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Now reading: Chapter 219: Ancient Rome from Game Maker: Starting by Healing the Players, a Adventure novel by GustinaKamiya.

So players thought it was interesting, and the block-building gaplay felt fresh.

Others didn't really get what Minecraft was about.

Because the ga seed to have no clear goal.

In Don't Starve, players had to steadily develop in order to survive.

For example, if you didn't gather resources quickly, the first hound attack would almost certainly kill you.

And as seasons changed, not only hounds but also bosses would show up.

Survival in Don't Starve was never easy, even on the simpler modes.

But in Minecraft, a lot of players felt survival was far too easy.

The only real danger was at night.

But unlike Don't Starve, you didn't have to stay glued to a campfire.

In Minecraft, nights were spooky too, but much easier to get through.

Dig a hole, cover it with dirt, count to five, and after about seven minutes it would be morning again, danger gone.

As for hunger, there were cows, sheep, chickens everywhere.

In Don't Starve, staying alive felt like a luxury.

In Minecraft, it felt almost effortless.

Of course, higher difficulty was another story.

But as long as you didn't deliberately seek trouble, your life was pretty safe.

In this situation, many players couldn't figure out what Minecraft's real focus was supposed to be.

That was why Lucas added tutorials.

Because in this parallel world, players had no concept of sandbox gas, let alone open world.

Lucas needed to guide them, to show where the true fun and uniqueness of the ga lay.

Once they understood, that's when players would really unleash their creativity.

While the industry was saying Minecraft wasn't catching fire,

Lucas and Nebula Gas finally made their move.

Major gaming sites across the country all posted headlines and news articles:

"Soone rebuilt the entire city of ancient Ro inside Minecraft, down to the Colloseum and the Forum!"

"Check out this ti-lapse of them building the Ancient Ro. The scale is unbelievable!"

"Is this really just a pixel ga?"

When it ca to promotion, there was no way Lucas would just sit still—everything had already been planned.

The topic of Minecraft exploded instantly.

In no ti, many designers in the industry and countless players had their eyes on it.

But what followed was total confusion.

The Ancient Ro?

What does the Riverside have to do with Minecraft?

Could it be that Nebula Gas actually built the Ancient Ro inside Minecraft with blocks?

A lot of players were baffled, having no idea what it ant.

Players, whether they had played Minecraft or not, clicked the news articles out of curiosity and opened the video links inside.

At the start was a line of text: "This video is from in-ga footage. All buildings can be recreated inside the ga…"

When players first read it, they didn't react much.

But the mont the video started, everyone was shocked.

"Holy crap! My roommate just asked why I'm kneeling in front of my computer!"

"This is a pixel ga? This is a pixel ga? Is this really the sa ga I was just playing a few days ago?"

"Lucas, don't fool , this has to be CGI, right?!"

"Holy crap, it really is the Ancient Ro! I thought you ant the animation itself, but you actually built the whole city?!"

The players who clicked the video were instantly floored by what they saw.

They couldn't believe their eyes.

For those who hadn't played Minecraft, it was shocking enough.

But for players who had, they were both thrilled and confused.

Because what they saw in the video looked completely different from the ga they knew.

The video opened with a misty rainfall.

Raindrops fell to the ground, as if ti had jumped back a thousand years, to the banks of the Colloseum.

The drizzle fell on the empty streets of Ancient Ro.

It felt like a hint at the hidden dangers behind the city's prosperity.

Gentle background music began to play, and the cara slowly rose into the air, showing all of Bianjing and the Bian River.

The view zood closer to the streets, letting people clearly see the houses in the alleys and the temple pavilions.

It passed over streets, canals, lofted bridges, and farmlands. The rain stopped.

The sun rose, and its light shone down onto the streets of Bianjing.

Crowds of people appeared, laughing and chatting, filling the streets with life.

Then the video shifted with the changing cara.

Vendors and travelers filled the streets and alleys.

Boats moved along the canals, carrying poets, rchants, and nobles.

Outside the city, traders led cattle and horses down the roads.

In the fields, farrs worked and children played.

As ti passed, Ancient Ro moved into night.

Painted boats floated in the middle of the River, while countless lanterns drifted into the sky.

The video slowly faded into darkness, and the music faded away with it.

Then ca a short behind-the-scenes sequence.

Through a montage of fast-forwarded clips, it showed how the Ancient Ro was built piece by piece in-ga.

From nothing to sothing, it showed that players too could recreate all of it if they wanted.

And the lighting in the video wasn't done with outside rendering. Lucas had relied only on the ga's own built-in lighting effects.

Sure, post-rendering would have looked even better, but to normal players it would have felt fake.

Like posting a selfie—you promised a bare-face photo, but instead you upload a heavily filtered makeup shot. That's just cheating.

But even so, just the in-ga version of the Ancient Ro in Minecraft was already enough to stun players.

And in this showcase, Lucas had also used a brand-new technology.

It was the AI performance tech that Galaxy Intelligent Technology had been developing.

The tools they worked on last year were finally ready to use.

Matthew had even applied for patents related to the latest breakthroughs.

For Minecraft—and specifically this Ancient Ro demo—Lucas was using it for the very first ti.

The results, it could be said, matched his expectations perfectly.

But for now, the latest AI tech still takes up a lot of resources.

It also demands higher specs from players' computers, so Lucas had Hector and the team keep working on more optimizations.

Of course, from the players' side, just watching the videos, they couldn't notice any of this yet.

(End of The Chapter)

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