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Now reading: Chapter 402: Razeal Stats from I Have 10,000 SSS Rank Villains In My System Space, a Fantasy novel by Lazydiablo2.

Razeal continued staring at the system panel for several long seconds, his eyes unmoving as the information about Maria’s authorities lingered in front of him. The more he thought about it, the more absurd it seed. Finally, he slowly exhaled and leaned back slightly, rubbing his temple with two fingers as if trying to process everything he had just read.

This is just too much... he muttered silently in his own head. He genuinely didn’t know what to even say anymore. Maria’s stats alone had already been shocking enough, but these three authorities she had gained? They were not just powerful.. they were the kind of abilities that carried terrifying potential. Razeal could already imagine how far those powers could eventually evolve if she learned to use them properly.

The first one alone, Bearer of the Archdemon’s Authority, was ridiculous. That authority essentially made the manipulation of dark mana and abyssal energy as natural to her as breathing. Dark magic, demonic energy and all those things would literally beco second nature to her existence. On top of that she could create demons, shape them from condensed dark mana and abyssal essence. Not just summon them, but literally create them, design them, bind them to her authority as their sovereign? Different types, different abilities, all loyal to her by instinct. And then there was the control aspect complete dominance over lesser demons, pressure that would force submission simply through her presence.

Razeal could easily imagine armies of demonic entities kneeling before her will. And that wasn’t even the full extent of it. Because Maria also embodied the Sin of Lust, that authority would amplify abilities tied to temptation, charm, domination of will, emotional manipulation, and desire manipulation.

The more Razeal thought about that combination, the more dangerous it sounded. Demonic physiology alone already ant enhanced regeneration, massive mana reserves, and resistance to holy powers. Add the conceptual influence of Lust on top of that... and it beca sothing far more complicated.

And it doesn’t end here.. Since it only only fucking first authority.. the second authority Authority of the Elder Vampire was just as insane in its own way too. That one granted her dominance over vampire bloodlines and undead hierarchies. Blood manipulation alone was already a terrifying power, the ability to weaponize blood itself or drain life force directly from enemies. And then the ability to create vampires through her bloodline... that ant she could establish an entire lineage of vampires beneath her. High vampires, normal vampires, half-vampires each one tied to her through instinctive submission. Combined with night sovereignty and pseudo-invincibility in darkness, the authority essentially turned her into a living apex predator during nightti conditions. And then there was the immortal physiology: extre regeneration, agelessness, resistance to poison and disease, even survival without vital organs.

Razeal couldn’t help but shake his head slowly while imagining how absurd that was like yeah he definitely have sa abilities like this as her’s if not superior as a blood progenitor.. but stil she have it too.. Like bruhh.

Nnyways strangely enough the authority that fascinated him the most was the third one. The Authority of Biological Dominion. That one... that one opened doors to ideas that imdiately started racing through his mind. The ability to read and rewrite biological structures, modify genetic traits, rebuild organs, eliminate flaws those were not simple powers.

That was the ability to literally engineer life itself. Razeal’s thoughts began spiraling with possibilities. Editing genes... restructuring physiology... hybridizing species... The system had literally said it could combine different races into stable organisms. The idea alone made his mind buzz with excitent. Imagine combining a dragon’s raw physical dominance with vampiric regeneration and demonic mana affinity.

A dragon vampire demon hybrid race? Just the thought of such a creature made Razeal kinda excited to see what it could do...

What kind of monster would that even be? And that was only the beginning. If the authority could truly eliminate genetic weaknesses and stabilize hybrid lineages, then theoretically... you could create entirely new species that had none of the usual limitations. Evolution engineering alone was terrifying. The ability to accelerate evolution, adapt creatures to extre environnts, transform weak species into apex predators.

And then there was Biological Perfection removing inefficiencies, eliminating weaknesses, optimizing lifeforms. That sounded less like magic and more like rewriting the rulebook of biology itself. Razeal slowly ran a hand through his hair. This thing... is basically a biological architect of life.

