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Now reading: Chapter 331: So Cool from Game Maker: Starting by Healing the Players, a Adventure novel by GustinaKamiya.

The "Call of Duty:Modern Warfare"series uses a multi-line story to show the ga's plot.

It only switches back to one camp at the end.

So after rescuing Nikolai, the player's camp also switches to the Arican military line.

From SAS to a Marine soldier: Paul Jackson.

"Looking at the tiline, it seems this happened at the sa ti as Price and Soap rescuing Nikolai the next day!" Inside the ga pod, Ben watched the plot unfold and sighed.

And unlike before, this ti the commotion is much bigger.

Over the coastline, more than a dozen Cobra attack helicopters are flying towards their target, carrying fully ard squad mbers.

Their only goal is to capture Al-Asad.

Before the ga started, a video was played.

The video showed Al-Asad capturing the ruler of a Middle Eastern country and executing a coup.

'Ten seconds to the target.'

'Roger...'

With simple dialogue, the attack helicopters quickly arrived above the target.

This is the first ti in the ga that players co to a city scene.

But it's obviously a country with a terrible economy.

But it also made Ben's expectations soar.

Just like the ga's na: Modern Warfare.

This level's scene is obviously much bigger!

Lieutenant Vasquez's orders ca over the radio, and Ben took the lead, rushing towards the target building.

Using explosives to blow open the door, Ben didn't even wait for his teammates. He couldn't wait to start shooting.

Breaching the door, going deep into the underground stairs.

The mont he reached the door, the screen turned from red to gray, and a famous quote appeared on the screen.

[Teamwork is very important; it allows you to bla soone else when things go wrong. - Unknown]

Where's my health bar?

I'm playing "Call of Duty:Modern Warfare", not "Dark Souls"!

He was confused at first, but then Ben realized sothing.

Difficulty!

He was down in one hit?

Ben was shocked.

Zack was talking nonsense about entrusting his life to his teammates.

And learning knowledge, is that the saying after death?

Ben was completely ssed up.

But on the other side, Zack felt a completely different kind of comfort.

After changing from Veteran difficulty to Regular difficulty, he felt that the ga was more engaging.

Although he lost that heart-pounding feeling, it was incredibly fun.

Entering the building with night vision goggles, and then being forced out of the building by enemy fire to clear the streets.

At the sa ti, various modern weapons finally appeared. Our supporting M1A2 main battle tank showed up, but was unable to provide fire support because of the enemy tanks.

At this ti, it's necessary to use Javelin anti-tank weapons to destroy the enemy tanks, and finally to blow up the elevated machine gun.

The scene suddenly beca exciting.

"Cool!"

After controlling Paul Jackson to take out the attacking enemies, and then cooperating with his own M1A2 tank and troops to complete the retreat.

Zack's playable character returned to Soap on the SAS side once again.

But on the way out, they were attacked by the enemy and directly shot down in the air by a traditional RPG.

The first mber of the squad to die appeared -- Boris, and two pilots whose nas weren't even ntioned.

What followed was a tense escape for Zack, using Stingers to shoot down enemy attack helicopters that were chasing them.

Finally, they retreated under the cover of their own AC-130 gunship.

In this level, Lucas had also made so improvents.

In the first half, players play as Soap and Captain Price escaping together.

In the second half, they play as the AC-130's gunner, helping Soap and the others bomb a path forward.

Instead of simply looking at a monitoring screen as in the previous life, there was more visually stunning imagery.

With the bombing, watching the buildings on the ground instantly collapse.

And with the appearance of the kill effects, Zack only felt extrely satisfied.

And this was just a warm-up.

After successfully helping the SAS squad to retreat.

In the next part of the story, Zack's perspective changed to Paul Jackson again.

One is the SAS storyline, and the other is the Marine Corps storyline.

The two story lines advance at the sa ti, taking place at the sa ti.

Zack, who was playing as Paul Jackson, hadn't even finished enjoying the bombing, and was already on a plane, frantically using the turret to bombard the enemy's tanks and troops in the city.

The whole city was a wasteland, the smoke from the bombing filled the entire city, and the sky looked gray under the dusk.

Bullets and cannon fire, explosions constantly occurred on the highway bridge.

The building under construction and the construction crane collapsed with a crash in the explosion.

The war scenes that had been lacking in large scale were finally displayed in front of Zack.

Using the machine gun to constantly attack the enemy's ard forces, planes crashed and exploded.

Buildings collapsed with a bang, stirring up billowing dust.

This scene was really shocking.

Zack was yelling and screaming while playing, his adrenaline soaring.

It was too exciting, too satisfying.

A large number of armored vehicles entered the city.

On attack helicopters in the sky, soldiers rappelled down into the city using ropes.

Tens of thousands of soldiers attacked and searched several areas.

It was similar to the previous levels, but the background of this level was much grander.

Descending from the attack helicopter, and then making his way to the besieged friendly forces, relieving them, and returning to the helicopter.

Even though it was on Regular difficulty, Zack felt the screen turn red many tis in the face of the hail of bullets, enemy RPGs, and grenades.

But fortunately, it wasn't Veteran difficulty, and this damage wasn't enough for him to learn any famous quotes.

However, a disasterous news ca during the ga at this ti.

That is, there is a high probability that a nuclear weapon is hidden in the city.

After receiving the news, the Marine Corps imdiately began to retreat. Countless helicopters returned, and the soldiers in the city hurried to board ard vehicles to evacuate.

Paul Jackson, controlled by Zack, was also sitting in a helicopter with the comrades he had just rescued, rapidly returning.

But Zack trembled.

Because he had seen the promotional video and had so idea of what might happen next.

If the previous levels allowed players to experience what it was like to be 'excited'.

The performance of the next level was going to make them understand what it ant to be shocked, not only visually, but also inwardly.

(End of this chapter)

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