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Now reading: Chapter 23 23: Kyo-sensei (BONUS) from I Make Games Inside a Mobile Game?!, a Action novel by Junkdog787.

Bonus for 400 PS, next one at 600 PS 🫠

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After that player logged off, Carl searched for related information on the real world's internet using his ga ID.

In the end, he really did find a post about him on Oath's forum.

"Holy shit! Four days after launch, God Kyo is on top again! And he's using 0 1 Hasumi!"

Carl directly clicked into the post to check the players' discussion.

"Kyo-sensei? Which guild is he helping with the rankings this ti?"

"None of them. His Oath ID is literally ThisGaDoesNotTakeOrdersDoNotDisturb. He probably just wanted to rush for rank one after launch."

"As expected, for this kind of technical ranking, Kyo-sensei reaching first place is as easy as breathing! Sasuga, Kyo-sensei!"

Following the first few replies, Carl searched for more information about this Kyo-sensei on the real-world internet.

Kyo-sensei's real na in the real world was Viktor Kyostyliev.

Because all full-dive gas in this world were the classic kind of online ga where guilds fought each other and open-world PVP never stopped.

Naturally, there were countless rankings and PVP events. And after everyone had paid enough to max out their equipnt, ga skill beca the key factor in deciding victory.

Kyo was a top-tier hired fighter who moved between major gaming guilds and accepted jobs. Or rather... a top-tier assassin?

However, what Carl was very curious about was that a single-player open-world ga like Oath did have gaplay content related to a PVP arena.

But the guild war chaos from those classic online gas was not supported by the underlying logic of Oath at all.

Carl browsed through the later posts, and sure enough, so posters gave their own opinions.

"Helping guilds fight for rankings? Oath is one person, one open world. The resources each person can obtain are the sa. The whole resource competition logic from ordinary online gas, where major guilds suppress each other, can't be played here at all, right?"

"But the Extre Abyss rankings in Oath are a pretty good place for publicity, right? I've already seen quite a few players with big guild titles on the rankings. Quite a few major guild titles from older gas have moved in."

"I really don't get what those people are thinking. I make guilds to play together with friends who share the sa interests, but these people seriously act like they're in the underworld, forming cliques and attacking outsiders. It's so embarrassing."

"These people just have standard online ga thinking. Didn't we already say Oath is completely different from previous online gas?"

The ordinary players of this world also seed full of complaints about that classic online ga operating logic.

"You guys really had it rough." Carl did not disturb their fun either.

On Oath's forum, everyone's current evaluation of Oath was overwhelmingly positive.

Aside from a few players like Mio, who had gotten off-rate pulls and made posts on the forum cursing the ga.

Most players believed Oath was the most fun and most conscientious ga under the heavens.

In Carl's eyes, this was also very normal. Different players had different preferences, and respecting other people's preferences was the most basic quality a person should have.

Although Carl had ten thousand complaints and things he wanted to criticize about this kind of pay-to-win mobile ga.

Carl would never suddenly rush into the middle of Oath players happily discussing Oath-related ga content and put on a know-it-all face to say,

"I think Oath is a trash ga. You people actually think this ga is fun? That's hilarious!"

This kind of person was purely asking to get beaten.

What Carl needed to do was simply wait until these players grew tired of Oath.

Or until they simply realized all the scummy parts of Oath as a pay-to-win mobile ga, and were deeply hurt by this ga like Mio had been.

Then Carl would provide them with so new choices and heal their shattered gar hearts.

Right now, Carl's target was the player known as Kyo-sensei.

Kyo was worthy of being the current number one on the Extre Abyss rankings and the strongest player in Oath.

It was not only the many players in the real world who were watching Kyo's movents.

A whole pile of banner characters in the world of Oath were also all watching for Kyo to co online, so they could go hard on raising his favorability.

Of course, Carl had no place in line. He could only watch from far away as those five-star characters waited eagerly at the place where Kyo had logged off, waiting for him to co online again.

Unfortunately, after Kyo logged off today, he never ca back online.

Carl had also expected this. After all, once a mobile ga player entered the content drought, they basically only ca online for a while whenever daily missions refreshed.

Just like that, ti passed until four in the morning the next day.

During this period, Carl kept playing Oath Cards with Mio. Unfortunately, Mio's gaplay video was completely unwatched.

The only players who ca to find Carl to play cards during this ti were three friends from the sa gaming group brought over by Mio.

And Kyo, the strongest Oath player everyone had been waiting for, finally ca online at four in the morning, right when the ga's daily missions refreshed on ti!

As a player who treated gaming as his career, Kyo had basically spent thousands of hours playing every full-dive online ga currently on the market.

It was precisely because of such a long gaming career that Kyo started to grow tired of one type of ga.

That was combat and PVP with other players. To be more precise, when Kyo looked back on his gaming career...

Ever since he began trying video gas, it seed like he had always been playing this type of ga. Or rather, the market had only given him this type of ga to play.

That was exactly why Kyo had looked forward to Oath, this single-player open-world ga, so much.

He was looking forward to this ga, whose underlying logic was completely different from ordinary online gas, bringing him a completely different and surprising experience.

But after three days of intense play, Kyo's conclusion was... sa old thing with a new coat of paint.

Oath's ga content only looked good on the surface. It was even emptier than the online gas Kyo had played before.

As for why Kyo thought so?

This morning, he logged into Oath right on ti.

The mont he logged in, the monthly card prompt he had spent $4.20 on popped up. After clicking it, he received ninety Contract Stones.

After that, Kyo opened the Student Handbook of Elysium Academy.

This thing was the player's daily mission guide function.

Kyo clicked the "teleport to Sacred Relic dungeon" option in the handbook, and he was directly sent to the entrance of the Sacred Relic farming dungeon.

Sacred Relics were equivalent to equipnt for banner characters, and they were also one of the biggest traps the ga planners used to block players from fully finishing their banner characters.

Because just farming a Sacred Relic was not enough. It also had to be enhanced.

The enhancent of all kinds of substats was completely random. Most players might farm for a month and still fail to get a perfectly suitable Sacred Relic.

The Sacred Relics Kyo had fard for his knight princess Hasumi were only barely acceptable.

The Sacred Relic dungeon was very simple. Kyo barely moved and simply repeated a bunch of attack commands to clear it once.

After consecutively farming the Sacred Relic dungeon four tis, spending about ten minutes, and using up his daily 240 stamina.

Kyo's daily missions were all completed.

Oath's daily missions were the Free Contract Stone rewards that refreshed every day after players had already fard all the rewards in the ga.

They were also the key to the ga planners maintaining daily active users.

Oath's daily missions were also very simple. Spend 180 stamina, and one could receive a reward of 60 Contract Stones.

Then... after doing all of this, Kyo could log off, because there was no content left to play in the ga.

When Kyo browsed Oath's forum earlier, he had seen soone praise Oath's endga gaplay as very lightweight, saying it was very suitable for busy working players like them.

Every day, they only needed to log in on their phone, casually tap around to claim rewards, then log off and wait for the next version. Perfect rating!

But Kyo really wanted to ask... what about hardcore players like him?

Although every ga's content would eventually be exhausted one day, wasn't the amount of content in Oath Version 1.0 a bit too little?

The main story only lasted four to six hours. After that, it was endless repetitive chest hunting and Sacred Relic farming. What was fun about that?

(To be continued.)

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