The more he thought about it, the more incredible and terrifying it beca. But then another thought quietly crept into his mind. Envy. Not strong enough to beco resentnt, but enough to make him sigh slightly. Why does she get all that? he wondered.

Maria had just awakened three authorities capable of reshaping entire ecosystems... while he is jusy.. Sighh.. The thought made him shake his head faintly. Without saying anything else, he brought up his own system panel.

The interface flickered briefly before displaying his personal status.

[Host: Razeal]

Alignnt: True Villain (Unredeemable)

Race: Vampire – Vampire Progenitor (Highest of His Race)

Overall Rating / Rank: SS (Great Saint Early Stage)

Attributes

Strength: SS

Agility: SS

Mana (MP): SS

Rank Mana: 1.539925 / 100 Quadrillion

Blood Points (BP): Extrely High

(Notice: You have not yet absorbed any BP. You may use your own blood as fuel, but doing so beyond a certain limit will cause severe harm. Only absorbed blood counts as safe energy.)

Endurance: SSS (Half-Immortal – Natural death is impossible.)

Will: SS (Will of the Purest and Noblest Being.)

ntal: SS (Enhanced due to Vampire Progenitor lineage and Purest Origin.)

Charisma: SSS (Still the ugliest Progenitor there ever was.)

Luck: Negative

Elental Affinities

Shadow – Ultimate

(Granted through possession of the ultimate sacred artifact: The Shadow Heart.)

Blood – Ultimate (Innate affinity as a Vampire Progenitor.)

Plague Affinity (Advance Peak)

Decay Affinity (Advance Peak)

Bone Affinity (Advance Peak)

Death Affinity (Advance Peak)

Hellfire Affinity (Advance Peak)

Necromancy Affinity (Advance Peak)

Black Lightning Affinity (Advance Peak)

Necrotic (Advance Peak)

Hellstorm Affinity (Advance Peak)

Hell water affinity (Advance Peak)

Soul Affinity (Advance Peak)

(Nine additional affinities gained by absorbing massive quantities of monster cores and achieving high proficiency in each elental domain.)

Elental Affinity: Basic → Interdiate → Advanced → Ultimate.

Artifacts:Shadow Heart (SSS), Star Sword, Book of Eventual Evil, Crimson Suit

SKILLS: Crimson Skeleton (SS ) Divine Healing (S), Minor Strength (F), Shadow Step (A-Rank) [Non-Upgradable], Keen Hearing (S) – Advanced, Flow (SSS) – Basic, Phantom step (SS-) Critical Lucky Punch (Ex) Killing Intent (SSS) – Rank S

Killing Intent (SSS) – Effects

1. Killing Body (S

2. Killing Perception (S)

3. Intent Sense (S)

4. Fear Resistance (S)

5. Killing Intent (S)

6. Killing Aura (S)

7. Killing Transformation (S)

8. True Killing Revival (S)

(Note: So knowledge derived from the Book of Eventual Evil, including dark spells, curses, and rituals.)

Titles:Vampire Progenitor, So in law of all sea, World Changer, Crowned by Ruin, Divine villain, Abandoned Child, Self Seeker, Lightless

Authorities:Vampire Progenitor, Decree of the Dead

Overall Rating / Rank: SS (Great Saint – Early Stage)

Razeal blinked.

Then blinked again.

"...Wait."

His eyes scanned the line again.

"Great Saint?"

His eyebrows shot up.

"Wah when the hell did that happen?!"

"Wasn’t I literally just Saint King rank before this?" he muttered in disbelief.

The jump was small in terms of raw numbers, but rank progression at that level wasn’t sothing that usually happened casually.

Though his confusion didn’t last long as villey’s voice imdiately echoed inside his mind.

[Do not be so surprised, host. This is perfectly normal.]

Razeal frowned slightly as he listened.

[Your evolution into a Vampire Progenitor is still stabilizing gradually. That transformation has not fully finished yet. So thats one reason.]

[Well there are also several additional factors contributing to your increase in strength.]

