They saw on the forum before that a player suggested not exposing the Earth Thought Evil Spirit, and instead taking him along to fight the Evil Spirit.
Who would have thought that what was said in jest would actually happen to them?
Faced with such an opportunity for free benefits, they naturally didn’t want to miss out.
Understanding the pros and cons, the team mbers began their drama queen performances, occasionally giving the Earth Thought Evil Spirit encouragent.
For example: "Bro, your output is strong, great performance, well done!"
The player team mber’s response made the Earth Thought Evil Spirit feel like his disguise was successful.
But he didn’t let his guard down, knowing that players have a way of consciousness communication, he still had the risk of being exposed.
As ti passed, the team mbers gradually beca weary.
But just as they had guessed, the strength of the Black Tide was also significantly weakening, obviously not wanting them to perish then and there.
If this had been before the Earth Thought Evil Spirit joined the team, they wouldn’t think the changes in Black Tide intensity were a problem.
After all, changes in Black Tide intensity adjust according to the intensity of battles in other areas, sudden strengthening and weakening are normal.
But this ti, with the Earth Thought Evil Spirit by their side, the reason for the weakening of the Black Tide was obvious.
This made the team players rejoice internally, to the point they didn’t want to let the Earth Thought Evil Spirit leave.
During the retreat, they discussed this over the voice channel:
"Boss, the Earth Thought Evil Spirit definitely approached us to get player information, but if we can’t provide him with useful information, he will definitely leave. Quickly think of a way to keep him."
"I have no idea how to keep him, everyone should brainstorm for a way, it’s such a gem of a free mage with his own potions, I don’t want to let him go either."
"I have an idea, since the Earth Thought Bully wants player clan information, our value in his eyes lies in providing information. We could provide false information gradually to make him work for us for free."
"Nonsense, the Earth Thought Evil Spirit got close to us for information, but what information should we provide? The information needs to be appealing, and we can’t give it all at once, it should be made into a series and given slowly."
On how to keep the Earth Thought Evil Spirit, the team players had a heated discussion.
However, they couldn’t co up with a feasible plan to provide sufficiently attractive information, which ant the Earth Thought Evil Spirit would leave.
To solve this issue, the captain chose to post on the forum for help:
[Faced with a problem, on the forum seeking suggestions from everyone, any feasible suggestions will be rewarded with 100 sacrificial power.]
OP: Three cups of wine
Content:
Lately everyone has been discussing whether we can trick the Earth Thought Evil Spirit into working for us.
This situation actually happened to , he’s already worked for for 3 hours, but the issue is how to keep the Earth Thought Evil Spirit from leaving.
I need an interesting player clan background story and information that sounds sensational, any suggestions welco.
Comnt section:
Heavenly Bao Bites: It’s simple, what the Earth Thought Evil Spirit wants to know most is certainly our player background information, as well as capability and feature information. From this perspective, just splice together content from real myths and science fiction novels.
Ultimate Researcher of Pie: Here’s a reference direction, the Primordial System myth template, with all kinds of magic abilities. Combine these elents to create a background setting that sounds intimidating. Ordinary settings won’t pique the Earth Thought Evil Spirit’s interest. Expand the Primordial setting to deceive him, basically, your world view must be big, and the player clan must be aweso.
Dark Night Will Co: Hahaha, you’re really feeling lucky, huh? You want the forum brothers to write a novel for you, right? 100 sacrificial power is too cheap, I suggest raising the price (laughing hysterically.jpg).
Big Fish Likes Small Fish: Brother, hear out. Don’t use a myth template for splicing. That obviously doesn’t match the player clan’s setting. You should construct a complete background system based on the abilities we use. The setting is also similar to the Black Tide, spanning multiple worlds with super forces. Make it fancy, use intimidating words. You could even combine elents from the Ascension Clan, Soul Returning Clan, Ancient God Race, Jile Clan, chanical Army, and other known racial forces, and then blend and use their settings.
...
With the collective wisdom from the forum players, the background setting for the player clan gradually took shape.
So enthusiastic players combined the settings from different players and added their own ideas, writing a novel in the post.
The background setting began from the dawn of ti, as the player clan developed over eons, entering an era called the "Mythical Era" in the universe.
This era was where technology and myth intertwined, with ancient deities and erging players from various races coexisting, weaving a grand epic across multiple worlds.
It also ntioned the five core universes controlled by the player clan, naly the Bright Universe, Shadow Universe, chanical Universe, Elental Universe, and Void Universe. Each world has its unique ecology, civilization, and belief system. Players living in different universes possess different abilities, but the mbers of the player clan from each universe are closely connected through a vast consciousness network.
Among them, magic players generally co from the Shadow Universe and Elental Universe.
Players who use firearms co from the chanical Universe.
Players skilled in close combat co from the Void Universe.
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