I’m sitting on our futon, clutching the unsealed envelope that Olindia brought back from the Library’s secret chamber while appraising the contents by dawn’s early light.
It may have been a mistake to read Saint Lilith’s letter right before going to war. At least I didn’t do this last night! I wouldn’t have slept a wink. There’s so much here for to digest. The real Demon Queen… other Echidnas… the God Brands… the ‘final war’ that ends the world. Sheesh.
Is Typhon really the monster I t, the one who did this to ? He didn’t seem like the world-destroying type. I certainly didn’t sense any malice in his actions. And yet, shouldn’t I assu Lilith knows what she’s talking about? She saw these tattoos as a curse, but to , they’ve been a gift.
Her situation reminds of Spindle, a little, but who knows if the Demon Queen is too far gone at this point to hold a conversation? What am I saying—I’ve never t her, maybe she’s doing a great job upholding her duty to dam the tide of corruption. Speculating is useless when there’s nothing to be done with the information.
The fact of the matter is that I have a war for control of the Region on my hands, and I intend to co out on top! Well, first things first, I’ll get out of bed and do my golden hour shenanigans—assigning my currently available marks before dawn allows to refund my selections as the sun rises, allowing the freedom to rearrange my loadout. Just another odd quirk of my Mark system.
Then I’ll see how my companions are doing before we decide our battle strategy.
I stand and weave my way around the splayed limbs of my many lovers to find my way to an open area where I can experint without worrying too much. Alrighty, let see what Opal gave !
*Draconic Marks – Two*
Kobold Claws
Lizardman Claws
Kobold Scales
Lizardman/Lamia Scales
lusine Heat Resistance
Kobold Stature
Lizardman Stature
Lamia Body
Kobold Tail
Lizardman Tail
Kobold Hemipenis
Lizardman/Lamia Hemipenis
Lamia Genital Slit
Kobold Inner Heat
Lizardman Inner Spark
lusine Inner Furnace
Lamia Fangs
Lamia Aphrodisiac Venom
Lamia Paralytic Venom
Lamia Venom Spray
lusine Burning Venom
lusine Wings
lusine Air Magic
Examining each entry now creates a popup that yields more information. I closely read the most interesting.
*Fairy Companion Tooltip!*
lusine Heat Resistance
Provides protection from damage due to heat, up to and including middle-range forge temperatures. Provides partial protection from more elevated temperatures.
lusine Inner Furnace
A lusine’s inner fla has been stoked with Air Magic hot enough to forge tal. This ability allows them to bring forth that heat anywhere on their body or limit it to their core.
Lamia Genital Slit
Creates a body cavity in the user where all genitals are stored. 'Male'-type genitals will evert with arousal.
Lamia Paralytic Venom
Requires a fang-type body modification. Allows the user to produce and select a fairly potent venom designed to limit their targets mobility. This effect does not suffocate the victim, as Lamias prefer fresh prey and will store what they can’t eat for later.
Lamia Venom Spray
Requires a fang-type body modification. Allows the user to project their venom in a dium-range cone of aerosolized mist.
lusine Burning Venom
Requires a fang-type body modification. Requires Inner Furnace. Requires a venom-type base ability. Allows the user to direct their internal heat source into their venom sacs, heating the liquid to a supercritical point that vaporizes instantly when sprayed in a dium-range cone. Can instead be heated to boiling temperatures and spat in globules for additional range.
I really want the Inner Furnace / Heat Resistance combo. Spraying Burning Venom or Paralytic Venom at my enemies sounds cool, but it’d take a significant Mark investnt to make happen. I'll keep my eye on the Genital Slit option as a potential luxury investnt—being lewd is fun, but I miss being able to fit my junk in a slim pair of panties. Continuing to the next relevant choice, I prefer to keep my insectoid wings rather than convert my flight thod. With all that in mind, I make my decision.
*Selected lusine Heat Resistance!*
*Selected Kobold Inner Heat!*
*Refunded Lizardman Inner Spark!*
*Selected lusine Inner Furnace!*
*Refunded Kobold Inner Heat!*
Normally, I’d save back the last Mark point for flexibility, but given we’re on the verge of war, I put it sowhere useful.
*Selected lusine Air Magic!*
It’s not much, but a minor improvent to my Air Magic might amount to sothing.
