons used on the maps during monster invasions.

’...I didn’t expect to be doing this already.’

Ian looked down at the empty map.

When you’re a low-rank rcenary group, you just deploy to a desired sector and earn contribution points proportional to your combat power, but that’s it.

Once your fa rises, you can receive ’Defense Consignnt’ missions and directly oversee the entire sector’s defense.

Where to build barricades,

where to install defense facilities,

which troops to place in which positions,

and even what items to supply.

If you play this ga, it’s a screen you have to look at until you’re sick of it.

It’s different from regular missions where you can retreat and try again if you fail, or give up if it’s too difficult.

If the invasion defense fails, city facilities take damage, the city’s durability decreases accordingly, developnt stops, and functions beco paralyzed.

If a major blow is allowed even once, the city’s power decreases, which in turn reduces the montum needed to block subsequent waves.

As damage continues to accumulate, it eventually becos impossible to block the final wave.

"Ask if you need an explanation."

"It’s fine."

Ian’s hand picked up a marker representing a barricade and carefully placed them one by one on the map.

The characteristic of the underground sewer map is that the paths are nurous and complex, making it difficult to devise efficient movent routes.

If you block every visible path without a plan, you will exceed the defense budget with that alone.

’For slis... flathrower traps.’

Next was the choice of ans to damage the monsters.

Since the quantity of slis is larger and more continuous than expected, one must pay close attention when selecting defense facilities.

If you construct a defense line with simple area-of-effect attacks without considering sustainability, you’ll end up pouring excessive firepower onto minor mobs and get overwheld by the subsequent waves of slis that follow.

By Ian’s hand, the complex paths of the sewers were blocked one by one, gradually transforming into a space designed to hunt monsters.

This defense planning is close to tower defense.

Monsters coming from the Labyrinth generally have set routes to move along according to their species and attack priorities.

The core was to use obstacles and monster tendencies to guide their movent path and lure them precisely into a prepared kill zone.

And to distribute them accurately into numbers that each defense point can handle.

That was the essence of this defense plan design.

Since this defense planning was the content that first-ti novice players struggled with the most...

Creating what was commonly called a ’Genealogy’—sothing that allowed a clear just by placing facilities exactly as instructed without high-level rcenary groups—was what Ian had done most frequently when writing guides for this ga.

With Ian’s hand moving the final marker, the defense of the underground sewers was completed.

"...."

The gazes of everyone in the conference room turned silently to the map.

The Vice-Guild Leader, staring at it without a word, pointed to a single spot.

It was a wall blocking the most critical path in the defense line.

"What if this wall is destroyed?"

"Slis cannot destroy it."

"What if it is destroyed?"

"...Through this path..."

It’s not like he asked because he didn’t know they couldn’t destroy it.

But how often do unexpected situations happen exactly as planned?

His purpose was to see how Ian would respond to a sudden ergency.

Despite several forced variables and accidents raised by the Vice-Guild Leader, Ian handled them with ease through slight deploynt modifications as if it were nothing.

If a wall at a critical path was destroyed, the reserve barricades behind it naturally guided the monster’s path back to the original route.

Traps installed at every bottleneck where monsters were most concentrated steadily thinned out the enemy numbers.

The defense force stationed at the very rear would... likely have no monsters left to face.

No monster could pass through this structure to the end. That was the intuition the Vice-Guild Leader felt through his years of experience.

"...Would you wait outside for a mont?"

To allow the guild staff to speak amongst themselves without Ian, the Vice-Guild Leader sent him out of the conference room for a while.

The staff mbers, who had been watching Ian in silence, flocked to the map as soon as he left.

"...It looks like this would actually work?"

"It’s better than standing rcenaries there for this kind of money."

"Where are you going to find C-ranks who’ll co for that pay..."

Everyone added their opinions while examining the plan.

"Installing it is a job in itself, but what if things don’t go according to plan?"

"Theoretically... it seems flawless."

"Haha. I’ve never seen things go according to the theories of desk-jockeys."

When the Vice-Guild Leader looked at Rebecca, she gave a hollow laugh and shook her head with a look that said she hadn’t expected it to go this far either.

Checking the map once more, the Vice-Guild Leader’s gaze shifted to the troop deploynt chart.

They were markers used universally in any army, but ordinary citizens who never encountered them wouldn’t know which branch each symbol represented or what role they played.

The deploynt Ian created had each unit organized precisely according to the textbook to form a standard defensive formation.

"He seems to have... handled soldiers before. Where is he from?"

At the Vice-Guild Leader’s question, the investigator looked up, shook his head, and answered.

"Well... seeing as he doesn’t appear on the registers, he didn’t co from the capital."

"Isn’t he from the Qin Kingdom? I heard a rebellion broke out there recently."

"He doesn’t have the face of soone from that country."

The subject of conversation, which had been evaluating the plan, soon moved to Ian himself.

"He could be from Adrina. Doesn’t that place send all siblings to the gallows when soone ascends the throne?"

"That was three years ago."

"He must have been hiding since then."

When trouble occurs sowhere, it was inevitable for people who lost their place to hide their identities and flow into Labyrinth.

While everyone was sharing stories of incidents they rembered one by one, Rebecca briefly made eye contact with the Vice-Guild Leader.

It was certainly a very interesting topic...

But as the conversation about Ian’s background began to heat up, Rebecca quietly tapped the desk to draw their attention.

As if there weren’t dozens of rcenaries in this city with suspicious pasts.

"Favor? Or Oppose?"

At Rebecca’s question, everyone silently showed their hands.

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