"Ahhh!! What's going on? Is this character really that hard to play?"
In the small window at the bottom right corner of the stream, Eromanga-sensei clutched her head in frustration. Her tone was filled with despair. "I read in the comnts that this character is supposed to be the easiest!"
The chat quickly exploded with activity.
- "Co on, you haven't even cleared a single character yet!"
- "I thought you'd be a pro, but nope, you got wrecked instantly!"
- "Hahaha, finally soone as bad as !"
While many viewers were gleefully teasing her, so experienced players offered genuine advice in the chat.
Taking their suggestions to heart, Eromanga-sensei stubbornly started another run, carefully building her deck this ti. Gradually, she began to understand the chanics of the robot character and played with more caution, avoiding her earlier mistakes.
Even so, there were still monts where her gaplay choices were so questionable that they made Eriri's blood pressure spike just watching them.
Although she showed so improvent during her gaplay session, she ultimately failed to clear the ga. By the ti the afternoon classes were about to begin, the three girls still hadn't witnessed Eromanga-sensei achieving victory.
Leaving the Service Club room, Utaha, Eriri, and Yukino headed off to their respective classrooms.
Before parting ways, Utaha glanced at Eriri's retreating figure, deep in thought.
"Livestreaming, huh? Why doesn't she give it a shot? Oh, right—she's way too shy for sothing like that."
---
anwhile, far away in Kyoto, Ichin and Hazuki had just finished their discussions with Nintendo. After sharing a lunch together, they continued their talks about the publishing plans for Hollow Knight.
Ichin had brought along so of the ga's initial design docunts and showcased so of the current progress. Nintendo's third-party relations team was very impressed with what they saw. They imdiately proposed signing an exclusivity agreent for their console—not just for Hollow Knight, but also for the already-released Slay the Spire.
As long as the agreent didn't restrict the gas from releasing on PC, Ichin had no objections to such collaborations.
The idea of releasing physical versions of his gas was especially appealing to him.
Though digital ga sales were becoming increasingly popular, physical copies still held a significant market share—one that wouldn't be easily displaced in the near future.
...
T/N: Author wrote like this and I don't want to ss up chapter count later, so put like this :)
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