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Now reading: Chapter 38 - 20: Territory Planning 2 from Global Lords: My Territory Heart Is a World Tree, a Game novel by Cyanide Wind.

Behind the resource production area, extending from 31 to 34 kiloters from the World Tree, is the territory’s second line of defense (612 square kiloters). Its outermost periter is still made up of Steel Earth Spikes and High Nuts.

The structures built behind them, in order, are Ice Shooters, Giant Mushrooms, Machine Gun Shooters, Triple Shooters, Star Fruits, and Cat’s Tail Grass.

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[Na]: Ice Shooter

[Type]: Defensive Structure (Plant-based)

[Description]: An evolved form of the Pea Shooter that fires ice bullets. Enemies hit will be afflicted with the Chilled status.

(PS: Chilled status effect: Movent speed -10%, attack speed -5%, stackable. Upon reaching 10 stacks, the target will be Frozen for 3 seconds. While Frozen, the target cannot move or attack, and physical damage taken is increased by 100%.)

[Attack Frequency]: 1.4 seconds/attack, 1 shot/attack

[Attack Power]: 40

[Attack Range]: 200 ters

[Special Effect]: Chilled (5 seconds)

[Durability]: 300

[Upgrade Requirents]: 1x Ice Elental Crystal, 1,500 Wood, 1,500 Natural Energy, 10 Gold Coins

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[Na]: Machine Gun Shooter

[Type]: Defensive Structure (Plant-based)

[Description]: An evolved form of the Pea Shooter. Fires 4 peas with each attack, dealing massive damage to enemies.

[Attack Frequency]: 1.4 seconds/attack, 4 shots/attack

[Attack Power]: 40x4

[Attack Range]: 200 ters

[Durability]: 800

[Upgrade Requirents]: 4,000 Wood, 5,000 Natural Energy, 10 Gold Coins

-----------------

[Na]: Triple Shooter

[Type]: Defensive Structure (Plant-based)

[Description]: An evolved form of the Pea Shooter. It has three pea-launching mouths and can freely adjust their firing direction. It can fire peas in different directions or concentrate its fire in one direction.

[Attack Frequency]: 1.4 seconds/attack, 3 shots/attack

[Attack Power]: 40x3

[Attack Range]: 200 ters

[Durability]: 800

[Upgrade Requirents]: 3,000 Wood, 3,000 Natural Energy, 10 Gold Coins

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[Na]: Giant Mushroom

[Type]: Defensive Structure (Plant-based)

[Description]: A defensive plant that attacks at night. When an enemy enters its attack range, it fires a Spiritual Spore. This is a piercing, area-of-effect attack that hits all enemies within its range and along its line of fire.

[Attack Frequency]: 2 seconds/attack, 1 shot/attack

[Attack Power]: 40

[Attack Range]: 50 ters

[Durability]: 500

[Upgrade Requirents]: 1,500 Wood, 1,500 Natural Energy

[Unlock Requirents]: 50 Gold Coins

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[Na]: Star Fruit

[Type]: Defensive Structure (Plant-based)

[Description]: A cute little flower that lies on the ground. Whenever an enemy enters its range, it shoots small stars in 8 directions. The eight directions are up, down, left, right, upper-left, lower-left, upper-right, and lower-right, relative to the Star Fruit.

[Attack Frequency]: 1.2 seconds/attack, 8 shots/attack

[Attack Power]: 30

[Attack Range]: 500 ters

[Durability]: 800

[Construction Requirents]: 3,000 Wood, 3,000 Natural Energy

-----------------

While the High Nuts block the enemy’s advance, the Steel Earth Spikes attack them from below, and the Ice Shooters slow them down. Then, the Giant Mushrooms (which attack at night), Machine Gun Shooters, Triple Shooters, Star Fruits (which attack day and night), and Cat’s Tail Grass—all long-range defensive structures positioned in the back—will open fire on the enemy.

With Cat’s Tail Grass in the mix, there’s no need to fear attacks from aerial units. It’s a very solid setup!

The ring-shaped area between 21 and 31 kiloters is where the territory’s residential and civic buildings are mainly located. Since the territory’s citizens have so combat strength of their own, there’s no need to be overly concerned about their safety.

