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Now reading: Chapter 29: Player Discussion from Game Maker: Starting by Healing the Players, a Adventure novel by GustinaKamiya.

The next day, at the Nebula Gas office, Lucas handed the finished concept draft—along with design notes for main characters like Johnny, River, Watts, and Neil—to Anna and Rachel.

Looking over the concept draft and script in their hands, both Anna and Rachel were clearly moved.

But this wasn't the ti to get lost in the story. They quickly brought up what was on their minds.

"Wait, I thought this was a sci-fi ga? Boss Lucas, this whole thing is about love!" Rachel asked, clearly confused—even her tone had changed.

"Yeah, where's the sci-fi?" Anna chid in.

Yesterday in the eting room, Lucas had told them about the ga's background.

There was going to the moon, mory-altering tech...

The two of them had even talked privately about ideas like brain-in-a-vat theories, dystopias, cyberpunk stuff—they'd gone all in.

And now, with the actual concept draft in hand, they realized—

They'd been completely misled!

This was just a romance story dressed up as sci-fi!

"How is this not sci-fi? Look at the mory-modifying tech—isn't that sci-fi?"

"We'll just add more sci-fi flair to the background later. Like, for example, the car the two doctors use to get to Johnny's house—we'll make it look more futuristic."

"But that's not the point. What really matters is that the ga touches players emotionally."

"Alright, alright, let's get into work mode. We don't have much ti left!" Lucas said, clearing his throat.

...

anwhile, online discussion about the upcoming event was heating up.

After all, the event date was getting closer.

Since it was officially hosted, of course there was official promotion.

At the sa ti, so of the participating ga developers were promoting it on their own social dia accounts too.

But most of the gas being submitted were either PC or mobile titles.

That was mainly because of the short developnt tiline.

So well-known ga companies like NetDragon, were also taking part.

Of course, it wasn't their core studios doing the work.

Big companies like these usually have a bunch of smaller studios under them.

Because of that, a lot of players started to catch wind of the event and began talking about it.

"Hey, isn't the [Sci-fi Ga Contest] starting soon?"

"Sci-fi Ga Contest? What the hell is that?"

"It's that contest organized by the ga club a while ago."

"Oh, that one. I totally forgot. That contest is a joke—look at the crap gas they picked."

"Right? I'm not saying they need to be like Undertale, but can we at least get sothing decent?"

"This ti's a bit different though. Players can vote too. Before, it was all decided by the higher-ups in the ga club, so the gas that won were just the ones that pandered to them."

"So this ti it's 'for the people'?"

"Yeah, that's basically the idea. It should lean more toward what players actually like."

"I'll believe it when I see it."

"But do you guys think we'll get a ton of TA gas this ti? TA stuff's been pretty hot lately."

"Probably not. When the contest opened, Undertale wasn't even out yet."

"You think Lucas will join?"

"Keep dreaming. Look at the timing—if Lucas joins, I'll cut off my johny!"

"Dude, that serious?"

"Co on, it's common sense. During the ti this contest was open, Lucas made both Mirror and Undertale. Where would he even find the ti to make a new ga for this?"

"Holy crap, your johny's in danger. Check Lucas's official page—he did join!"

"What??? Are you kidding !?"

"RIP to the guy's dick, for real."

"No freaking way—it's actually true!?"

...

Undertale, as an indie ga, doesn't feel like one at all based on how popular it got.

The main reason is that it really shows what TA elents are all about.

And with great sales numbers, it beca a rare mix of both art and comrcial success.

Naturally, it caught the attention of tons of ga designers.

As for the dia—well, that goes without saying.

An ordinary ga designer made a ga like this. What does that an?

It ans hype and traffic.

People are already speculating about what Nebula Gas and Lucas will make next.

Gars and industry folks pretty much agree:

It'll most likely be a sequel to Undertale, or at least another TA ga.

But no one expected Lucas to co out on his official page and announce that Nebula Gas is making a special ga for the contest.

As for what kind of "special" ga it is, Lucas didn't say.

But honestly, players, designers, and the dia didn't really care.

I an, no matter how "special" it is—it's still just a ga, right?

The real issue is ti!

There's only half a month between the post and the contest deadline. Can Nebula Gas really pull it off?

From what we know of their past schedules, it's clear this ga wasn't sothing they had prepped beforehand.

After hearing the news, a lot of ga designers in the industry thought Nebula Gas was just ssing around this ti.

Bell, who'd been quiet ever since Undertale blew up, maybe because he was keeping tabs on Lucas,

jumped on the chance and reposted the news within four minutes.

"Just because you've had one success doesn't an you'll always succeed. Too bad so designers don't get that. Treating an official ga contest like a joke—I doubt a ga like that would even pass the review phase."

Clearly, Bell was feeling pretty sour and jumped at the chance to shift attention away from himself.

And even though the comnts were full of sarcastic jabs, this ti he did get a bit of support.

I an, making a sci-fi ga for a contest in just a bit over ten days?

That's just not realistic.

As for Bell's response, Lucas kept it simple.

He posted a screenshot of Bell deleting his own account from before, added a picture showing the ratings and sales of Undertale, and topped it off with a .

The was of the popular bunny character looking disgusted at a clown. Next to it, Lucas wrote: "Don't talk to . I don't talk to clowns."

The mont players saw Lucas's , tons of them cracked up.

Damn, that's a real burn.

No wonder Bell has such a bad reputation in the gaming world—both with players and industry people.

Underneath the , the comnts were full of happy players.

(End of this chapter)

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