It was odd that Walker found himself standing alone. He knew that his parents were exploring the new kitchen and that his mother would be telling his father every small detail of what she would do. There was also the fact that his father seed to want to go right to where he had applied to work for the guards imdiately to take on his job and learn about the new city.
Lisa was also caught up and he was sure not to see his sister until dinner that day. Unsurprisingly, the wandering blacksmith had already started work on adding runes to the forge furnace. From the sound of things, Walker could tell that very tough tals were used. The hamring sound on a chisel was rare due to the high quality tools the wandering blacksmith used.
The staff mbers had started to wander about and leave the mansion as well. Walker took extra care in placing the map he had already morized by the front gate for others. There were so many people that would be coming and going through the days.
"Oh" Clara sent Walker a ssage to report to the guild building when he was prepared. This was surprising but not unexpected. She would be needing his help to get things set up since the employees that were there ahead of her were not able to fully set things up without her and others' help.
The walk was slow toward the guild. Now that the light had co to show off all the shops and small stalls already built, Walker couldn't help but admire the high quality craftsmanship. There were elves, dwarves, and humans all working together on the partial buildings. Along with this, there was another group going around and preparing furnishings. The rchants that would move in to these shops or hos would be paying for nearly fully furnished shops and hos. Sothing that was nearly unheard of anywhere else. But for the Genesis city, the kingdoms did not spare a single thing. The money they invested would be more than paid back and funneled in to the future growth of the city.
The hustle and bustle by the guild buildings were even more so than the streets around it. The adventurers that had joined the carriage train were all clamoring for jobs around the city to help with. There were even a few off duty guards trying to find an odd job for the morning. All in all, it was a refreshing sight to see.
Just before Walker went toward the adventurers' guild, he saw all of Rey's siblings exploring the spaces around the alchemy guild building. They seed to have so small tools that Rey distributed to begin marking out parts of different plots or greenhouses. They also threw the odd snowball at each other as children should do when out in the snow.
As soon as Walker ca in to the adventurers' guild he was graced by the warm atmosphere. The floors were made of easy to clean stone and there were signs posted around for directions. The desks were all divided for multiple uses such as, dissection desk which was near the basent stairs, the registration desk, and the quest desk. The bulletin boards were three tis the size of what they were back at the previous guild branch. There were many tables for party mbers to sit and wait for their chance to et with soone or to gather with their party. One sign said that the second floor eting rooms were rentable via the quest desk.
"Ah, Guild master Clara told us you would be arriving. Please follow to the third floor. She is waiting in the new office." The woman that noticed Walker was a familiar face from the other guild branch. She was working behind the desk to organize paperwork along with ten or so other employees.
The stairs were much wider than the other guild building. Walker could see that many parts of the building were made larger and taller to accommodate different races and larger groups. He could only imagine how large the basent was that would be used for dissection. It wasn't hard to imagine how large the rear entrance would be for the larger monsters that would be brought in from ti to ti.
The second floor was all rooms for etings. Nothing different than what the other guild building head. The major difference was in the third floor. The rooms were open to the corridors showing that they were set up as living quarters for so staff mbers and also for guests. The final room was much larger.
"So, what do you think of the office? It's made to entertain large groups of guests when I need it and right through that door, is my own room. I can't say I will live here all the ti but when I don't stay in my own ho I can sleep here." Clara was very proud of herself. This was the crowning achievent of any guild master.
"So you called all the way here to brag? And here I thought our guild master would want to ask for help." The teasing tone that Walker took up almost made the staff mber that was leaving burst out in laughter. The woman managed to close the door before a small giggle escaped her lips.
"I guess I should be serious then. There will be a flood of adventurers from multiple kingdoms coming here in the next few months. I want your party to act as the pri example for those that are looking for fa and money. I want your party to show off your heroic tendencies. I have just the quests to do it too. The second I set foot in the building I started seeing quests from the system that I can pass down to mbers." Clara was sure that she would be able to convince Walker of this. She knew that they needed the heroic points to level up along with the experience.
…..
….
User Comments
0 comments from readers