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Now reading: Chapter 679 70: Strengthening Combat Power from Global Lord: Start with Divine Favor, a Game novel by Lucky Divine Selection.

After enhancing the traits and status of the Golden Pansy Knights to the utmost, Lin Rui added three knight skills to the Knight Contract.

These three knight skills were carefully selected by Lin Rui from the ten skill scrolls Nancy brought, naly:

[Justice Judgnt: Sword points at falsehood, judgnt upon purity. Under the blade of justice, evil has nowhere to hide. Knights charge for 0.5 seconds to unleash Justice Judgnt once, striking enemies heavily. This skill causes massive single-target explosive damage (damage value is self Critical Strike damage *150%) and has a slight chance to stun the target for 2 seconds. Additionally, against evil or corrupted enemies, skill damage will have an extra boost, doubling the punishnt of justice upon them. Consus 20 points of Spiritual Energy Value, cooldown 5 seconds.]

[Glory Guard: Faith as iron, protection as a mountain. Shield of glory, guard all. Knights take a vow of glory, summoning a solid shield that lasts for 30 seconds. Significantly increases the knight's defense by 200% and provides Spiritual Damage equivalent to 30% of the knight's Life Value. When the shield is shattered, it can also deal 10% shock damage to nearby enemies, knocking them back 2 ters. Consus 80 points of Spiritual Energy Value, cooldown 60 seconds.]

[Holy Light Infusion: The pure light illuminates darkness, the Sword of Justice splits falsehood. Knights harness the Power of Holy Light, infusing their weapons to emit dazzling brightness. After casting this skill, the knight's weapon will be filled with sacred energy, granting an additional 20% Divine Damage for 30 seconds, and after three consecutive attacks, it will additionally cause 50% divine trait burst damage and convert 10% of the damage into Life Value. Consus 100 points of Spiritual Energy Value, cooldown 25 seconds.]

The effects of these skills are certainly not as powerful as traits, but their characteristics are quite distinct, fitting the knights' combat style well.

After all, knights rely on trait limits to enhance their strength and depend on skills to exert their ultimate combat power.

These skills are quite suitable for the combat style of the Golden Pansy Knight Order, among which the first skill, Justice Judgnt, nominally has a slight chance to stun the opponent for two seconds with a charged attack! With an extrely low probability to weaken an extended two-second stun duration.

However, in the Golden Pansy Domain, this description can be assud to be [this skill causes massive single-target explosive damage and has a very high chance to stun the target for 2 seconds], the intensity suddenly takes a leap.

The second skill can be paired with [Princess's Blessing], giving the knights a self-rescue option. Although the skill cooldown is up to 60 seconds, its value remains incomparable. This allows knights to decisively activate the Sub-Invincible Shield when in danger, without needing to wait for priests and priestesses' blessings.

As for the third skill, it is a dual attack and defense, enhancing the soldiers' output while also improving their recovery and resilience.

After completing all these enhancents, now the Golden Pansy Knight Order's Knight Spirit has reached Tier IV, and the skills have reached four, with two more to reach the current limit in both aspects.

For the remaining two positions, Lin Rui plans to carefully choose and see if among the many knight orders in this world, there is any super legendary trait that can extrely boost the soldiers' combat power.

With so many Knight Spirit Contracts and skills entered, the Golden Pansy Knight Order's Knight Contract is now quite lengthy, and when unfolded, the scroll extends over half a ter from top to bottom.

The scroll is densely packed, shining with golden text that is the source of the knights' solid battle power.

After admiring for a while, Lin Rui put the scroll away and then looked at the remaining [Imperial Military Decree].

This item was dropped in a big victory against the Empire, so Lin Rui currently has four left in hand.

Having been used by the [Black Banner Guard] and [Golden Pansy Knights], Lin Rui has to seriously consider how to distribute the remaining four.

First, the [Crimson Chalice: Battle Priestess] will definitely need one. They are the driving engine recovery engine of the domain.

For their allocation of 50 points of glory, Lin Rui thought it over and didn't choose to enhance all three unit tiers at once, because truth be told, enhancents to Rare Level and Elite-level won't have a significant effect.

It's just that a Healing Chain will be added, and combat prowess will increase.

But the healing of Crimson Chalice: Battle Priestess obviously doesn't rely on that chain, and there is no shortage of Rare Level or even Heroic Spirit Level units among Crimson Chalice: Battle Priestess.

How effective their healing is depends entirely on how much output they can produce.

Therefore, it is better to opt for output, decisively enhancing their combat power.

Thus Lin Rui chose to grant three traits:

[Increased Trait: Golden Divine Statue: After a soldier's Critical Strike, imdiately launches a second combo. (Consus 10 points of glory)]

[Increased Trait: Master of Destruction: If the opponent's armor exceeds 50% of own attack, the defense is considered as only exceeding own by 50%. (Consus 10 points of glory)]

[Increased Trait: Automatic Attack: At damage settlent, each point of output not generating effective damage will be converted into a defense shield for the user at double the value (Consus 20 points of glory)]

Clearly, among these three traits, the first two ensure their output is very powerful and stable, even if the opponent's armor level is very high, they will also have very strong effective output.

The third trait ensures they can always stand on the front line and continue their output, not falling earlier than the soldiers.

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