Watching as Michael was blocked by the God King, and seeing the crimson cot charging furiously towards her, she had no choice but to divide her attention and prepare for battle.
The Church's army still needed her command, otherwise they might be ensnared by the young miss's maze formation, unwittingly walking into her trap. As such, she couldn't devote herself wholly to the fight.
Fortunately, the young miss was likely in the sa situation, needing to divert her attention to manage the Eight Trigrams Formation. Thus, the situation seed fair for both sides.
The Pure White Angel extended her hand forward and made a pulling gesture from the void, summoning a magic wand with a top that resembled a crown.
This was a magic wand that looked exactly the sa as the one she owned in reality. According to the rules of Witch's Night, she was supposed to lose all equipnt and magic mory, but her mother, the Lord of Glory, had granted her an equivalent Power of Angels. She even worried that Sophia wasn't accustod to other weapons and gear, so she expended strength to perfectly replicate her magic wand and battle robe.
As a result, in terms of pure strength, she was essentially no different from her real self—her Talent and specialty were even perfectly imitated with equal divinity. The only significant change was that the power within her had shifted from the witch's Primordial Magic Power to the Angel's Divine Power.
However, with Ruthfiel, her Fallen Angel incarnation, as an example, Sophia was no stranger to wielding Divine Power. She easily mastered the power of her current Angel's Body.
In contrast to Sophia, the young miss appeared rather shabby. The cha giant god-warrior looked imposing, but in Sophia's eyes, it was nothing but a paper tiger—its threat not very high.
Nevertheless, recalling how she had been defeated in one move due to underestimating her opponent before, Sophia would not make the sa mistake twice.
"I declare, this body is the son of the Divine, suprely noble, and shall receive Heaven's blessing."
She raised her hand and cast a luck buff on herself. Normally, she should have cast a bad luck debuff on her opponent, but considering the young miss's peculiar Fate-resistant physique, Sophia felt that her misfortune curse might not take effect, so she opted not to risk it and instead chose to boost her own status.
A golden Spiritual Light shimred around the Pure White Angel, and her white crown-like Angel Halo beca resplendently golden, appearing exceedingly magnificent. A clear sensation of being favored by Fate rose within Sophia's heart.
Then, as the crimson cot neared, she calmly raised her magic wand and conjured a seemingly thin, shimring Shield in front of her. This Shield was special in that it flickered on and off irregularly.
This was Six Rings Prophecy Magic: Gambler's Sanctuary.
The strength of this Shield fluctuated constantly, its protective effects randomly shifting between a spell of no rings to that of a Forbidden Curse, utterly unpredictable. The outco depended on what level of effect the user happened to randomly achieve at the mont of attack.
If one was lucky enough, one might expend the energy of a Six Rings spell to achieve a defense comparable to that of a Forbidden Curse.
Of course, such an arbitrary and random chanism ant that few chose to learn this spell—defensive magic was, after all, crucial for survival in battle. If you relied on a spell with entirely uncertain effects, and happened to draw the short straw, then you might very well gamble away your life.
Only Prophecy Witches, who could influence Fate to so extent, dared to learn such magic. In fact, many spells in the Divination Departnt featured this sort of random gambler chanism, where good luck could allow one to gain maximum strength for minimal expenditure. How well one could utilize such magic was also an important asure of a Prophecy Witch's skill.
That's also why the Divination Departnt was the smallest Faction. The demands on practitioners were simply too high, and those without the Talent for Fate really weren't suited to play with the noble art of Prophecy Magic. After all, you might truly end up consecutively randomizing the weakest effects.
Sophia was unquestionably an exceptional, no, a monstrously talented Prophecy Witch.
Duang.....
Quickly, the crimson cot collided with the flickering Shield, at which mont the Shield shone as bright as gold, looking like a wall of gold.
"Ouch, ouch, ouch."
The previously ferocious Dragon-headed Giant God Warrior now had one of its dragon horns broken, and cries of pain ca from within the hobody witch's cha cockpit. However, no ripples appeared on the golden Shield.
Sophia was indeed fortunate this ti; the strength of Gambler's Sanctuary was above Nine Rings, not quite reaching the level of a Forbidden Curse but still quite comndable.
This made the Pure White Angel's eyebrows lift as she gazed at the Giant God Warrior now holding its head in pain. Sophia could already picture her young miss in the cockpit, holding her head, squatted defensively, and with tear-filled pitiful eyes.
Heh, Sophia knew all too well how much the young miss hated pain. If she had used the Fairy King's body this ti, she might have been immune to pain, but the Moon Goddess Incarnation was not specialized for combat.
In the heat of battle, however, Sophia wouldn't be rciful. Seeing the Giant God Warrior stopped in its tracks, she let go of the wand she was holding. As the wand naturally fell, the two shorter prongs on the edges unfurled into a guard, and the longest prong in the center turned into a sword hilt.
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