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Now reading: Chapter 1905: 636: How Can You Call It an MMORPG Without a M from My Players Are So Fierce – Handsome dog Frank, a Game novel by Handsome dog Frank.

Chapter 1905: Chapter 636: How Can You Call It an MMORPG Without a Multitude of Playable Races?

(Extra chapter for “Maple Leaf Real Person” brother [5/5])

The new ga update on the forums has indeed attracted a crowd to discuss various topics, but discussions about professions, interfaces, and NPCs do not dominate. These topics do not even reach a tenth of tonight’s forum popularity.

More people are focused on the “bombshell content” on the second page of this update announcent.

The content about the opening of “new races” is where players are truly focused, as this has been the most complained-about topic by players over the past six months since the ga’s launch.

Although there are currently four human subspecies and two vampire factions to choose from, frankly speaking, players clearly want more. What they genuinely desire is to start their heroic journey in Transylvania in the image they envision for themselves.

This is a common trait among players and a fundantal expectation from the developnt team: so features I might not choose, but you should not be without them!

Continuous feedback for six months without any concrete news has led many players to abandon this idea, thinking perhaps the developnt team is not skilled enough to handle the intricate developnt of new races.

But it turns out, the developnt team remains the sa vibrant team.

It’s not that they lack technical prowess, but rather they’ve accumulated all the surprises to deliver a massive “surprise bomb” into players’ hearts at a certain mont. For instance, the second page of this new version announcent is filled with surprises:

IV. Description of New Player Selectable Races:

Thanks to various attempts and fine-tuning of racial templates during the closed beta phase, the developnt team has finally mastered the complex processes of data and talent settings for different races.

A large number of posts in the feedback section requested the developnt team to open more selectable races. The “Real Different World” developnt team has always prioritized ga experience, and players’ needs are our direction of effort. Therefore, at the start of the internal testing phase, we can finally proudly fulfill players’ desires.

Currently, the newly available player-selectable races are: Elf · Shadow Elves/ Half-Elves, Dwarf · Shield Dwarfs, Half-body Man, Sanghai People · Bum Oasis, Wolf People · Ancient Form/Savage Form.

After the service update is completed, all new and old players will have the chance to reselect their character’s race upon logging into the ga! You can also reserve it for future storylines and adapt it when new selectable races appear.

This choice will not change the player’s currently owned talents, skills, and professions, nor faction reputation, but it will affect so special skills and talents that can only be unlocked by certain races.

The following is an overview of the initial values and traits for each new race:

I. Shadow Elves

Racial Initial Value: 40 (Each stat ±3)

Attribute Values:

Strength -5, Dexterity -8, Stamina -7, Mind -8, Perception -8, Charisma -4

Racial Traits:

Dark Affinity:

Psycho skills proficiency check for dark chaos inclination 1.

Light-Averse Eyes:

Greatly enhanced perception and dexterity in dark areas, moderately reduced stamina and strength in bright areas.

Shadow Walking:

Activates passive talents ‘Silent Steps’ and ‘Breath Isolation’ in dark areas.

Isolationism:

Reputation with all elf branches fixed at [Hostile], changes to [Indifference] after completing racial quests, charisma check reduced when interacting with the Camp of Order.

Chaotic Lineage:

Charisma check increased when interacting with non-Order forces.

Spider Queen’s Legacy:

Shadow Elf players are born with special skills ‘jewa Clan Swordsmanship’/’Dark Sorcery’, which can be learned after reaching the silver rank and completing the Shadow Elf main quest line to unlock ‘Shadow Spider’s Secret Sword’/ ‘Lady Spider’s Fallen Divine Word’.

Abyss Chosen:

Shadow Elf players can undertake the ‘Abyss Trial’ and unlock the ‘Spider Transformation’ form after reaching the silver rank and completing the Shadow Elf main quest line.

II. Half-Elves

Racial Initial Value: 40 (Each stat ±3)

Attribute Values:

Strength -6, Dexterity -6, Stamina -8, Mind -8, Perception -6, Charisma -6

Racial Traits:

Innate Elegance:

No one dislikes the beautiful elegance of elves mingled with the shrewd and studious nature of humans, hence charisma check 2.

Twin Advantage:

Being of mixed elf and human heritage enables half-elf players to learn all techniques from both races, with 1 job slot for special jobs.

Twin Disadvantage:

The paths of strength for elves and humans are not the sa; hence, during the silver trial, half-elf players must choose from the Ancestor’s Power of either elves or humans for a regular trial. If both are chosen for potential release simultaneously, subsequent upgrades require additional 300% experience.

Gladiator Descendants:

The racial template for half-elf players cos from shadow half-elves, a special lineage originating from fearless gladiators unwilling to obey shadow elves. The blood of rebellion runs in your veins, making you more skilled in combat and possessing a more resilient mind.

Half-elf players start off with the ‘Gladiator’ profession and can visit six shadow elders to learn a series of gladiator special skills.

Half-elf players have resistance check 1 against charm, manipulation, and weakening ntal skills.

Upon entering combat mode, half-elf players consu less resource for skill activation, with boosted stamina and energy recovery rates.

Conservatism:

Reputation with all factions fixed at [Indifference], changes to [Neutral] after completing racial tasks.

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