"Obviously it won't be easy," one player wrote on the forums. "Ultran are literally the empire's ultimate bioengineered weapon."
The discussions exploded almost instantly.
Ultran were simply too appealing.
Towering silver giants capable of tearing apart fleets with their bare hands?
Every player wanted that evolution path.
Ferrari was no exception.
No.
At this point, becoming the first player to evolve into an Ultraman had beco his life goal.
He threw himself into the ga with even greater obsession.
Umbrella Corporation had already stated that the life-support pods could sustain users for up to a month without requiring food or water intake.
So Ferrari made a decision.
He simply wasn't getting out for a month.
anwhile, gaplay footage spread like wildfire across the internet.
The player base skyrocketed.
What began as a few million users rapidly exploded past one hundred million active players.
Most of them still had jobs and responsibilities in real life, so very few could stay online continuously.
But even that was more than enough for Drex Valen's plans.
Because Drex had already begun preparing for Earth's next stage of expansion.
Massive population growth.
Lunar colonization.
Artificial island gacities.
Umbrella Corporation's future flagship tropolis, Raccoon City, was projected to support a population of ten million residents.
A true supercity.
And while lunar colonization technology already existed, the current Moon settlent could only sustain a few thousand people.
"Human resources are still too limited," Drex said thoughtfully while spinning a pen between his fingers.
"Even a hundred million players probably represent less than one percent of Earth's population."
That challenge genuinely interested him.
"I'll need better incentives."
So Drex finally enabled monetization inside Kryptonian Empire.
Not because he needed money.
Because he wanted the economic ecosystem.
Massive player spending would stimulate interaction between wealthy players and ordinary players, creating a fully functioning internal economy.
And with over one hundred million active users already inside the ga, the effects appeared almost imdiately.
The Kryptonian Empire began changing in noticeable ways.
Drex then introduced an entirely new progression system.
Human enhancent projects.
Every enhancent required enormous amounts of in-ga currency.
And the options were enough to drive players insane.
Hulk Soldier Enhancent.
Players could beco bioengineered gamma warriors capable of transforming into Hulks.
Super Kryptonian Enhancent.
True Kryptonian military-grade genetic upgrades.
Mutant Gene Enhancent.
Players could purchase various mutant abilities and even combine multiple powers into hybrid builds.
As long as they had enough money.
There was also the Saiyan Enhancent Program.
Thanks to the Raditz invasion, practically every Earth player already knew what Saiyans were.
And for players with... unconventional tastes, Drex even added monsterification projects and Guyver-style biochanical transformations.
The whales arrived instantly.
While the highest-tier upgrades remained absurdly expensive, wealthy players quickly unlocked early-stage enhancent paths and imdiately developed overwhelming superiority complexes.
Officially, the exchange rate was fixed at one thousand U.S. dollars per Kryptonian Credit.
The entire point was to funnel real-world wealth into the in-ga economy.
Ordinary players could grind daily quests, mining contracts, escort missions, and patrol jobs for Kryptonian Credits, then sell them directly to richer players.
Drex heavily advertised this system.
Umbrella Corporation even showcased hundreds of "success stories" featuring players earning monthly incos exceeding one hundred thousand dollars entirely through the ga.
The effect was imdiate.
More people flooded into the system.
The life-support pods were cheap.
And every single player who tried Kryptonian Empire said the sa thing.
The realism was terrifying.
Everything felt real.
Even the NPCs.
You could flirt with them.
Date them.
Sleep with them.
If you actually managed to pull it off.
Most importantly, the NPCs behaved like real people.
They weren't robotic or scripted.
And when they died?
They stayed dead.
No respawns.
No resets.
Naturally, chaos followed.
A group of players imdiately began committing cris simply to test the limits of the system.
Then Kryptonian police turned them into bullet-riddled corpses within seconds.
That introduced players to another major discovery.
Power armor.
The police officers wore sleek combat exoskeletons far beyond anything Earth possessed.
Players bombarded nearby NPCs with questions until they finally learned the truth.
Power armor represented the Kryptonian Empire's second major technological tree.
Biotech and Ultran were only one path.
chanical warfare was the other.
The famous Cosmic Knight Corps consisted entirely of power-armored soldiers.
The suits allowed flight, massively enhanced durability, and devastating combat capabilities.
Players imdiately began speculating that the other Three Great Galactic Empires would eventually beco major hostile factions.
After all, if the Kryptonian Empire possessed technology this absurd, then the other empires couldn't possibly be weak either.
The Black Queen watched the sudden explosion in efficiency with growing disbelief.
Every task she issued was completed.
Every single one.
Mining operations.
Patrols.
Cargo escorts.
Security contracts.
Even the most repetitive assignnts were carried out enthusiastically.
Compared to ordinary labor slaves, these "players" were monsters.
And they were cheap.
Their wages were barely one-tenth what actual Kryptonian citizens earned.
Yet they worked happily.
For most ordinary players, even simple daily missions translated into real-world inco.
Of course they competed desperately for them.
Then the first major update dropped.
And players imdiately lost their minds again.
"Wait, was that a live update?"
"The patch installed instantly!"
"How massive even IS this ga?"
"Blood Battle to the End was estimated by modders to be several hundred terabytes already."
"And this thing contains an entire galaxy."
"Kryptonian Empire is probably petabyte-scale minimum."
"Nah, space combat maps probably aren't unlocked yet."
"Bet there's invisible walls if you fly too high."
"Nope," another player replied smugly. "I already beca an escort pilot for energy convoys. I've visited multiple planets."
"...I hate you."
Then Drex unveiled another feature.
cha and warship acquisition systems.
Because every man secretly loved giant tal war machines.
The ch systems split into two categories.
The first type consisted of fully autonomous combat chs.
Gigantic humanoid robots and chanical beasts equipped with advanced AI combat systems capable of following player commands independently.
So stood over twenty ters tall and weighed dozens of tons.
Massive alloy skeletons wrapped in high-density composite armor.
They looked like Transforrs brought to life.
And according to the in-ga descriptions…
That comparison was extrely accurate.
Many of the machines could transform.
So shifted into high-speed fighter jets.
Others beca savage chanical beasts built for close-quarters combat.
The forums nearly lted from excitent.
...
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