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Now reading: Chapter 466 - 466 Boss Lucas, are we going to kill all the p from Game Maker: Starting by Healing the Players, a Adventure novel by GustinaKamiya.

Inside the break room, everyone looked at Lucas without saying a word.

After all these years, they understood.

Especially with this event that Lucas was talking about, they felt like sothing was wrong no matter how they thought about it.

A Singles' Day sale isn't really a problem, because for many players, Nebula Gas gas will have all sorts of discounts during holidays.

Of course, gas released that year won't be included in the sale.

This is kind of a guarantee for players who bought the ga at launch.

After all, it would be a bit much if a ga was discounted just two or three months after players bought it at full price.

And this kind of thing actually affects sales when the ga first cos out.

So the event itself is fine, it's just the fact that they're also making a ga specifically for this holiday that's a big problem.

"So, Boss Lucas, are we making a horror ga for Halloween?" Anna asked.

"Well, there are a few horror elents, but deep down it's going to be a fun and happy ga for the whole family. Actually, it's more suitable for the Mid-Autumn Festival when families get together," Lucas said, clearing his throat and organizing his thoughts.

Hearing Lucas' words, everyone was confused.

"You'll see when the ti cos. Also, go read so novels during this ti, especially you Rachel, because our project after the Halloween event is related to it," Lucas said with a smile.

Surprise, surprise! The Singles' Day sale on the Nebula Gas platform is naturally part of the surprise, and there will be extra giveaways for players, which makes it even more surprising.

"Novels?! A ga based on a book?" Hector said, sounding surprised.

Marcus next to him was also surprised.

Making gas based on existing stories isn't rare in the gaming world.

For example, Atari is a big player in making gas based on other things. They've made gas based on all sorts of things, popular and not.

Of course, there are good and bad examples.

But Nebula Gas never seed interested in this.

Does this an Nebula Gas is going to start making gas based on other stories too?

"It's not based on a story, but the setting might borrow from so. Look at the works of H.P. Lovecraft, especially 'The Shadow Over Innsmouth' and 'The Whisperer in Darkness'. Focus on those two."

"Besides that, you can also learn a little about the mythology in the books," Lucas said, his smile getting wider.

Sitting in their chairs, everyone shuddered a little at Lucas' smile.

Then they searched for the two novels Lucas ntioned and were even more shocked when they saw the descriptions.

"Boss Lucas, it's a double dose of horror?!"

"Boss Lucas, are we going to kill all the players?!"

"Boss Lucas, think it over! If we scare all the players to death, who will buy our gas in the future?!"

"Yeah! Yeah! If the players are all scared to death, it'll be a big setback for the ga industry!"

"Don't worry, the second one isn't scary. It's a ga that's really fun to play," Lucas said with a smile, trying to reassure them.

At this mont, the players were in a frenzy.

First of all, the average score from critics for "Assassin's Creed" was released: 9.5.

GaSpot, which had beco a Nebula Gas fan ever since "Call of Duty: Modern Warfare," was no exception this ti.

They gave it a score of 9.7 and praised it highly in their review.

"Another benchmark for Nebula Gas."

"'Assassin's Creed' takes players to well-known periods in history in an unusual and deep way, to the romantic lands of Italy."

"At the sa ti, the ga brings us the stories of multiple master assassins: Ezio, Altaïr, Desmond. We enter that special era and grow up with these master assassins."

"The ga is called 'Assassin's Creed', but after dozens of hours of playing, we understand that the assassin isn't the main point."

"The aning of the assassin isn't about the profession itself, but the image it represents. Like the assassins' creed, being an assassin is a state of mind."

"Besides that, the ga's presentation of the culture of specific regions during historical periods is stunning."

"Even if you don't play the main story, the scenery in the ga is enough to make you want to stay there."

Besides GaSpot, dia outlets in other countries also gave "Assassin's Creed" high ratings.

The final average score from critics reached 9.5.

For players and the ga industry, this was another amazing score.

But Lucas knew why "Assassin's Creed" had such a high score. It was mainly because he had combined the best parts of several gas from his previous life.

The "Assassin's Creed" gas from his previous life mostly sold millions, even tens of millions, of copies each.

Even though they were nominated for Ga of the Year almost every year, many hardcore fans of the series knew that they would probably lose every ti.

There were many reasons for this, but the main one was that the "Assassin's Creed" series was released every year.

Several studios developed different parts of the gas, and the fighting system and even the maps felt like they were made from the sa template.

For example, if you looked closely at "Unity" and "Syndicate," you could see that the maps in those two gas were basically the sa, just tweaked a little.

Including "Odyssey," which so players complained was just a big add-on for "Origins" when it first ca out.

But even so, all the players who liked the "Assassin's Creed" series still bought the gas, no matter what.

Because it was a unique ga.

You couldn't experience the cultural charm of that specific historical period in any ga other than the "Assassin's Creed" series.

The sense of history was the unique quality of the "Assassin's Creed" series.

Of course, the "Assassin's Creed" series wasn't a ga that stayed the sa.

Players complained that it beca a warrior ga, and in "Valhalla," you were basically a Viking warrior. These were all changes the series made.

And the main characters in each ga were morable.

Besides the great scores and sales for "Assassin's Creed," the "Uncharted" DLC trilogy that was announced right after made many players cry out that their wallets were empty. They had nothing left.

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