Inside Atari's office.
Antolini was holding a review report, feeling very pleased.
Although he thought the release of "Elent World" was a bit rushed this ti, everything that needed to be done had been done.
And the review scores given by the dia in advance were also very good.
Although there was a difference compared to "Uncharted," it was only a gap of 0.1 to 0.2 points.
From this point of view, the two sides were actually evenly matched.
This kind of review report also gave Atari and Zeus a lot of confidence.
All kinds of promotions were going on at the sa ti.
On major live streaming and video platforms, many strears also started streaming "Elent World."
After all, "Uncharted" is a linear ga, and everyone has basically played it for a long ti.
Although there is still the more challenging crushing difficulty, as well as the full collection of treasures in the map to achieve.
But except for people who are obsessed with trophies and achievents, most players will not play it a second ti. After all, the main story content is still what they experienced before.
In addition, this ti "Elent World" also held a wave of the 'Sword Hunt' event, which attracted the attention of many players.
Although there were only 4 spots in total, the popularity it generated was still very high.
And as the saying goes, 'What if I'm the one who solves the puzzle?'.
With the release of "Elent World," players online were looking forward to it.
......
Inside Nebula Gas, Lucas was approving the scene provided by Rachel.
The scene was the classic airplane level in 'Drake's Deception', which can be said to be a classic in the entire ga series, no less than the car chase level and the train level.
Including the scene of clinging to an airplane in Mission: Impossible 5 in the previous life, which was inspired by the airplane level in Uncharted.
"That's about right." Lucas nodded, indicating approval.
Currently, the work team's main tasks, in addition to the developnt of the three "Uncharted" DLCs, include one other thing.
That is the construction of the Nebula Gas platform on the VR platform.
Before, because there were fewer gas, this work was not carried out.
But now that so classic gas have been ported to the CosmosVR platform, this area needs to be accelerated.
Previously, you could enter other gas through the Nebula Gas thed VR, and special transition animations were made.
For example, in the "Monster Hunter: World" thed VR, the player is sitting in a cat cart and the screen goes black.
"Dark Souls" is simpler, teleporting while sitting in front of a bonfire.
"Outlast" has the most emotional and imrsive VR the of all.
For example, the player walks in a dark basent and Uncle Fatty grabs the player and throws them to the ground.
Not only that, the "Outlast" VR the is also the richest of all thes. In addition to Uncle Fatty, there is also the finger-cutting doctor, Andrew with the flexible tongue, Frank with the chainsaw, etc.
It can be said that there is everything you need, fully demonstrating Nebula Gas' conscientiousness.
What's even more conscientious is that the "Outlast" the is given to players for free once during festivals.
Ensuring that every Nebula Gas player who has CosmosVR has a copy of this the, so that they feel as warm and familiar as returning ho when they return to Mount Massive Asylum.
Various VR thes are combined together, and then players can enter various gas on the platform from the sa the, instead of needing to switch thes.
This is not complicated, it just takes so ti.
"By the way, Boss Lucas, what do you think of 'Elent World'? The online dia ratings seem very high!" Anna asked Lucas during the lunch break.
Speaking of "Elent World", the popularity has been very high these days, and it has the potential to replicate the previous "Uncharted" craze.
"It's a very good ga. The subsequent dia and player ratings should be high, but I guess Zeus won't be satisfied." Lucas thought for a while and said.
As for this ga, he also experienced it through Zeus's ga pod.
Although it is said to be an open world, Lucas feels that it is more like a sandbox ga like "Shenmue" in the previous life.
Because the main content of the entire ga is limited to various ruins, and puzzle solving and exploration is the main content.
"Huh!?" Anna, Rachel, Hector, and others looked at Lucas a little stunned.
Everyone didn't quite understand what Lucas ant.
The crowd was a bit puzzled.
However, Lucas didn't continue to explain, but smiled and changed the subject.
"The follow-up work on the 'Uncharted' trilogy, and the problems with the Nebula Gas platform, won't be discussed anymore. Next, everyone needs to prepare ntally, we may have to go on a business trip." Lucas said to everyone with a smile.
Hearing this, everyone didn't dwell on the riddle Lucas had been selling earlier, and were all stunned.
A… a business trip!?
Aren't they a ga company?!
What kind of business trip?
Lucas smiled and had his assistant Lisa send so information she had collected to everyone's phones.
Everyone opened it and took a look. Wow, this is a one-month trip to Italy?
