With the launch of "Warcraft", the ga's popularity has also exploded.
After all, "Warcraft" can be said to be excellent in all aspects.
Whether it is the graphics, story, or ga play, it gives players a feeling of novelty and amazent.
Along with the increase in popularity, there were also sales.
As for sales, "Warcraft" had already made its money back in the first week.
Watching the ga industry's designers, they were all shocked and envious.
Of course, envy is envy, and shock is shock.
But not many designers and ga companies really have the courage to do this.
After all, it is just that "Warcraft" succeeded. What if it failed?
High risk, high reward, but the risk is too great. For many ga companies, once they fail, they will be dood.
During the period that "Warcraft" was launched, the RTS ga market basically only heard this one voice.
Whether it is players or the dia, the evaluation of this ga is quite high.
The ga dia and player reviews are both maintained at around 9.5 points.
'RTS welcos a new change because of "Warcraft"!'
'What is the charm of "Warcraft", which is highly recomnded by more than 90% of well-known RTS players?'
'Buy CG animations and get a ga, the shocking story and CG of "Warcraft"!'
'Redefining RTS gas, there is no doubt that it did it!'
'A simple analysis of Arthas' personality change and Jaina's ntal journey.'
All kinds of news articles and topics are all related to "Warcraft".
About sales performance, about ga quality, about ga content.
For a ti, "Warcraft" was unrivaled.
Compared with the glory of "Warcraft", "Human Warfare" from Hero Gas is a bit miserable.
A week after the launch of "Warcraft", "Human Warfare" also bravely released an update about the remake.
Originally, this should have been pretty good news.
Because before this, "Human Warfare" stated that it would be free to remake the ga for players, bringing better graphics.
There would also be new version content updates, coupled with the fact that "Human Warfare" was the number one RTS ga in China before "Warcraft".
This news still excited and anticipated many players.
But that was before, now it is completely different.
Before, everyone was just talking, no one knew who was bragging and who was really good.
But now the quality of "Warcraft" has co out.
In comparison, the remake graphics of "Human Warfare" are a bit terrible.
Of course, it is indeed much better than the old version, with so detailed improvents.
But the key is that during this period, players' tastes have basically been raised a lot by "Warcraft".
Not only is the CG production excellent, but the ga models in "Warcraft" are also very delicate.
The first reaction of many players to the remake of "Human Warfare" is to compare it with "Warcraft".
But this comparison is a big problem.
"Although it is free, I still want to say that if you don't want to remake it, you can just not remake it."
"The higher the expectations, the greater the disappointnt. What is this? Compared with the "Warcraft" side, it is completely ugly!"
"To be reasonable, the remake of "Human Warfare" is still very good. It focuses on a nostalgic style. From the remake picture, I felt the feeling when I first ca into contact with the ga five years ago. Thank you "Human Warfare" for bringing back to my childhood mories!"
"Seriously, hurry up and release a new version, otherwise if you delay it any longer, I feel like I will never play "Human Warfare" again."
" 1. The multiplayer battle of "Warcraft" is also very interesting! By the way, can soone help tell "Human Warfare" that I can't go back and don't co to either. I'm afraid Warcraft will misunderstand."
The Internet is full of all kinds of feedback. Even fans of "Human Warfare" have to admit that the quality is indeed beaten by "Warcraft".
The main reason why players respond so strongly is that "Human Warfare"'s attitude is too high-profile.
Looking at that posture, many players thought that "Human Warfare" was going to have a royal battle with "Warcraft".
Then the quality of "Warcraft" appeared, giving players an amazing feeling, and subconsciously raising the expected value of "Human Warfare"'s performance.
But when it really showed out, this value imdiately fell into the abyss.
In Hero Gas, Felix was also helpless.
He doesn't know that the quality is not as good?
But it has already been done, and it is indeed better than before, so you can't just not update and pretend to be dead, right?
As for the new version?
For RTS gas, not to ntion a major version change, even a little change in values has a significant impact on the balance of the ga, not to ntion adding various units, which must be tested slowly!
"Human Warfare" feels like it has completely lost!" John Hong, the president of Hero Gas, sighed in the office.
On his desk were a row of figures, naly Tyrande Whisperwind, Sylvanas Windrunner, Illidan's little fan Naga Vashti, and Maya Shadowsong. As for why there is no Jaina? Because he doesn't like her.
Listening to John Hong's words, Felix, who was sitting next to him, glanced at the figures on the other's desk, hesitating to speak.
Now he really wants to say, 'I am about to fight to the death, why are you surrendering first, boss!', even though he also registered a Nebula Gas platform account and bought a copy of "Warcraft", with a playing ti of up to 30 hours.
"Lost half, but not completely lost." Felix took a deep breath and said.
"Huh?" John Hong looked at Felix.
Even though he plays "Warcraft" in private, it doesn't an he doesn't want to win.
After all, this "Warcraft" is a competitor's ga!
"In terms of quality, we can't compare, in terms of the story, we can't compare, in terms of the novelty of the gaplay, we can't compare..." Felix paused here, after all, he himself was a little embarrassed: "But still the sa sentence, the most important thing in RTS is balance. Currently, "Warcraft" has only been launched for a short ti, and players are still in a state of exploration and do not understand the ga chanics and gaplay."
"When everyone understands the gaplay of this ga, there will inevitably be controversies about balance. This will be the opportunity for "Human Warfare"! Emphasize the competition and fairness of the RTS!" Felix's voice gradually beca louder.
Yes, the quality is not as good.
The gaplay doesn't seem as new as yours.
The appeal of "Warcraft" to ordinary players completely surpasses that of "Human Warfare".
But this is an RTS ga!
But "Human Warfare" has one biggest advantage, that is, the balance is very good.
In the past, there were also RTS gas that wanted to challenge the position of "Human Warfare".
But in the end, he laughed to the end, why?
It relies on its balance!
Although "Warcraft", this dark horse, is very dark, there is still a chance.
And once a balance problem occurs, it takes ti to solve it.
Not to ntion "Warcraft", an RTS ga with such rich chanics.
Once a balance problem occurs, it will affect the whole body.
This gap period is the key for "Human Warfare" to turn defeat into victory.
Stay calm, we can win!
(End of this chapter)
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