After making my choices, a powerful warmth blossoms within my chest. It’s a ball of energy beneath my skin that I can intuitively move throughout my body. Concentrating, I transfer the power of my Inner Furnace to my upper-right palm and fingers until they reach the point of incandescence. “This hand of mine is burning red…”
Suddenly, I really want retractable Cat-kin claws to rge with Lizardman Claws using Sli Amalgamation. That’d be sick.
Smiling at the success, I move on to looking at a few of my old Mark Trees to make sure I didn’t miss any hidden gems.
*Forest Marks – None*
Mandragora Photosynthesis
Photosynthesis (Sdw., Ptr., FDr., Cac.)
Twisted Treefolk Twisted Apple
Twisted Elderberries
Twisted Treefolk Roots
Twisted Elder Roots
Twisted Elder Form
Pitcher Treefolk Vines
Sundew Trap Tendrils
Flower Dryad Thorn Whip
Cactus Needles
Mandragora Plant Growth Magic
Plant Growth Magic (Sdw., Ptr., FDr., Cac.)
Elderflower Plant Growth Magic
Twisted Treefolk Bark Skin
Twisted Elder Bark Skin
Twisted Treefolk Earth Magic
Twisted Elder Earth Magic
Elder Upheaval
Treefolk Cock (Twisted, Sundew, F. Dryad, Cactus)
Twisted Elder Cock
Pitcher Treefolk Stomach Acid
Sundew Trap Sweat
Flower Dryad Fecund Aura
Cactus Water Magic
*Fairy Companion Tooltip!*
Twisted Elder Bark Skin
Provides greater protection against Second Tier piercing and slashing damage.
Elder Upheaval
Smite the ground to generate an expanding ring of rolling earth that knocks up landbound opponents and destabilizes structures.
I consider trading Photosynthesis for Bark Skin, and I’m on the fence about it until I realize I do intend to wear my old Cancer Armor into battle. The crab suit will cover up any aesthetic choices I'm not wild about anyway. While I appreciate the green aesthetic, now is the ti for min/maxing if ever.
*Refunded Pitcher Treefolk Photosynthesis!*
*Selected Twisted Treefolk Bark Skin!*
*Refunded Twisted Treefolk Earth Magic!*
*Selected Twisted Elder Bark Skin!*
Sli Amalgamation allows to integrate the Third Tier Bark Skin ability with Lizardman Scales and Stone Skin, each mitigating the negative attributes or limitations of the others. Scales keep from losing my flexibility and sensitivity. Bark and Stone rge organic and inorganic defenses that make my body denser and tougher. Stone covers Bark’s weakness to fire. Bark offsets Stone’s brittleness, plugging the ‘hole’ in my defenses against being shattered. My coloration goes from green to cinnamon brown to burnt mahogany as the changes settle.
It’s a dark brown that’s almost black. Almost. Oh, well.
Testing my arm with a Summoned Venom Dart, I find I’m now totally impervious to un-buffed Second Tier piercing damage. I assu the sa is true for slashing damage. Given my Greater Sli Constitution protecting from bludgeoning, I’m well-defended against the basic damage types.
In the end, I decide it’s best to refund one of my Second Tier abilities for a specialized monster spell.
*Refunded Sundew Trap Tendrils!*
*Selected Elder Upheaval!*
Excellent.
My Sli Mark Tree is fine and dandy after my most recent look at it. Well, other than a few refunds to bank the Marks.
*Refunded Sli Core!*
I’ve already got the superior version.
*Refunded Sli Constitution 2nd Tier!*
Second verse, sa as the first.
*Refunded Sli Amalgamation!*
Third verse, getting terse.
*Refunded Sli Mutability!*
There goes my rmaid Ovipositor again; back to my copy of Jonny’s regular old human pecker. C'est la vie, for whatever that ans.
