"This points system is way harder to earn now than before!" In the experience store, leaning back on the sofa, Lucas looked at the system interface in front of him and couldn't help but sigh.
After the system upgrade, getting points had beco much tougher. The easy days after developing Minecraft only lasted a mont.
But the items and skill books from the lottery draws had more good stuff now.
With the idea of a fresh start for the new year, Lucas went ahead and spent all his saved-up points on draws.
As for the keys he got before the system upgrade, Lucas decided to hold onto them for now.
After all, the things in the store were really too expensive.
[Professional Knowledge: Modern Warfare (Interdiate)]
[Professional Knowledge: Director's Shots (Interdiate)]
[Art Knowledge: Battlefield Atmosphere Creation (Beginner)]
...
A whole bunch of stuff, all mixed together.
"What is this trying to hint at?" Looking at the skill books he got, after using them all up, Lucas smacked his lips.
Right now, the comrcial success of Rainbow Six: Siege had the NetDragon team super excited and thrilled.
But in Lucas's view, it was just okay, nothing special.
Because Rainbow Six: Siege was clearly a ga with more hype than actual players.
Simply put, it was like Dark Souls—lots of people had heard of it.
But not that many actually played it.
Just like in his previous life with Rainbow Six: Siege, for example, "Today I'm Fuze and I'm here to save the hostages! Iron wall baby room, I'll live and die with the mansion!"
s like that spread around, so many players knew there was a ga called Rainbow Six: Siege.
But the players drawn in by those s rarely stuck around.
In the end, it was because Rainbow Six: Siege, as a tactical ga, had too high a barrier to entry.
Of course, compared to the old single-player series that got super brainy with tactics, Siege was only at the level of just finishing elentary school.
But for most regular players, it was still too hardcore.
Whether a ga can beco mainstream cos down to how easy it is to get into.
Take Warcraft, for example. Even though its RTS style scared off a lot of people.
The rich single-player story and fun RPG custom maps were enough to make it a mainstream hit.
For the company's plans next year, Lucas planned to focus on VR.
After all, on PC, Nebula Gas was already solid. But on VR so far, only Minecraft had any real pull, and that ga was a bit special anyway.
As for Rainbow Six: Siege, that was a product of the partnership between Nebula Gas and NetDragon.
For Lucas, the next ga would be Nebula Gas' entry point into VR.
And for the team, after developing Rainbow Six: Siege, they already had so tech know-how built up.
If worst ca to worst, he could talk to NetDragon and see if they'd lend a dev team as a favor—treat it like outsourcing to them for Nebula Gas.
While Lucas was thinking it over, Ethan reported the New Year's event details to him.
After confirming everything was fine, they locked it in.
Soon, these event details went live online.
This round of Nebula Gas platform events got a lot of players excited.
For online gas, nothing much to say.
The main one was the ongoing Legends of the Three Kingdoms, which inevitably had so overpowered generals during operations. But the ops team followed player feedback closely and kept the negative impact to a minimum.
At the sa ti, during operations, the team added so fresh gaplay modes.
Like the PVE style in Legends of the Three Kingdoms, plus the Year Beast event and such.
So got good reviews, so not so much.
The events for Legends of the Three Kingdoms were pretty straightforward.
New Year-thed general skins, and a free permanent skin as a New Year's gift for players.
For Rainbow Six: Siege, it was direct too.
Roll out a new version update with ranked mode, new entry modes, and so on. Plus update the ho page spectator system so players could watch high-level matches.
On top of that, add two brand new operators each for defenders and attackers.
For gas without in-app purchases, like Dark Souls and It Takes Two, they made so changes for the New Year events too.
Among the multiplayer-focused ones, Warcraft added two brand new ranked competitive maps: one for two players and one for four players.
Both maps had a special twist—the big monster in the middle turned into a unique one: the Year Beast.
Of course, after the Spring Festival, it'd go back to normal.
For Minecraft, there'd be an official New Year celebration event, adding lots of holiday-related content.
Like dumplings, rice cakes, cheongsams, fireworks, and so on.
It Takes Two, Overcooked, and Fall Guys would get New Year elents in their levels too.
Monster Hunter: World would do the sa, adding a new hunt target: the Year Beast.
And the first hunt was guaranteed to drop a gem you wanted.
It was like a little comfort for players who'd been grinding for almost a year without getting many.
For Dark Souls, they added a new monster to Death Mode: the Year Beast.
Of course, to keep the pure Dark Souls experience for players, this Year Beast might be a tad strong.
But it wasn't a big deal—after all this ti, anyone still playing Dark Souls was a battle-hardened masochist, right?
Maybe they'd even get more pumped up.
These were just for specific players of each ga.
But for all Nebula Gas platform players, there was a big event.
Ninety percent of the gas on Nebula Gas would join the discount sale.
Of course, the newly released Rainbow Six: Siege wasn't included—one because it just launched, and two because the PC version from NetDragon wasn't out yet.
For the ga makers joining the New Year sale, the discount level was up to them.
Nine percent off, or ninety percent off—it depended on what they wanted.
If you thought it was a hassle or had trouble deciding, no problem—just let Nebula Gas handle it. They'd set it based on backend data and player reviews.
On top of that, there was a brand new discount buying event.
Matryoshka coupons.
Every Nebula Gas platform player would get one $2 and one $5 coupon to use on limited-ti ga buys.
The $2 one worked on gas over $10, the $5 on gas over $25, and the two coupons could stack.
After using them to buy, you'd get one back right away.
Of course, the ga makers had been notified about this event, and most were happy to join.
Why? Because Nebula Gas would promote it specially for participants.
Plus, everyone else is discounting—if you skip it, aren't you the one losing out big?
Countless players instantly lost their cool over this.
Spring Festival hadn't even arrived yet.
Players online were already buzzing.
"Whoa, all these gas on discount? But wait, why are the biggest discounts on Outlast and Dark Souls???"
"This coupon isn't a glitch, right? Buy and get one back?"
"Nah, it's just Nebula Gas' event!"
"Holy crap, this is gonna bankrupt them!!"
"It's not just Nebula Gas titles—tons of third-party gas are in, including so NetDragon classics on sale too!?"
"I've played them all already, but at this price! I can't resist!"
Players have this weird mindset.
I can buy a ga and never play it.
With discounts this good, it gave countless players a reason to add to cart.
And as they bought, they sighed in awe.
This round is a total blowout loss!
(End of The Chapter)
---
Read 100 advanced chapters on my patre*n
patr eon/GustinaKamiya
Free Tier can read 3 advanced chapters
---
User Comments
0 comments from readers