The next day, Lucas arrived at the office at 7:30 in the morning. But to his surprise, Anna and Rachel were already there before him.
When they saw him walk through the door, both rushed over excitedly.
"It blew up! Boss Lucas, the reviews are amazing!" Anna said, holding a laptop with an excited look.
On the screen was the rating from the official app store.
9.9—an insanely high score.
And that wasn't even all. By the second day after launch, two gaming dia outlets had already posted reviews of Undertale.
What shocked everyone even more was that both gave it a perfect 10 out of 10.
One of them, a site called GaSpace, even hyped it like crazy.
In their review, they avoided spoilers, choosing instead to act like mysterious riddle-makers the whole way through.
But even without spoilers, they still used tons of over-the-top praise.
One line said the reviewer sat in silence for a long ti after finishing Undertale.
They called it a ga that broke the rules of traditional RPGs.
A ga that completely changed how players view the genre—proving that gas could be this powerful.
Even though it was a low-budget indie title, it gave an experience more emotional and unforgettable than most AAA blockbusters.
Similar praise was all over Undertale's review section too.
The comnts were full of weird and confusing stuff.
Like, "An unbelievable RPG. My back was still tingling when it ended!" "Crush your rcy, and mine too!" "This fills you with determination!"
"Sales are looking good. But we need to let it build so more buzz." Lucas smiled as he checked the numbers on the backend.
2,749 copies—not a huge number, but not bad either.
Pretty normal, actually. Even after the publicity stunt with Bell,
all it really did was get more people to recognize the na Undertale.
For most players, both Nebula Gas and Lucas were complete unknowns.
The only thing they had ever heard of was that one adult ga.
Also, Lucas priced Undertale at 10 dollar, just like it was in his last life.
That's not expensive for an indie ga, especially in this world where the economy is better than in his past life—otherwise the gaming industry wouldn't be this strong.
7 to 11 PM was pri ti.
The buzz created by the reviews from earlier helped the ga heat up again, and this ti slot just happened to be when most players had free ti—perfect for checking out a new ga.
Before 7 PM, Undertale was getting about 500 new sales per hour.
After 7 PM, that number more than doubled, shooting up to around 1,200 per hour.
Total sales soon passed 14,000.
At the sa ti, more and more reviews started popping up.
Keep in mind—it had only been a day and a half since Undertale officially launched on the platform.
In the private room of the hotpot place where they had their celebration dinner, Anna was pumped as she listened to the numbers Lucas was throwing out.
Mirror had sold insanely well before, sure, but back then she was just a spectator.
But she was involved in Undertale from start to finish.
Even though it kind of felt like "tie a dog to a chair and it'll still win," the truth was, she did a ton of the story writing herself.
That gave her a real sense of accomplishnt.
"I wonder how far the total sales will go!" Rachel said, sipping her juice, just as excited.
"Feels like it could hit a million!" Anna said, super hyped.
"At this rate, it's just a matter of ti," Lucas nodded with a smile.
......
Unlike Lucas, who was calm and confident, many players and industry devs watching Undertale were completely freaking out after seeing the reviews.
What the hell was going on?
Over at FlowArts Studio, Bell's eyes were wide open, and he showed no signs of going ho.
Did Nebula Gas pay people off? How much did they even spend?
Buying positive reviews, paying off dia outlets—Bell had done those things before too, but this? This was ridiculous!
That was the first thought he had—and honestly, it was the sa reaction most people had when they saw how well Undertale was doing.
No one believed the ga's quality alone could earn those kinds of reviews.
It was just a small indie ga, after all.
But with a score like that, it looked like a masterpiece.
Did Undertale, a low-budget ga, really deserve all this?
But of course, all this attention just made more players curious—what kind of ga was Undertale, really?
Once they got curious and tried it out, they usually ended up writing glowing reviews themselves, adding more fuel to the fire.
The most direct way to see this? The sales data Lucas was tracking nonstop.
Every hour he refreshed it, the numbers had jumped again.
And even more importantly, the reviews.
Almost all of them were positive. The ga's rating stayed at 9.9, not dropping at all even with the surge in sales.
As more players join a ga, its rating usually drops over ti.
In general, an 8.5 is already considered solid. A 9.0 ans it's a standout title, and anything above 9.5? That's entering masterpiece territory.
Even though Undertale's sales were skyrocketing, its player rating was staying steady.
Sure, it would probably drop a bit as more people played it, but still—it was seriously impressive.
And in the store's comnt section, players were sharing their thoughts loud and clear.
"I thought it was just a basic RPG where you fight monsters, but Flowey showing up and the endings... they totally blew my mind!"
"I checked this out because I was curious about Nebula Gas and Lucas after Mirror. But Undertale? This showed what a real ga can be! Seriously, it changed how I think about RPGs!"
"The only word I can use is unbelievable!"
"Whatever you do, don't hurt the monsters. Trust —you'll regret it!"
"A fierce wind roars. Standing before you is a true hero!"
"It feels explosive! I've got a feeling Undertale is going to be a massive hit!"
"Birds are singing, flowers are blooming... a kid like you should be burning in hell!"
"This fills you with determination!"
"The design is so fresh and powerful!"
Player after player gave Undertale glowing reviews. Of course, a few bad ones slipped in too.
It dropped the score by just 0.1—but compared to the flood of positive reviews, those few didn't matter at all.
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