*Sli Marks – Four*
Sli Constitution
Sli Core
Swarm Cores
Sli Constitution (2nd Tier, see Sublist)
Greater Sli Constitution
Sli Malleability
Sli Malleability (2nd Tier)
Greater Sli Malleability
Sli Mutability
Sli Amalgamation
Greater Sli Amalgamation
Sli Mutability (2nd Tier)
Greater Sli Mutability
Sli Hair / Legs / Arms / Stature / Body
Sli (2nd Tier, see Sublist) Hair / Legs / Arms / Body
Green Sli Acid
Green Sli Acid Resistance
Stone Ooze Body
Jellyfish Sli Tentacles
Jellyfish Venom
Moon Jellyfish Form
Moon Jellyfish Luminescence
Moon Jellyfish Levitation
Fuzzy Sli Flesh Shaping
Large Sli Stature
Symbiont Body
Symbiont Amalgamation
Symbiont Consortium Body
S.C. Amalgamation
Fuzzy Sli Fur
Pink Sli Restoration
Strawberry Moon Aura
Small Swarm Sli Multitasking
Swarm Sli Distributed Intelligence
Red Sli Blood Magic
Stone Ooze Skin
Sublist:
Second Tier Forms: Fuzzy, Jellyfish, Stone
Second Tier Colors: Pink, Red, Green
Second Tier Modifiers: Large, Small Swarm, Symbiont
Third Tier Forms: Moon Jellyfish
Third Tier Colors:
Third Tier Modifiers: Swarm, Consortium
Hold it, I’m seeing so synergy here I missed before. What if I…
*Selected Jellyfish Sli Tentacles!*
*Selected Jellyfish Venom!*
*Selected Fuzzy Sli Flesh Shaping!*
My Sli Hair tendrils beco longer, thicker tentacles that coil above like a swarm of snakes thanks to SSDI giving each of them their own volition tad to my will and desires. Each tendril in turn becos a spike, an axe blade, or a morning star of green sli flesh that exudes paralytic venom from the tips. All it takes is for to form my hostile intent, and each tentacle weapon starts swinging with precision in a hail of blades in a several ter radius around . I’m officially a whirling dervish of devastation!
Up next is taking a second look at Gabby’s new abilities.
*Goblinoid Marks – One*
Goblin Ears
Goblinoid Ears (Apprentice, Hob, Orc)
Goblin Gut
Goblinoid Gut (Apprentice, Hob, Orc)
Goblin Nails
Hobgoblin Nails
Goblin Witch Nails
Goblin Stature
Hobgoblin Stature
Orc Stature
Orc Strength
Ogre Stature
Ogre Strength
Ogre Toughness
Goblin Cock
Goblinoid Cock (Hob, Orc, Ogre)
Goblin Apprentice Fast Learner
Goblin Witch’s Intuition
Goblin Apprentice Quick Study
Goblin Witch Tutelage
Goblin Witchcraft
Goblin Witch Spellcraft
G.W. Ritual Intuition
G.W. Spell Persistence
G.W. Dark Magic
Goblin Apprentice Summon Spectacles
G.W. Summon Hat
G.W. Sumon Robes
Summon Club (Hobgoblin, Orc, Ogre)
Herbalist Herbal dicine
Herbalist Herbal Amplification
I focus on the most promising choices.
*Fairy Companion Tooltip!*
Goblin Witch Nails
The user’s nails transform into claws at will. These natural weapons are imbued with a fraction of the user’s Dark Magic power.
Goblin Witch’s Intuition
Gives the user vague premonitions and flashes of precognition within the narrow scope of events related to themselves or their interests regarding those they’ve directly observed.
Goblin Witchcraft
Give the user the knowledge and intuition to craft additional Witch paraphernalia with Dark Magic Rituals.
G.W. Spell Persistence
Allows the user to infuse their Second Tier spells with enough ontological inertia to last until sunrise.
I’m tempted by Witch Nails, but unless I go all-in selecting multiple high-Tier claw abilities that I can unite using Sli Amalgamation, I can probably do better in terms of weaponry. Even the formidable Ogre Club is going to be outclassed by my Third Tier opponents.
While I’m sure Gabby is working on implenting her Witchcraft and Tutelage abilities to great effect, those options require an amount of ti-investnt that I simply don’t have.
My best choices right now seem to be what remains.
*Refunded Goblin Stature!*
*Selected Goblin Witch’s Intuition!*
*Selected Goblin Witch’s Spell Persistence!*
Let’s check out a few more Mark Trees where I’m not expecting much to have changed.
*Profane Marks – None!*
Impish Profane Sight
Impish Stature
Impish Dark Magic
Impish Cock
Next.
*Swarm Marks – None*
Compound Eyes (S. Bee, M. Hornet)
Summon Goggles (S. Bee, M. Hornet)
Antennae (S. Bee, M. Hornet)
Abdon (S. Bee, M. Hornet)
Stinger
Ovipositor
Sweet Treat
Murder Egg Shot
Wings (S. Bee, M. Hornet)
Buzz Propelled
Extra Arms (S. Bee, M. Hornet)
Murder Hornet Exoskeleton
Murder Hornet Disguise
Venom Dart (S. Bee, M. Hornet)
Sweet Bee Wax
As far as my arsenal is concerned, the Venom Dart is about to be completely outclassed by my other options. Better to reinvest this Mark into additional aerial propulsion.
