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Now reading: Chapter 530: A Moral Dilemma Choice from Game Maker: Starting by Healing the Players, a Adventure novel by GustinaKamiya.

If Ben had to say what his biggest feeling was about "The Witcher 3: Wild Hunt" before, it would be:

The Gwent mini-ga is so fun and addictive.

It made him search everywhere for NPCs to play cards with, and every ti he saw soone selling things, he had to open their shop interface to see if there were any good Gwent cards.

The ga's portrayal of the environnt and its rich side quest stories are fascinating.

But now, Ben's biggest feeling is the consequences of the choices you make in the ga's quests.

Like in "Red Dead Redemption: Redemption," the various missions are full of choices, such as not killing a certain character, or killing them.

But these choices don't really have much of an impact on the subsequent story, or at least not on the big picture.

But in "The Witcher 3: Wild Hunt," it's completely different. The choices you make in the ga will actually have an impact on what happens later.

Before this, Ben had also experienced many quests that required him to make choices.

But he didn't feel it that deeply at the ti, because the consequences weren't that different from whether or not you killed an NPC in "Red Dead Redemption: Redemption."

But now Ben really felt the consequences of different quest choices.

Instead of abandoning the Bloody Baron, Ben's Geralt chose to help the Bloody Baron save his wife, Anna.

But before rescuing the Baron's wife, the player had already t the Ladies of the Wood, the three old witches.

And at that ti, the player also accepted a quest to go to the depths of the forest to kill a creature called the Whispering Hillock.

This is a creature with a human soul, and whether you choose to kill the Hillock or not will lead to two different endings for the Baron's quest.

At first, Ben chose not to kill the Hillock, because the reminder from the elf mage he t in the underground ruins with Keira, and the disgusting appearance of the three old witches, made Ben instinctively distrust them.

Ben didn't believe a word they said, and he thought about freeing the Hillock so that he would have an ally when he eventually fought the three witches.

But as a result, after he saved the Hillock, it turned into a black whirlwind and swept through the entire village, killing the villagers.

Then, when facing the three old witches who had made him suffer so much, the Hillock didn't even dare to make a sound and just ran away. The only thing he did that was even remotely human was to rescue the orphans in the swamp.

But in the end, when Geralt tried to lift the curse on the Baron's wife, he discovered that the old witches had already foreseen everything, and the curse had turned her into a monster.

Finally, she returned to her original form before she died and reconciled with the Baron.

But the Baron's daughter, having witnessed her mother's death, still refused to forgive the Baron and chose to leave Velen with the witch hunters.

In the end, with all his loved ones gone, the heartbroken Baron hanged himself in front of the tree in front of his house.

Ben found this ending a little hard to accept.

After all, although the Baron wasn't a good person, he wasn't exactly a villain either.

He still wanted the Baron to live, so in this situation, Ben, as a player, decisively used the save/load feature!

But would the other ending have a better result?

Reloading the ga, Ben repeated the quest.

This ti he chose to kill the Hillock, but the ending was still not so good.

After killing the Hillock, all the children kidnapped by the old witches were killed.

And when the Baron's wife took care of those children, she treated them like her own children.

Anna, the Baron's wife, went crazy after suffering such a blow.

In the end, the Baron took his wife to the distant Blue Mountains to seek treatnt, and her daughter went north with the witch hunters.

Which ending is better?

Ben couldn't say.

Watching the Baron carrying Anna away, and returning to Crow's Perch to see the overbearing vice-commander, Ben couldn't help but feel a little silent.

If he had been feeling relatively relaxed and happy before, now it was completely different.

He felt that familiar Boss Lucas was back.

He even vaguely saw Lucas's smile in front of him, so bright that it seed to have seen through everything.

An extrely typical trolley problem-style moral dilemma choice.

No matter what you choose, you can't get a perfect ending.

Just like Arthur Morgan is destined to die in "Red Dead Redemption: Redemption," and like in "Bloodborne" and "Dark Souls" you are destined to fall into darkness and despair.

Geralt is not an all-powerful savior, and there is no absolute good or evil in this world.

Facing this cruel world, there is nothing Geralt can do.

Taking a deep breath, Ben was a little moved.

There was no doubt that from this mont on he felt the powerful charm of "The Witcher 3: Wild Hunt."

A contract mission asks you to hunt down a so-called bad guy, but after you catch the bad guy, they beg for rcy and tell you a story, telling you that the client is actually the bad guy. What would you do in this situation?

You encounter a werewolf monster, but he has never hard anyone. Instead, because of his possessiveness, a jealous human tricks the werewolf into killing soone unconsciously. As a witcher, do you choose to kill the werewolf or mind your own business?

You save soone on your journey, but two days later you et them again in a village, and the person you saved is actually a robber who has killed countless people, and he has already killed everyone in the village. What are your thoughts in this situation?

There are also all kinds of other quest choices. Sotis you do a good deed and show compassion, but you only get a small reward.

But if you are ruthless, you can get a rich reward. What would you choose at this ti?

These various missions and the consequences of various choices made Ben really feel that this world was a real world.

Everything Geralt does really has an impact on this world.

"I hope you can cure Anna's illness, Baron." Looking at Crow's Perch without the Baron, Ben took a long breath.

Each ending has its regrets.

But from his own point of view, Ben still hoped that the Baron could live.

So in the end, Ben still chose this ending.

After a brief sigh, Ben wasn't in the mood to clear the remaining side quests in Velen. Instead, he prepared to follow the main quest to Novigrad to continue searching for Ciri's trail and advance the main story, temporarily staying away from this map that made him feel a little depressed.

But at this mont, on the table in the main hall of the Baron's castle, Ben saw a Zaltan card.

'Sigismund Dijkstra? This is the Baron's Zaltan Gwent card! A 4-strength spy, my deck has beco stronger again!'

Looking at the Gwent card on the table, Ben's face showed a look of joy.

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