If only separate bones are needed, then it would be much easier.
Zong Shen estimated it was the forr, as normal Undead are all converted from relatively complete skeletons over hundreds of years.
The Shadow Pool rely accelerates this conversion process.
Specifics will need to be experinted with when the ti cos.
In the territory, dealing with those prey has always involved skinning, chopping at, and separating organs.
Bones and muscles are chopped into pieces; besides the large sections of fine at and fat from the waist, abdon, shoulders, back, and limbs, all other parts are treated this way.
Finding so complete corpses might not be easy.
So Zong Shen considered keeping the corpses of that batch of Icefield Beasts, ensuring the integrity of flesh and bones beforehand.
Having made up his mind, Zong Shen put away this blueprint.
This is a complete building made one by one; if luck is good in the future, there might be another chance to acquire it.
Now there’s one last item left, a palm-sized fine-necked brass bottle.
The bottle’s surface had black spots from oxidation, looking like an old, neglected bottle.
No inscriptions remain on the entire bottle, only a thumb-sized square engraved mark at the bottom.
This mark has beco sowhat blurred, the engraving appears uneven, almost indistinguishable in shape.
Such a small bottle possesses an extraordinary function.
[Soul-Draining Copper Bottle (Purple)]
[Quality: Rare Level]
[Effect: Soul Absorption (After killing a target, increases the chance of acquiring souls by 8%)]
(An ancient copper bottle capable of absorbing souls, it might increase the drop rate of soul-related items)
This is a very simple function item, its sole purpose is to increase the probability of acquiring souls to a certain extent.
An 8% base probability isn’t of much use, as the drop rate of souls is inherently low.
After the Newbie Stage ended, Zong Shen only obtained so low-quality or incomplete souls, and he hasn’t had a Purple Soul in a long ti.
As a high-level material, it is also a special item capable of enhancing the Talent of non-hero units.
Currently, there’s a large demand for high-tier souls in the territory; Korby, Favide, Tasuya, Aisha, and even the Ranger sisters need further Talent enhancent.
For this, Zong Shen deliberately kept a [Heroic Badge]
So Rare Level of high-tier buildings also require complete Purple souls as materials.
However, it’s unclear how much effect this Ancient Bronze Bottle can have.
When it cos to probability, who can be sure? For now, it’s rely better than nothing.
So far, the items from the last four Frosty Winter Treasure Chests have been sorted out.
Now there’s just one or two minutes left until noon.
Through the ice-covered window, it is visible that it has started to clear outside.
Pale golden sunlight penetrates layers of barriers, illuminating the room.
Just witnessing such brilliance can inexplicably bring a sense of warmth.
The business with the Eye of the Poisonous Snake is being handled by Wenresa and Luna, while Zong Shen sits by the long table, quietly awaiting the Ti Stop status.
Unbeknownst to anyone, the Frosty Winter Challenge has co to an end.
When the ti reaches noon, a white light almost instantly occupies the field of vision, and the Ti Stop status remains as before.
[Frosty Winter Challenge has been ongoing for 96 hours]
[End of Frosty Winter Third Phase]
[You have obtained a total of 2400 points of basic survival points in this phase]
[Territory casualties: 0]
[The Frosty Winter Challenge has officially ended]
[Challenge Points Exchange Mall will open, duration 24 hours]
[The announcent of the new round of challenges will appear in 72 hours, and will begin in 96 hours]
[Ti Stop will continue for five minutes, and the Legion 1.1 rules update will occur two minutes later]
[After the Ti Stop ends, the Frosty Winter Treasure Chest, Small Ice Mountain, Icefield Beasts, and Frosty Snow Beast will instantly vanish]
[The snow and frozen conditions caused by Frosty Winter will gradually disappear within two hours]
This Ti Stop is rather special, aside from the announcent of the challenge’s end, there will also be a notification about the Legion rules update later.
This signifies that the global developnt of the Legion has entered a new phase, and the Lord System will dynamically adjust subsequent Legion rules based on actual situations.
Before the Frosty Winter Challenge, there was a countdown in the [Legion] function, indicating a new round of rule updates was ahead.
After the Ti Stop continued for two minutes, the announcent regarding the challenge’s end disappeared.
A new announcent gradually erged.
These pertain to the alterations in [Legion] rules.
[Legion Rules 1.1 Version Update]
[Ⅰ: Remove the restriction linking the recruitnt range of Legion mbers to the Legion Commander’s Territory Level
The current recruitnt range for Legion mbers is adjusted to the range of this region]
[Ⅱ: To address the severe overlap of territory ranges, each Legion mber will have one opportunity to migrate their overall territory within the area]
[Ⅲ: When the Legion Level reaches lv3, the [Legion Building] function will be unlocked]
[Ⅳ: After the first thousand-mber Legion appears, the 1.2 version rules will begin, and this Legion will also receive supre honor]
[Ⅴ: The Legion Commander has one opportunity to randomly relocate a Legion mber’s territory
Following the random relocation, it will appear in a corresponding unoccupied area within the region
The Legion Commander may delegate this function to the Deputy Legion Commander.]
[Ⅵ: Activate the Legion rger function, which can be initiated with the agreent of both Legion Commanders and more than half of the Legion mbers present
The progress of the respective Legion Level will be combined, and one Legion’s maximum mber capacity must be able to accommodate the total number of mbers from both Legions]
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