*Refunded Venom Dart!*
*Selected Buzz Propelled!*
Next.
*r Marks – None*
rmaid Sight
Fishman Sight
rmaid Gills
Fishman Gills
rmaid Fins
rmaid Depth Resistance
Fishman Depth Resistance
rmaid Water Magic
rmaid Ovipositor
Cancer Claws
Cancer Legs
Cancer Slippery Foam Magic
Cancer Summon Armor
Fishman Cock
Fishman Head
Fishman Summon Spear
Talk about having weapons outclassed, my good old-fashioned fla spear seems passé at this point. This Mark Tree seriously needs to be updated!
*Refunded Fishman Summon Spear!*
It is a bit sad to see my original offensive tool be replaced, but I don't think I've even had it for a full week. When choosing a replacent, there’s just no sense in choosing a First Tier magic option over a sexual ability for at this point.
*Selected rmaid Ovipositor!*
Next.
*Lake Marks – None*
Naiad Water Breathing
Froglin Skin
Froggin Webbed Digits
Froglin Legs
Froglin Leap
Froglin Stature
Froglin Mouth
Froglin Prehensile Tongue
Froglin Water Magic
Looks like this one's fine too.
Things are starting to get interesting again with the next few Mark Trees.
*Darkling Marks – Three*
Darkling Sight
Wicked Weaver Profane Sight
Webling (B, BW, J, WW) Body
Black Widow Ovipositor
Servitor Egg Production
Webling (B, BW, J) Silk
Jumper Jump
Wicked Weaver Weaving
Wicked Weaver Perversion Rod
Webling (B, BW, J, WW) Fangs
Black Widow Venom
Burrower Acidic Venom
Jumper Aphrodisiac Venom
Wicked Weaver Vampiric Drain
Webling (BW, J, WW) Spider Climb
Webling Black Widow Scythes
Webling Black Widow Incubation Milk
Webling Burrower Tremor Sense
Wicked Weaver Webling Dark Magic
Mothra Antennae
Mothra Abdon
Mothra Wings
Mothra Anti-Gravity Scales
Dank Mothra Abdominal Chambers
D.M. Herbal Extraction
D.M. Herbal Essence Fabrication
D.M. Vapor Breath
*Fairy Companion Tooltip!*
Webling Burrower Tremor Sense
Allows the user to intuitively interpret vibrations in the earth, giving them a sense of their surroundings both on top of and beneath the soil.
Wicked Weaver Vampiric Drain
The user syphons vitality from their victim, draining the target’s physical energy while invigorating the user and healing any of the user’s injuries.
Mothra Anti-Gravity Scales
The user's wings develop moth-like scales. Allows the user to control the pull of gravity on their body without reducing their inertia.
D.M. Herbal Extraction
Allows the user to extract the properties of any botanical or mycoid consud.
D.M. Herbal Essence Fabrication
Allows the user to replicate any previously absorbed Extract.
With replicating Delilah's 'mood enhancent' abilities taking such a large Mark investnt, I think I'll leave that job to her. Instead, I’m thinking now is the ti to change up the chanics of my flight propulsion thod, and I may as well grab a few side-benefits along the way.
*Refunded Darkling Sight!*
*Selected Webling Burrower Tremor Sense!*
*Selected Wicked Weaver Vampiric Drain!*
*Selected Mothra Wings!*
(Selection available due to Sli Amalgamation)
I rge my Mothra and Bee Girl wings, taking the best of both and dropping any of the disadvantages.
*Selected Mothra Anti-Gravity Scales!*
Tremor Sense should give an additional edge in battle, almost like having eyes in the back of my head. Vampiric Drain will give yet another way to heal myself in a pinch.
Next.
*Avian Marks – Two*
Harpy Sight
Henlin Egg Production
Wings (Harpy, Rainbird)
Bloodwing Air-Dodge
Rain Pellets
Tailfeathers (Harpy, Rainbird)
Harpy Matron Form
Harpy Matron Fertility
Harpy Matron Longevity
Rainbird Aviation
Harpy Talons
Harpy Lightweight
Harpy Matron Lightweight
Harpy Air Magic
Harpy Matron Air Magic
Rainbird Water Magic
Lesser Siren Voice
Lesser Siren Enchanting lody
Lesser Siren Charm Resistance
Bloodwing Blood Magic
Bloodwing Cock
*Fairy Companion Tooltip!*
Harpy Lightweight
Reduces the user’s weight by a fixed percentage.