[Second: you consud the blood of your mother, who was a half-step Emperor-ranked being. Even partial absorption of blood from a higher-ranked entity can significantly increase your physical capability.. Advantage as being a Vampire..]

[Third: absorbing monster cores does not only increase your dark mana and elental affinity only. When those affinities settle within your body, they gradually reinforce your physical structure as well.]

[The elental energy circulating through your body strengthens your muscles, bones, and nervous system.]

[Additionally, you have awakened all dark faction affinities and raised them to extrely high purity levels. Even if you do not fully understand how to use them yet, the presence of those energies naturally enhances your overall strength.]

[You should seriously think about this.. There is no being in existence who naturally or in any way possesses all dark faction affinities simultaneously.]

[Even possessing two or three of them is considered the mark of a heavenly genius.]

[And you currently possess thirteen.]

[That is an extraordinary situation, host. It is also the reason you can absorb any monster core regardless of its elental alignnt. Normal individuals can only absorb cores matching their own affinity. Attempting otherwise would result in rejection, madness or death.]

[So yes, at the very least now you can be thankful. You should finally begin to understand the gifts and the terrifying potential I have bestowed upon you.]

Razeal ignored that last part.

Razeal blinked.

Until now his attention had been fixed solely on the attributes, and he had already been shocked by those alone.

Now that Villey had ntioned it, he actually looked at the list properly.

His eyes dropped back down to the Elental Affinities section of his panel.

And he paused.

There were... a lot of them.

Shadow. Blood. Plague. Decay. Bone. Death. Hellfire. Necromancy. Black Lightning. Necrotic. Hellstorm. Hellwater. Soul.

The list stretched across the panel like a catalog.

And every single one of them had the sa label.

Advance – Peak.

Razeal couldn’t help letting out a quiet whistle in his mind.

"Damn..."

The entire section was filled with affinities stacked one after another.

"Thirteen affinities," he murmured internally.

And every single one sitting at Advance Peak.

That ant they were literally just one step away from Ultimate.

He couldn’t help calculating it ntally.

Just how many monster cores did I absorb to push all of these this high...? But again, rembering just how many he had absorbed, his lips couldn’t help but twitch. What the fuck... Absorbing that many and still none reaching ultimate?? How the fuck is a normal person supposed to reach that? Seriously? And genuinely?

But again... he pushed all of that aside for now.

His attention was completely focused on the Affinities he had just obtained.

He honestly had no idea what they truly ant yet. But just looking at their nas alone was enough to make his excitent surge.

They sounded insanely powerful.

So without wasting another second, he imdiately opened the Affinities tab to read their descriptions.

panel expanded imdiately, unfolding into a series of detailed descriptions explaining the nature of each power.

• Plague Affinity: At its advanced peak, the Plague Affinity transcends ordinary disease manipulation and becos true dominion over epidemics and biological collapse. A master of this affinity can command entire outbreaks, shaping how a disease spreads, mutates, or disappears.

Abilities:

Create world-scale plagues capable of spreading across entire kingdoms.

Control incubation ti, symptoms, and transmission.

Mutate pathogens mid-battle to bypass resistance.

Turn infected enemies into living carriers or vectors.

Signature Phenonon

Pestilence Domain an area where disease spreads unnaturally fast and all living beings slowly weaken as their vitality erodes.

• Decay Affinity: Decay Affinity governs decomposition, entropy, and the gradual breakdown of matter. Unlike plague manipulation, which weaponizes disease, decay magic accelerates the fundantal processes that reduce everything to dust.

Abilities:

Instantly rot plants, flesh, and organic matter.

Weaken structures by accelerating material degradation.

Transform thriving environnts into barren wastelands.

Absorb energy released from dying matter.

Weakness: Struggles against magic that restores vitality, purification, or renewal.

• Bone Affinity: Bone Affinity allows the manipulation of skeletal material, whether living or dead. Practitioners shape bone as if it were clay, turning skeletons into weapons, armor, or entire constructs.

Abilities:

Form bone weapons, armor, and shields.

Grow bone spikes from the ground or from enemies’ bodies.

