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Now reading: Chapter 839 241: Sealing Array, Pseudo-Official (Monthly Tic from Monsters Are Coming, a Game novel by Slashing Blade.

The makeshift Teleportation Array is completed.

Ah Lan's task is not over, he has his clansn watch over the Space Transmission Array and heads to the Imperial Tomb Village library, reinvesting in learning.

According to the Star Network requirents, this ti the learning direction is how to close a Space Rift.

This is a crucial part of the Star Network's deploynt in the anti-invasion war.

During the learning process, Ah Lan learned that a Space Rift is essentially a tear in a space structure.

One can compare the world to a giant organism.

A Space Rift is like a wound torn on this organism, where under normal circumstances, the stable world structure can self-heal.

Just like when a wound appears on an organism, as the world continues to operate, cells within the organism quickly gather at the wound site for repair or regeneration.

The Source is also similar to this kind of structure.

After the portion projected onto the Monster World is destroyed, it will eventually regenerate at other locations in the Monster World.

Also, it can refer to the ti when Champion Fighters and the Ascension Clan clashed, where space was torn multiple tis in their fierce collisions.

But the torn space would quickly recover as if untouched.

Especially in a Super World like Monster World, the self-healing trait brought about by the world's operation is very strong.

Forces that can easily crush a Small World can collide in Monster World, and any space destruction will heal in the blink of an eye, without affecting the Monster World's operation.

To maintain the operation of the Space Channel, it must be done through this thod.

One thod is tearing under the rules of the Space Departnt. These kinds of Space Rifts, unless one has the ability to change rules, are nothing short of Fairy Tales for a player with current strength.

But invading forces clearly do not fall into this category.

The second thod is cutting off the energy source.

In order for the space over the "world organism" to always exist, it requires constant energy input, repeatedly tearing the wound, always maintaining its existence.

This is the thod used by most forces to build a Space Transmission Array.

Maintaining a stable Space Transmission Array relies on continuous energy input, consuming a certain amount of energy every minute.

The most direct and brutal way to close a Space Rift is by starting at the source.

By smashing the energy supply system, one can disrupt the stability and operation of the Space Rift and even the Space Channel.

Without subsequent energy, in the high-pressure Void environnt, the Space Channel will quickly collapse and dissipate.

But this thod has one restriction; it can only be implented at the energy source, and cannot be done at the end.

Take Earth and the invading forces as an example.

The energy source node constructed by the invading forces is at the A-end, while Earth is at the Space Channel's end B-end.

A-end is the energy source for the Space Channel, responsible for maintaining the channel's stability and continuity.

B-end is the channel's exit, relying on energy supply from A-end to remain open, an extension of A-end.

This is a one-way energy flow, and violent destruction at B-end can only temporarily disrupt the stability of the Space Channel.

Hence, closing a Space Rift, the most effective thod is to implent destruction at the source.

The second thod is energy pins.

This thod needs to be done in the middle section between A and B, which unfolds within the Space Channel.

The channel structure is maintained by an energy field or materials.

As long as multiple reverse energy fields are applied in the channel's middle section, releasing waves with frequencies opposite to the Space Channel's energy can disrupt the structure's balance.

This reverse energy field acts like nails struck on the Space Channel, creating multiple gaps in the channel, making it easy to be swept into reverse whirlpool during transmission.

If the technology is up to standard, it can counterbalance the energy delivery from the source at any ti.

Like a porter, any energy delivered is entirely offset or transferred to the Void environnt.

This technology requires a relatively clear understanding of the energy structure and materials released from A-end.

It's a reverse decomposition of space tunnel technology.

The advantage is that it can occur in the mid-section of the Space Channel without risking entry into the source A-end, avoiding direct confrontation.

The disadvantage is the high technical difficulty and the risk of being swallowed by Space Reverse Flow during the reverse decomposition process.

The third way is sealing.

Compared to the first two thods executed at the source and midsection, sealing is done at the end.

That is on Earth.

Instead of using destructive thods, a secured gate is placed at the channel's exit, like a sealing covering on the exit location.

Making the Space Channel a one-way closed structure.

If the energy released from the source is mountain-top water flow, then B-end is like constructing a super dam, blocking the flow at the end although it cannot stop it from descending from the peak.

The Space Channel still exists, but to enter Earth, this seal must first be broken.

After understanding these three thods through library knowledge, Ah Lan began contemplating how to choose.

Among these three thods, the source destruction thod is the lowest in technical difficulty.

But choosing to extinguish the source ans confronting war directly; unless possessing overwhelming strength, it requires paying a heavy price in casualties.

The highest technical difficulty is the middle section pin thod.

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