Harpy Matron Lightweight
Reduces the user’s weight by a greater percentage.
Rainbird Aviation
The user is able to control the density of the air around their bodies to give themselves neutral buoyancy in their environnt. This also allows the user to control Air Resistance during flight.
Rainbird Water Magic
A hybrid combination of Air and Water Magic that specializes in cloud formation, manipulation, and precipitation.
Rain Pellets
Utilizes fine control spread across many individual droplets, maintaining their shape and integrity while accelerating them to maximize damage.
For the record, if I dig into the nu options for the other Third Tier mark trees, there are ‘Longevity’ abilities for all the Third Tier monsters I’ve gotten marks from (except Slis, which appear to be ageless creatures). It’s not a Matron/Patron exclusive; my other Mark Trees seem to have been automatically hiding the option since it was redundant with what I already had access to.
That’s neither here nor there, though.
The more relevant topic is the ‘Lightweight’ series of abilities. Basically, reducing one’s weight allows for better acceleration and agility while sacrificing their montum at a given velocity. Basically, a punch thrown at a given speed hits less for a Lightweight compared to a heavyweight.
And I want my hits to land hard.
*Selected Harpy Tailfeathers!*
*Selected Harpy Wings!*
I briefly consider sticking with Harpy Wings but then, as my body starts to morph, I rember this ability transforms one of my pairs of arms instead of integrating with my insectoid wings. Unfortunate.
*Refunded Harpy Lightweight!*
*Refunded Lesser Siren Voice!*
There’s nothing I can do with this skill that Terzetto couldn’t do three tis better.
*Selected Rainbird Aviation!*
*Selected Bloodwing Air-Dodge!*
*Refunded Harpy Tailfeathers!*
*Selected Rainbird Water Magic!*
*Refunded Harpy Wings!*
*Selected Harpy Sight!*
Moving on.
*Canine Marks – None*
Wolf Nose
Wolf Nose (Dire, Cinder)
Wolf Lord’s Nose
Wolf Claws
Wolf Strength
Wolf Claws (Dire, Cinder)
Wolf Strength (Dire, Cinder)
Wolf Lord’s Claws
Wolf Lord’s Strength
Wolf Tail
Wolf Toughness
Wolf Tail (Dire, Cinder)
Wolf Toughness (Dire, Cinder)
Wolf Lord’s Tail
Wolf Lord’s Toughness
Wolf Legs
Wolf Rush
Wolf Legs (Dire, Cinder)
Wolf Rush (Dire, Cinder)
Wolf Lord’s Legs
Wolf Lord Rush
Wolf Jaws
Wolf Shape
Wolf Jaws (Dire, Cinder)
Wolf Shape (Dire, Cinder)
Wolf Lord’s Jaws
Wolf Lord’s Shape
Cinderwolf Ember Magic
Lupine Flastalker Fla Magic (Power Bond)
L.F. Fla Control
L.F. Fla Sculpting
L.F. Fla Sense
L.F. Speed
L.F. Flastep
Wolf Cock
Wolf Cock (Dire, Cinder)
Wolf Lord’s Cock
*Fairy Companion Tooltip!*
Wolf Lord’s Strength
The user gains Strength proportional to the number and quality of Canine-type monsters under them in the chain of command.
Wolf Lord’s Toughness
The user gains Toughness proportional to the number and quality of Canine-type monsters under them in the chain of command.
Wolf Lord Rush
The user gains a Speed Boost of a percent and cooldown ti reduction on this ability proportional to the number and quality of Canine-type monsters under them in the chain of command.
Wolf Lord’s Shape
The user gains a Wolf-Shape form with size proportional to the number and quality of Canine-type monsters under them in the chain of command.
Yeah, even with the ‘and quality’ addendum, I seriously doubt these selections would give anything remotely close to the kind of buffs the Wolf Lord himself enjoys. Thanks to Spindle’s tily advice a while back, I avoided the additional frustration of figuring that out firsthand.