Reinforce their own skeleton for imnse durability.

Create skeletal constructs and guardians.

Because of their ability to reshape the battlefield with skeletal structures, bone mages are often feared as exceptional battlefield controllers.

• Death Affinity: Death Affinity is the innate resonance a being possesses with the force of death and the boundary between life and the afterlife. Individuals with this affinity can sense, manipulate, or channel energies connected to mortality, lost souls, and the natural cycle of life ending. Rather than representing simple destruction, Death Affinity often embodies the transition between existence and oblivion, granting power over things that lie beyond living flesh.

Abilities:

Drain life force directly from enemies.

Sense when soone’s lifespan is nearing its end.

Accelerate the natural approach of death.

Perceive a fading thread of life force connecting a being to its remaining lifespan.

Detect unnatural forms of life such as undead, revenants, or immortals.

Instantly end the life of targets whose vitality has already reached its limit.

See or hear lingering spirits of the dead.

Sense nearby death, dying souls, or locations where death has recently occurred.

Temporarily suspend the death of allies whose life force is about to fade.

Because of its connection to the finality of existence, Death Magic is widely feared and often considered forbidden in most civilizations.

• Hellfire Affinity: Hellfire Affinity is a corrupted evolution of fire magic originating from infernal realms. Unlike ordinary flas, hellfire does not rely burn matter it devours body, soul, and spiritual energy.

Abilities:

Flas cannot easily be extinguished by normal water or mundane thods.

The fire is infused with dark energy or demonic essence.

Capable of burning spiritual energy, life force, and magical constructs.

Often manifests as an aura of intense heat, crimson light, or shadowy embers.

Burns both physical matter and spiritual essence simultaneously.

Inextinguishable by ordinary ans such as water, sand, or wind.

Infernal Effects

Corruptive Aura – environnts touched by hellfire beco tainted or cursed, leaving lingering corruption in scorched areas.

Nightmare Flas – victims are forced to relive their worst fears while being consud by the fire.

Guilt Ignition – the flas intensify depending on the guilt or sins carried by the target.

Mind Scorching – victims often descend into madness before the physical burning even begins.

• Necromancy Affinity: Necromancy Affinity represents a deep natural connection to death, souls, and the manipulation of the dead. Those born with this affinity can wield death-based magic far more easily than ordinary practitioners.

Core Abilities

Command undead creatures such as skeletons, zombies, or kind of undeads.

Sense concentrations of death energy or nearby spirits.

Raise corpses and reanimate them as servants or soldiers.

Communicate with lingering souls and ghosts.

Drain life force from enemies to weaken them.

Manipulate bones or corpses through magical control.

Gain increased power in graveyards, battlefields, or places saturated with death.

Create undead guardians or armies for protection and combat.

Note: Necromancy Affinity is considered extrely rare. In most cases, it only manifests when an individual already possesses both Death Affinity and Bone Affinity. When these two affinities resonate and mutate together, they may evolve into the far more dangerous and complex power known as Necromancy. (Can beco more stronger pr differ person by person depending on kind of Affinities possesed (Soul,Death,Necrotic, Plague etc etc)

• Black Lightning Affinity: Black Lightning Affinity is a corrupted storm elent ford by the fusion of lightning and dark energy. Unlike ordinary lightning magic, it carries a malignant charge that damages both the body and the spirit.

Traits:

Strikes faster than conventional lightning magic.

Weakens spiritual energy upon impact.

Leaves behind cursed lightning scars that continue to damage the victim.

Slowly spreads dark energy through those struck by it.

Gradually weakens opponents over ti as corruption spreads.

Highly destructive and extrely unpredictable. Because of its unstable nature, Black Lightning is feared even among crazeheads.

• Necrotic Affinity: Necrotic Affinity represents a deep connection to corrupted life force energy born from death, decay, and entropy. Those with this affinity can sense, manipulate, and generate necrotic energy far more naturally than others.

Necrotic energy embodies the forces of rot, aging, soul erosion, and the boundary between life and death. Unlike ordinary darkness, it specifically interacts with life force, corpses, spirits, and decomposition.

