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Now reading: Chapter 508 - 172: Victory in War, Rule Containment (Part 2) from Monsters Are Coming, a Game novel by Slashing Blade.

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Upon seeing the decryption info, nearby players remained extrely calm.

The Skeleton Giant’s abilities and traits looked difficult to handle.

The Black Tide’s endurance ability was already strong, and possessing this kind of ability to utilize enemy flesh and blood to create troops significantly reinforced its dominance in long battles.

However, after players die, they leave no flesh behind, rendering the Skeleton Giant’s destructive power negligible.

At worst, it’s just a powerful Doomsday Series soldier that is hard to kill.

In fact, the Earth Thought Evil Spirit on the Evil Eye Tower didn’t even consider using high-level units like Skeleton Giants to repel the players again.

He now had only one thought: to test the battlefield performance of so higher-level units as much as possible at the end of the war, as well as battle pairing modes.

With this campaign ended, if the Player Clan returns to the Emperor Tomb Mountain Range, it will start the rampant developnt mode.

The Catastrophe Series and Plague Series soldiers are particularly effective against players, but not necessarily so against other forces in Monster World.

Or rather, when fighting other forces, the Catastrophe and Plague Series significantly slow down the expansion speed of the Black Tide.

Especially the Catastrophe Series, which was always among the lower tiers in the Black Tide System.

It’s not that the Catastrophe Series isn’t strong, but that the Black Tide’s strongest war mode has always been offensive.

Only by harvesting the enemy’s life can the Black Tide rapidly expand like a snowball, and as for its own losses, recovery of a substantial part of the energy consumption can be achieved through Black Tide backlash.

In this brutal sweeping mode of rapid advancent, the death of its own Evil Spirits can even be ignored.

Therefore, the majority of Black Tide Evil Spirits pursue extre destructive power.

Death Disaster, Surge, Destruction, and other strongly output-types of units were the top choice.

Choosing a war mode centered around the Catastrophe and Plague Series was completely forced by these Player Clan punks.

Under the threat of players killing and decomposing the Evil Spirits’ Rule characteristics, a Black Tide Army constructed purely for efficient output burned through energy like water.

Only the cooperation of Catastrophe and Plague Series, through defense, control, backlash, and other tactics, could minimize combat losses.

But in hand-to-hand with other forces, the importance of the Catastrophe and Plague Series would be greatly reduced.

This is also why he is testing other system high-level units in combat.

And the players are simply his training targets.

A large number of Catastrophe and Plague Series soldiers were decomposed by backlash during this period, transford into compressed Black Tide Energy.

Next ca the Destruction Series soldiers, the Destruction Stone Statue.

At the mont of landing with a crash, a shockwave spread from the statue, instantly forming a destruction field similar to a Domain.

Black currents spread within the field, and all players covered by the statue, except for the Stone Statue Stream, were instantly sent back to the small black room.

Then ca the Curse System, Death Language System, Fear System....

To the players, although these units were strong, single high-power units actually reduced the pressure on the front line.

Solely relying on single powerful units was nowhere near enough to stop their mighty advance.

The focused fire offensive from more than 100,000 players was sothing these Level 80 or so Evil Spirits couldn’t withstand, especially since the players had a growth pet that reduced defense power: Pollution (Scorpion).

The war, up to now, had beco a harvesting carnival for the players.

The Earth Thought Evil Spirit was indifferent to this, continuing to generate new types of units to join the battle.

As the war headed towards its conclusion, players began deploying their custom Shuyan Warriors.

According to the forum players: this group of bastards treats custom pets like family heirlooms, reluctant to use them during fierce battles for fear of being targeted by the Earth Thought Bully. With the war almost over, they co out flaunting them.

The Shuyan Warriors that appeared were all uniquely set up.

Apart from traditional roles like Healer and Warrior, there were also Shuyan Warriors with highly abstract ability settings.

For example, there was a Shuyan Warrior with a Hunting Level of 93 that players set as an initial Black Tide Disaster Series unit "Evil Battle", with an identical appearance but completely different ability settings from Evil Battle.

Though imdiately recognized by the Earth Thought Evil Spirit, it still left it baffled.

He couldn’t have anticipated that after he created Player Evil Spirits, the players would start a counterattack by creating a Player Evil Spirit just to ss with him.

Additionally, there were so custom warriors with very abstract appearances and abilities.

Such as a custom warrior carrying a sound system.

As different abilities were released, the background music (BGM) would change.

When not in battle, the sound system played soft and soothing piano music, flowing like a gentle stream in the air, creating a lazy, pleasant atmosphere.

Once battle began, the BGM imdiately switched, becoming intense, with drum rhythms accelerating like a storm.

Every action such as retreat, block, dodge, etc., had corresponding BGM to match the action.

What nearby players found most absurd was that every ti this custom sound system warrior killed an Evil Spirit, the BGM switched to a sorrowful tune, with lancholy violin music like crying tears, seeming to lant the fragility of life, almost maxing out its taunting capability.

But that wasn’t even the most absurd part.

The most absurd custom Shuyan Warrior was an enlarged version of Fat Peach, whose combat power could be effectively ignored.

The player brought it to the battlefield not for any other reason but to let nearby players watch this Fat Peach excrete, generating usable Spiritual Resources.

As quoted from this player in the regional voice channel: "Everyone co look at my pension, see my returns, aren’t you envious?"

Other players were still diligently nurturing their Fat Peach, while this player had already managed to create a stripped-down high-level pension.

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