*Bovine Marks – Four*
Lamby Wool
Sheeple Wool
Electric Ewe Wool
E.E. Electric Magic
Lamby / Calfy Ears
Sheeple/Taurine Ears
Lamby / Calfy Tail
Sheeple/Ram/Minotaur Tail
Ramming Speed
Lamby / Calfy Legs
Minotaur / Sheeple Legs
Minotaur Endurance
Minotaur/Ram Horns
Minotaur Strength
Ram Concussion Resistance
Minotaur Head
Minotaur Cock and Bollocks
TaurineMaiden Breast Enhancent
T.M. Soporific Milk
T.M. Aphrodisiac Milk
T.M. Milk Production
Nursemaid Healing Milk
Nursemaid Cap
Summon Nursemaid Uniform
Summon First Aid Kit
*Fairy Companion Tooltip!*
Ramming Speed
Increases the user’s speed in a straight, forward dash. However, once this dash is initiated, it cannot be aborted until the user collides with an object of equal-or-greater mass or the dash extends to a distance of sixteen body-lengths.
Minotaur Endurance
Increases the user’s stamina by a moderate amount.
Minotaur Strength
Increases the user’s strength by a moderate amount.
Ram Concussion Resistance
Protects the user’s brain from concussions to a moderate extent.
Nursemaid Healing Milk
Drinking this milk will heal the subject at a moderate rate. Injuries healed in this way leave no scars, but missing limbs and organs are not regenerated.
Hmm, the rules for Ramming Speed feels a bit restrictive. I think I'll pass this ti.
After reviewing my other options, I decide to prioritize Healing Milk and Concussion Resistance. The forr will finally grant a near-inexhaustible source of healing magic, and the latter will help maintain consciousness in the face of head injuries. I have my Swarm Cores to take over if my brain is damaged, but getting clocked in the head will still send reeling without this additional protection.
*Selected Taurine Maiden Breast Enhancent!*
My chest imdiately expands to almost preposterous proportions. Holy God Beast! My boobs are ginormous! At this point, I already have multiple sources of breast expansion from Maternal Breeder abilities that are being amplified by this enhancent. Combined with my Orc Stature, I’m lugging around two large waterlons!
*Selected Taurine Maiden Milk Production!*
This is the ability that necessitates the Taurine Maids to be milked multiple tis a day. That’s not a concern I want to have during a war.
My breasts grow further as they swell with milk. They’re even bigger than Effie’s…
I turn in place, slinging them about, and discover they’re throwing off my balance. Damn, I never thought I’d say this, but they’re too big. For battle, that is. I could go even bigger for a session of fun-ti, but there is such a thing as impractical breast size for a fighter. It’s not a thing in Ho Town currently, but so ancient humans needed to get reduction surgery because of chronic back and shoulder pain.
While that’s not an issue for with my physical enhancents, these oversized knockers will impact my agility in combat.
*Selected Nursemaid Healing Milk!*
*Selected Ram Horns!*
*Refunded Taurine Maiden Breast Enhancent!*
*Selected Ram Concussion Resistance!*
*Refunded Lamby Wool!*
*Selected Lamby Legs!*
*Refunded Taurine Maiden Milk Production!*
*Selected Minotaur Legs!*
*Refunded Lamby Legs!*
*Selected Minotaur Endurance!*
*Refunded Minotaur Legs!*
*Selected Minotaur Strength!*
Yeah, four marks with refunds is a lot of buying power. I’m able to pick up almost everything on my shopping list in this Mark tree without having to change my look.
*Fae Marks – One*
Pixie Wings
Fairy Wings
Pixie Stature
Fairy Stature
Pixie Bioluminescence
Fairy Bioluminescence
Pixie Air Magic
Fairy Air Magic
Pixie Bubble Magic
Fairy Bubble Magic
Fairy Dandruff
Fairy Companion Dandruff
Fae Blessing
Fae Prophetic Vision
Fairy Companion Bond
Fairy Companion Reticle
Fairy Companion Warning
Fairy Companion Tooltip
After seeing Tink obsess over the ‘Demon Queen,’ and knowing what I know about her now, the last thing I want is to get distracted by a misleading Prophetic Vision. There are several interesting options here, but I’m going for straight upgrades.
*Selected Fairy Bubble Magic!*
*Refunded Pixie Bubble Magic!*
*Selected Fairy Dandruff!*
My Green Sli Hair begins to sparkle and leave trails of glitter in the air as the nest of tentacles weave about according to my subconscious whims. Fairy Dandruff supposedly is the Fae-class flight enhancer in addition to so other effects. It should give a moderate boost to my air speed, though I’m not yet clear on the specifics.