Florence, Monteriggioni, San Gimignano, Venice, Ro, not one is missing.
"It's mainly for preparing in advance for the developnt of so later gas." Lucas stretched and said to everyone.
There was nothing they could do, since Nebula Gas didn't have a branch in Italy.
......
On Nebula Gas' side, Lucas led the team to prepare to go and carry out difficult outdoor art location scouting, and contacted a large travel company in advance.
Of course, the main purpose was not to travel, but to save ti.
Having a guide can better plan the route, and the arrangents of the travel company an they don't have to worry about food, lodging, and transportation, so they can devote themselves to the work of location scouting.
On the other side, online topics about "Elent World" also began to slowly fernt.
You never know what players are capable of.
Just like "The Legend of Zelda: Breath of the Wild," after Lucas patched the bugs of the previous life, such as clipping into walls, there were still players who refreshed the fastest kill record, directly clipping and defeating Ganon in 40 minutes.
And "Elent World" was the sa. In just the first day, two players had already passed the trials of the 'Sword Hunt' event, surprising countless ordinary players.
In less than two days, the sword hunt event ended.
But the popularity it brought was very high, and online player reviews were also very good.
"Atari really got it right this ti!"
"Yeah! The design of various ruins is very ingenious!"
"So of the ruins feel no less than the shrines in 'The Legend of Zelda: Breath of the Wild'!"
"Yeah! Yeah!"
So players who liked puzzle-solving types gave good reviews.
But good reviews were good reviews, and soon Atari and Zeus discovered a situation.
Thanks to the activity and the popularity brought by the promotion on the first day, the sales were very considerable.
But as ti went on, the sales increased little by little, like an old lady crossing the road.
This suddenly made Zeus and Atari a little confused.
To be honest, the sales of "Elent World" are actually very high.
But the key is that there is "Uncharted" pressing down in front, and Zeus also has great expectations for the ga "Elent World."
As for the reason why sales are not going up, it is actually very simple.
That is, the puzzle-solving content of the ga is too ingenious and too difficult.
From the design of the levels of the ruins, the performance of "Elent World" is indeed very ingenious, but the key is that it is too brain-burning, which directly dissuaded many players.
You can only pass by relying on walkthroughs, who can stand this.
And it's different from the PC platform, it's quite difficult to look up walkthroughs for VR gas.
Secondly, although it is labeled as an open world, there is not much to explore in the world outside the ruins.
In this regard, "Elent World" is different from "The Legend of Zelda: Breath of the Wild". In "The Legend of Zelda: Breath of the Wild", players can also play freely outside.
Even if you don't go to the shrines, you can still have a lot of fun.
Not enough health? Try the life durian that increases the upper limit of health.
Not enough stamina? Try the stamina potion.
And in "Elent World," the main core is actually the exploration of the ruins.
For players who like deep puzzle-solving, "Elent World" completely hits their excitent points. And in terms of quality, so players who don't like "Elent World" also admit that this ga is a very good ga.
But being good is useless, they don't like to play it, and they can't experience any fun from it.
Even soul-like gas can be enjoyed by so ordinary players.
For example, asking a big player to drop so trash, and you can crush through the first play through with equipnt by being careful, or looking at a guide.
And as an action ga, even if you look at a guide for a soul-like ga, the combat still depends on yourself.
But puzzle gas are different. It feels like being a puppet on a string, so the experience of looking at a guide for a puzzle ga is also far inferior to a soul-like ga.
This led to the sales of "Elent World" not being as high as Zeus thought.
The ga industry is sotis so unreasonable. Good player and dia reviews?
That doesn't an the ga will sell well.
But the box office is just not high.
The sa is true for "Elent World" now.
But even though they were depressed, Atari and Antolini, as the designer, adjusted well.
After all, they didn't lose money, and they also earned a good reputation.
Atari's original reputation in the industry was not very good, but this ti, "Elent World" allowed them to experience the unanimous praise for the first ti.
And the sa is true for Antolini. Receiving high praise for "Elent World" is also a kind of recognition for him.
The only one who wasn't in a good mood was Zeus.
What's the use of a good reputation!
What it wants is sales, and then use sales to drive the growth of the Zeus platform.
Although there are definitely puzzle-loving gas that will go out and buy Zeus for "Elent World".
But look at "Uncharted" next door.
For Zeus, and their investnt in "Elent World", suddenly felt a bit of a heart attack.
A world where only Zeus is hurt, achieved!
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