Abilities:

Weaken enemies by draining vitality.

Heal the user through stolen life force.

Accelerate aging, fatigue, or physical decay in targets.

Inflict lingering curses that slowly drain vitality.

Rot organic matter instantly.

Rust weapons, armor, and tallic structures.

Weaken defensive structures through accelerated degradation.

Command undead beings such as zombies or revenants.

Control spirits, wraiths, or wandering souls.

Empower undead creatures with necrotic energy.

Convert stolen life force into destructive magical power.

Necrotic magic is often considered a bridge between death magic and decay magic, combining both aspects into a single corrupted force.

• Hellstorm Affinity: Hellstorm Affinity is a supernatural connection to infernal storm energy, combining the destructive forces of hellfire, demonic lightning, volcanic heat, and chaotic storm power.

Rather than drawing power from natural weather systems, a Hellstorm originates from infernal or underworld realms, making it far more violent and unstable than ordinary storms.

When a Hellstorm manifests, the sky often turns crimson, black, or burning orange, with lightning resembling flaming cracks tearing across the heavens.

Abilities:

Electrocute and burn targets simultaneously.

Ignite objects struck by infernal lightning.

Spread hellfire that is extrely difficult to extinguish.

Manifest black or crimson storm clouds.

Cause rain composed of embers, ash, or burning fragnts.

Unleash constant demonic lightning strikes across the battlefield.

Produce scorching winds and thunderous shockwaves.

Generate massive firestorms.

Direct chaotic lightning strikes toward enemies.

Intensify storms into catastrophic or apocalyptic weather conditions.

Create overwhelming battlefield chaos through destructive storm energy.

(Note Hellstorm Affinity is widely regarded as apocalyptic-level magic, capable of devastating entire regions when unleashed at full power.)

• Hell Water Affinity: Hell Water Affinity is a supernatural connection to infernal water, a corrupted variant of water magic infused with demonic, cursed, or underworld energy. Unlike natural water, hell water behaves like a hostile, toxic liquid that carries both destructive physical properties and corrosive spiritual effects.

This liquid is often described as black, crimson, or dark violet, sotis resembling blood, molten darkness, or crude fluid. Depending on its origin, it may radiate searing heat, emit chilling death energy, or possess a burning corrosive nature.

Hell water is commonly associated with:

Infernal oceans and rivers within hellish realms

Cursed seas or haunted waters

Abyssal depths where demonic energy corrupts natural elents

In essence, it represents the corruption of life-giving water into a force of suffering, decay, and destruction.

Properties:

lt armor and weapons through corrosive energy.

Burn flesh with an acid-like infernal reaction.

Erode stone, tal, and defensive structures.

Leave behind cursed residue that continues to spread corruption.

Weaken life force and spiritual vitality.

Inflict sickness, curses, or lingering spiritual decay.

Corrupt surrounding environnts or water sources.

Hell water is often feared because it taints everything it touches, turning once-pure environnts into cursed wastelands.

(Note: Very hard to deal with this affinity even for user himself)

• Soul Affinity: Soul Affinity represents a natural connection to spiritual essence, the fundantal energy that defines life, consciousness, identity, and will. Unlike elental affinities, soul power operates primarily on the spiritual plane, allowing its wielder to interact directly with the essence of living beings rather than only their physical forms.

Those with Soul Affinity can perceive, manipulate, strengthen, or influence the souls of both living creatures and lingering spirits.

Abilities

Extract, damage, or heal souls.

Bind souls into artifacts, constructs, or spiritual vessels.

Strengthen one’s own soul to resist ntal or spiritual attacks.

Resist possession or spiritual domination.

Block soul-draining abilities.

Protect against curses, necromancy, or spiritual corruption.

At advanced levels, Soul Affinity users can reshape the spiritual structure of living beings, altering their essence, strengthening their spirit, or even severing the connection between body and soul.

Because it directly affects the core of existence, Soul Affinity is regarded as one of the rarest and most mysterious magical powers.

----

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