From 19 to 21 kiloters is the territory’s third line of defense (251.2 square kiloters), with an overall configuration identical to the second line.

Between 10 and 12 kiloters from the World Tree, there is another 2-kiloter-wide, ring-shaped Defensive Array (138.16 square kiloters). This area is populated by Corn Shooters, Waterlon Shooters, and Ice lon Shooters—three types of ultra-long-range defensive plants. They are supplented by Leaf Umbrellas to block damage from the air.

-----------------

[Na]: Corn Shooter

[Type]: Defensive Structure (Plant-based)

[Description]: Throws corn kernels or butter to attack the first target directly in front of it. It can attack enemies over obstacles and has an ultra-long range.

Butter has a chance (30%) to Immobilize an enemy for 8 seconds. Immobilized targets cannot move.

[Attack Frequency]: 3 seconds/attack, 1 shot/attack

[Attack Power]: 40 (Corn Kernel 75%) / 80 (Butter 25%)

[Attack Range]: 10,000 ters

[Durability]: 800

[Construction Requirents]: 5,000 Wood, 5,000 Natural Energy

[Unlock Requirents]: 500 Gold Coins

-----------------

[Na]: Waterlon Shooter

[Type]: Defensive Structure (Plant-based)

[Description]: Throws a waterlon to attack the first target directly in front of it. It can attack enemies over obstacles and has an ultra-long range.

With each attack, it throws one waterlon. After hitting the target, the waterlon shatters, dealing splash damage in a 9-square-ter (3m x 3m) area centered on the target.

[Attack Frequency]: 3 seconds/attack, 1 shot/attack

[Attack Power]: 100; 50 (Splash)

[Attack Range]: 10,000 ters

[Durability]: 800

[Construction Requirents]: 5,000 Wood, 5,000 Natural Energy

[Unlock Requirents]: 500 Gold Coins

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[Na]: Ice lon Shooter

[Type]: Defensive Structure (Plant-based)

[Description]: An upgraded version of the Waterlon Shooter. Throws an ice waterlon to attack the first target directly in front of it. It can attack enemies over obstacles and has an ultra-long range.

With each attack, it throws one ice waterlon. After hitting the target, the ice waterlon shatters, dealing splash damage in a 9-square-ter (3m x 3m) area centered on the target.

Enemies hit will be afflicted with the Chilled status.

[Attack Frequency]: 2.8 seconds/attack, 1 shot/attack

[Attack Power]: 120; 60 (Splash)

[Special Effect]: Chilled (10 seconds)

[Attack Range]: 10,000 ters

[Durability]: 800

[Upgrade Requirents]: 1x Ice Elental Crystal, 3,000 Wood, 3,000 Natural Energy, 10 Gold Coins

-----------------

[Na]: Leaf Umbrella

[Type]: Defensive Structure (Plant-based)

[Description]: When an enemy or an enemy attack descends from above and enters a 100-ter radius centered on it, it will activate its ability to protect nearby friendly units from the attack.

[Ability]: Anti-Air Barrier — Deploys a 2-second spatial barrier overhead. The barrier is a circle with a 100-ter radius and can block enemies and attacks from the sky.

[Cooldown Ti]: 7.5 seconds

[Durability]: 100

[Construction Requirents]: 2,000 Wood, 2,000 Natural Energy

[Unlock Requirents]: 100 Gold Coins

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From here, they can effectively attack enemies at the third line of defense and near the central World Tree.

Finally, in the vast 706.5-square-kiloter area within 15 kiloters of the World Tree, Sunflowers and Moonlight Mushrooms are spread out over a wide area, providing Spiritual Energy for the entire territory.

The territory’s important buildings are also located within this range.

Of course, this area is not undefended. Within this radius, various defensive structures are distributed everywhere, disguised as municipal landscaping. They just aren’t arranged as neatly as they are in the defensive lines.

You are reading Global Lords: My Territory Heart Is a World Tree Chapter 38 - 20: Territory Planning 2 on WuxiaFull. Use Previous, Chapter List, or Next to continue.
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