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Now reading: Chapter 529 - 515 National War Rules from I Can See All The Bosses' Drops, a Game novel by Raining In The South.

Three days away from the start of the national battle, players from all over the world are already starting to get into the upcoming frenzy ahead of ti.

Now the ga forums in each battle zone have long been replaced by all sorts of declaration posts, with all kinds of shouts and claims ringing out.

The so-called new grudges added to old grievances, not a single battle zone is spared.

Because between each battle zone, there are always so resentnts that cannot be resolved in reality, so the ga becos the main battlefield to settle these disputes.

At the sa ti, it is also the best ’stage’ to show one’s strength to the world.

When the national battle begins, a border city will appear between each battle zone.

These border cities are not guarded by NPCs (native inhabitants), and players from each battle zone can launch attacks on this border city.

For instance: If the border city of the Hua Country War Zone is captured and occupied by players from the Indonesia War Zone, then Hua Country players will lose all control over this border city.

This also ans that Hua Country players will be unable to use the teleportation array to directly go to this border city for support and combat, having to walk from the nearest teleportation array instead.

At the sa ti, all players from Hua Country losing their own battle zone’s border city will uniformly receive random penalties such as reduced monster killing experience and reduced equipnt drop rates.

The more border cities lost, the heavier the penalty.

Conversely:

Once the Indonesia War Zone occupies the Hua Country War Zone’s border city, players from their zone will be able to directly enter this border city belonging to Hua Country through their battle zone’s teleportation array.

Then they use the border city as a base to launch attacks on the Hua Country War Zone.

Also, when players from the Indonesia War Zone die, they can directly choose this border city for resurrection.

Moreover, when the Indonesia War Zone occupies the Hua Country War Zone’s border city, players from the Indonesia War Zone will accordingly receive rewards such as a 20% increase in monster killing experience and 20% increased equipnt drop rates.

Each ti they occupy another country’s border city, all rewards will multiply without an upper limit.

This ans that the more border cities one battle zone occupies from other zones, the more various attributes of their zone’s players will be stacked.

It’s precisely because of this chanism that internal conflicts within the battle zone will be maximally controlled, as major battle zones will face even more powerful enemies.

Hence, it can be seen that border cities will beco the key to the national battle!

Each border city has corresponding positions such as City Lord, Pri Minister, General, etc.

Players can earn corresponding battle rit by killing players from other battle zones, which can be exchanged for corresponding battlefield sets, pets, mounts, and other items.

Battle rit can also be used to obtain positions corresponding to the border city, with the highest being the City Lord of the border city.

Each level of position corresponds to certain rights, rewards, and obligations.

However, these rights are limited to the respective border city, and if one leaves the border city’s range or the city falls, all held positions will be lost.

Even if the city is recaptured, positions must be re-exchanged.

After all, the benefits that defending a border city can bring to the players of a war zone are significant.

But if lost, the losses are equally substantial.

Therefore, it still cos back to this statent:

Defending the border city will beco the duty and obligation that every battle zone, every player must fully exert themselves for. It is a matter of shared prosperity and shared loss.

Of course, if the players in your battle zone have enough power, occupying border cities from other zones will beco a highly profitable venture.

Because on the battlefield, death does not have a level drop penalty, but there is still a chance of dropping equipnt worn.

At the sa ti, killing players from other battle zones will earn battle rit rewards, which will be the most valuable thing once the national battle begins.

As long as there’s enough battle rit, powerful battlefield sets, flying equipnt, rare pets and mounts, and noble status will be available.

This will be a carnival belonging to ga players worldwide!

Currently, the official website has already announced the number and locations of border cities that each battle zone possesses, with the Hua Country War Zone having as many as eight border cities.

The least are battle zones with smaller populations like Goryeo and the He Clan, with only four border cities each.

Once the border cities were announced, the power to defend the city beca a hot topic in ga forums.

After all, these border cities are not guarded by NPCs, so the duty of defending the city naturally falls on the players themselves.

Simultaneously, when enemies attack border cities, the system will not give any alert; it will only announce when the opponent occupies the border city.

This chanism clearly requires players themselves to defend the border city around the clock because any slight oversight can lead to a loss within monts.

Moreover, when the opponent occupies the border city, retaking it becos exceedingly difficult.

Nevertheless, as defenders of the city, you wouldn’t just stand there foolishly.

The number of defenders allowed in each border city is actually limited, and not just anyone who wants to join can do so.

The maximum number of defenders for each border city is 5000 people, applied for by the players themselves.

Upon successfully applying to beco a defender, players can not only level up by hunting monsters around the border city but also freely move around in various parts of the city.

Moreover, once you successfully apply to beco a defender, you can earn 10 battle rit points every 10 minutes, which is what attracts most players.

That is to say, as long as you apply successfully, even if you do nothing, as long as you do not leave the border city’s range, you can earn battle rit rewards every ten minutes.

battle rit points may not seem much, but they are easily obtained.

And the surroundings of the border city are teeming with wild monsters of levels ranging from 30 to 50, providing opportunities for leveling up.

In this way, you can gain both battle rit and level up, which is why, even before the national battle has started, many have already set their sights on these defender positions.

Oh right, a rare-level piece of equipnt only requires 120 battle rit points.

This ans you can obtain a rare-level equipnt of the sa level for your profession every two hours, which is a deadly temptation for ordinary players.

The national battle cos online with a new ranking, the Battle Zone Power Rankings.

And a brand-new world dungeon: [Giant Dragon’s Nest].

The ranking is determined by the number of border cities occupied by each battle zone, not counting the ones originally possessed, but if they lose one they initially owned, double the number of occupied border cities will be deducted.

Only players from battle zones in the top five of the Battle Zone Power Rankings can enter the hundred-person group battle dungeon: [Giant Dragon’s Nest].

And the most eye-catching item among the drops displayed by [Giant Dragon’s Nest] is probably that shiny Dragon Egg.

So far, the official site has not given a detailed introduction to the Dragon Egg, but this does not prevent players from making their own speculations and associations.

Perhaps the first thought that cos to players’ minds when they see this reward is Lin Yi’s Seven-Colored Elf Dragon.

"What is this Dragon Egg? Feng Hua, do you know?"

Ouyang Hao pointed at the Dragon Egg icon on the computer screen and asked Lin Yi.

Lin Yi was gnawing on a chicken claw and replied without looking up:

"A rock."

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