"Anger, fear, joy, any emotion can beco the 'Force' source. The key is not to be swayed by emotions, but transform it into a weapon against the enemy, for example, turn anger into a fierce attack, fear into a cautious defense."
"This is a combat technique of turning emotions into blades. Mastering it is not easy; it requires long-term training and practical sharpening. But once grasped, it can fully unleash one's potential."
At the end of this passage, the Champion Fighter indicated that the cultivation of Force is overly complicated, and he would not teach it in this course.
The reason for bringing it up is to plant a seed in their hearts.
Maybe soday, it will take root and sprout in a warrior present, eventually growing into a towering tree.
The "Force" ntioned by the Champion Fighter reminded Phase Kill of the course by the Reverse Tide Army instructor.
He has watched every episode of the course clips uploaded on the forum.
Although the instructor taught warfare techniques, there were many tactics applicable in real combat.
The total instructor of the Liver Emperor Group for the three-phase training camp, Shi Xiuluo, once explained the cultivation of Force.
Stated that Force can be understood as suppression.
It is an invisible power, derived from the warrior's inner emotions and will.
It can be understood as montum, yet far exceeds the scope of montum.
Requires the warrior to mobilize personal emotions and transform them into a power that can affect the external world.
Releasing doesn't consu any energy, yet can change the surrounding environnt.
But the learning of Force lacks practical demonstrations, only theoretical explanations. After watching twice, he decisively chose to give up.
This ti he again heard about "Force" from the Champion Fighter.
A strong interest was piqued in this special combat technique.
However, he temporarily does not plan to delve into it, as it is evidently a technique hard to grasp, requiring significant ti and effort.
He plans to first comprehend the content explained by the Champion Fighter and then finish the remaining match in the arena.
As for 9 decisives, there might be a chance, but the higher probability is he will be knocked out in the 8-win match.
The Champion Fighter said the absolute attribute crushing is the key to victory; techniques serve more as support.
The further the winning matches go, the higher the opponent's Hunting Level.
He doesn't hold much advantage in technique, and even when facing many powerful warriors, both technique and attributes are crushed, with low chances of winning.
Thinking of this, Phase Kill suddenly turned his head towards the Guiding Avatar floating beside:
"Brother Guide, the power crush under the Champion Fighter's claims, how large is the gap, how much stronger are the opponent's attribute values to be considered an utter crush."
Facing the inquiry, the Guiding Avatar opened his eyes:
[Absolute crush theoretically has only two possibilities: the first is if the opponent can kill you with a casual strike, unavoidable; and no matter what thods you use, you cause them no harm.]
[Besides these two attribute constraints, no matter how strong the opponent is, as long as you can dodge an attack or withstand an attack under full effort, it's not considered a nurical crush, you can win using techniques.]
Listening to the explanation from the guide, Phase Kill was montarily stunned.
The guide's positioning of combat skills was far higher than he imagined.
He imdiately asked:
"So, even if the opponent's attributes are three tis stronger than mine, there's a chance I could win?"
[Not just three tis, ten tis aren't a problem. The specific standard isn't the opponent's attributes being multiple tis yours, but my two standards of judgnt: breaking through these two limits ans a winning possibility, it's a breakthrough from 0 to 1.]
"Understood, thank you, Brother Guide."
The Guiding Avatar paid no heed and closed his eyes.
The guide's explanation gave Phase Kill more anticipation for the path he chose.
Just like defeating a boss in soul-like gas, even when enemies nurically crush players, even with one hit they can kill the player.
Yet as long as dodging is possible, as long as damage can be inflicted, victory is attainable.
This is the charm of technique, and the way of winning with strength over weakness.
As Phase Kill imrsed himself in learning combat skills, a fervent discussion unfolded in the live streaming room.
The guide's answer made the Competition Faction players in the room ecstatic.
This ans there's infinite potential in the skill-enhancent competitive path.
As long as it's not absolute nurical crush, techniques empower them with strength to overpower from weakness.
At the sa ti, the Champion Fighter's fundantal combat techniques course stirred up considerable excitent on the forum.
Among the player community, besides those who purely favor nurical crushing, there are many players eager to enhance combat skills.
But they struggle with no enhancent ways, technical upping could only rely on practical exploration and accumulation, lacking systematic learning paths.
Though Strategy Guide players frequently publish combat teaching videos, this portion veers more towards body technique, stemming from real-world fighting styles.
The application of Qi Blood Energy, the pacing of battle engagent, the shaping of combat instinct… these are not techniques learned from the Strategy Guide players.
In comparison, the fundantal skills ntioned by the Champion Fighter suit players possessing Life Soul ability, no longer ordinary people.
Yet through learning, nurous players still find difficulty in understanding so techniques described by the Champion Fighter.
Fortunately, Strategy Guide players on the forum carry out fra-by-fra analysis, breaking down the educational content in detail.
Facing personal confusion, Strategy Guide players would query the guide, then incorporate the guide's content with personal understanding into the forum posts.
This is indeed the significance of Qi Sheng building the forum communication platform.
Bragging, chatting, are only incidental.
Information exchange, technical teaching, strategy sharing… these are the primary purposes.
All dedicated players on the forum are indeed reaping rewards.
The post reward function, along with live broadcast tipping function, provide monetization channels for enthusiastic Strategy Guide players.
With a large fan base, a substantial inco is certain.
For instance, in this record-breaking challenge, Phase Kill successfully garnered 100,000 sacrificial power tips, earning 70,000 sacrificial power profits after fees.
This is one reason players particularly enjoy sharing strategies, intelligence, technology.
Champion Fighter's educational course this ti is also a heat wave opportunity for Strategy Guide players.
As the number of strategy analysis posts increases, a new close combat craze reignites anew.
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