I go ahead and refund my Power Bond with Cottontail, which I discovered had given a double-selection of Luck Magic—from what I can tell, it seems the redundancy didn’t actually enhance the ability. I… may have forgotten to check what my bond with her had given until now. Oops. At least I’m honest with myself.
Switching my Power Bond to gan yields Denki Nezumi Electric Absorption, saving a Mark I can spend elsewhere. (The real advantage there is allowing gan to select the Electric Ewe Electric Magic ability for the battle today.)
*Fuzzy Marks – Seven*
Rodent Nose (2nd Tier, see sublist)
Rodent Nose (3rd Tier)
Rodent Ears (2nd Tier)
Mouse Predator Sense
Rodent Ears (3rd Tier)
D.N. Radar
Rodent Stature (2nd Tier)
Snow Bunny Fur
Snow Bunny Cold Resistance
Rodent Stature (3rd Tier)
Rodent Fertility / Potency
Rodent Longevity
Rodent Strength
D.N. Electric Absorption (Power Bond)
D.N. Electric Rejuvenation
D.N. Battery Cheeks
D.N. Energizer
D.N. Thunder Crash
Rodent Tail (2nd Tier)
Mouse Balance
Playmate Anal Lube
Snow Bunny Cooling Lube
Rodent Tail (3rd Tier)
Showbunny Anal Adaptations
Denki Nezumi Agility
Rodent Legs (Bunny, Mouse, Playmate)
Bunny Hop
Good Digger
Lucky Rabbit Foot
Rodent Legs (3rd Tier)
Luck Magic
Rodent Cock (2nd Tier)
Bunny Patron Cock
Bunny Stamina
Bunny Stamina (3rd Tier)
Rodent Earth Magic (Mm., DB.)
Bunny Patron Earth Magic
Snow Bunny Snow Magic
Mole-man Claws
Mole-man Summon Shovel
Bunny Patron Summon Carrot
Bunny Playmate Outfit
Showbunny Stage Magician Outfit
Showbunny Hat
Showbunny Perforr’s Body
Sublist:
Second Tier: Bunny, Mouse, Dust Bunny, Snow Bunny, Mole-man
Third Tier: Bunny Patron, Dormouse Matron, Denki Nezumi, Showbunny Stage Magician
*Fairy Companion Tooltip!*
Dust Bunny Earth Magic
Especially calibrated for fine control over dust clouds, both their creation, control, and composition.
Snow Bunny Snow Magic
Cold-type magic specializing in creating and controlling snow. Snow created in this way imbues anything it contacts with a moderate magical chill.
Snow Bunny Cooling Lube
The user’s sexual fluids provide a cooling sensation to their sexual partner.
Most everything on the tooltip descriptions are what I expected, and thus not notable. That makes my selections more straightforward.
*Selected Mouse Stature!*
*Selected Denki Nezumi Stature!*
*Selected Mouse Tail!*
*Selected Denki Nezumi Tail!*
*Selected Denki Nezumi Electric Absorption!*
*Selected Denki Nezumi Battery Cheeks!*
*Selected Denki Nezumi Agility!*
*Refunded Mouse Stature!*
*Refunded Denki Nezumi Stature!*
*Refunded Mouse Tail!*
*Refunded Denki Nezumi Tail!*
*Selected Denki Nezumi Electric Rejuvenation!*
*Selected Denki Nezumi Energizer!*
*Selected Denki Nezumi Thunder Crash!*
*Selected Dust Bunny Earth Magic!*
Whelp. I just copied gan’s entire kit. That said, I still didn’t get everything I wanted from this Mark Tree, and it took a ton of marks when I could’ve just rged with her using Symbiont Amalgamation. The advantage of this thod is that we now have two electric balls of doom zooming around the battlefield. Also, I prioritized grabbing D.N. Agility over one of Cottontail’s abilities, mostly because I assu it’s integral to being able to control gan’s speed.
I make sure to grab Moka’s Dust Bunny Earth Magic with the Mark point I saved with gan’s Power Bond. I could grab Chris’s magic type but, in the end, I think a wardrobe upgrade is long overdue and I don’t want anything the Fleecy Sheeple make for to get damaged in battle.
*Selected Bunny Playmate Outfit!*
Ooo! Black and gold, nice.
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