But he wasn’t rushing blindly; the path was already planned out to avoid being discovered by the enemy as much as possible.
Buzz!
Invisible high-frequency shortwaves shot out from the radar, quickly covering the sky over the village.
The drone operator of the garrison forces in the village let out a scream, sparks crackling off his forehead, startling the soldiers around him.
"Damn it!"
He clutched his head and pulled out the overloaded chip.
"The signal’s been jamd, those bastards must be attacking again."
The other soldiers in the room were stunned. One soldier, upon hearing the news, didn’t even want to get off his chair; morale had already hit rock bottom.
"Our channel communications are also down, we can only communicate by shouting for now."
"Are you serious? Again? They’ve attacked us seventeen tis in three days, day and night. Don’t they get tired? Do they even need sleep?"
"I keep telling you, they’re all robots, they’re AI! Those damned electronic monsters don’t need sleep."
This village connects Da Haguai and Calite; it’s one of the pivotal nodes on the supply transport route.
Yet the player command chooses to execute a strategy of fighting but not occupying, attacking but not defending, winning quickly and leaving swiftly, using the sixteen-character tactic to fight for this small village seventeen tis over. Once the battle is done, they pack up the spoils and leave without a hint of nostalgia.
The village is already small, less than a quarter the size of Hokuma, and under normal circumstances can hold no more than 30 soldiers.
The first wave was driven back, the support troops arrived, and they saw not a soul, only a pile of stripped corpses, retrieving the village without a fight.
Should they be happy about this?
Once the joy was over, reinforcents increased, numbers changed from 30 to 50, even an armored car was left behind, but no more could be accommodated.
The main force left in the morning, searching the surrounding area with drones and air power before leaving, not finding any large forces.
Then Sword Saint and his team returned in the afternoon, with four player squads besieging and wiping out the garrison in an hour, blowing up the armored car, having lunch, and then leaving again, leaving behind a ss for the main force to clean up.
Then they ca again at night, again at midnight, again at dawn, each ti attacking from different directions and with different people.
Think you’ll stay, pretending to leave with the convoy, leaving infantry to guard?
The village is just that big; how many can you leave behind?
And you think my drones placed along the way are blind?
They’re right there waiting for an ambush on your convoy’s inevitable path.
The only option is to beef up patrols and use drones for early warnings.
But the players in Cuba are a bunch of decentralized beings, able to disperse and gather at will with the support of the mini-map.
Though their numbers are less than a third of the enemy, they quickly gather in local areas to create a situation of more attacking less, then disperse and vanish into the vast earth, never to be found.
They’ve troubled the Cuban army for three days, causing over two hundred deaths and injuries, while players only suffered single-digit losses. Not just the soldiers are numb; even their commanders are almost numb from it.
Yet they still stood up and drove people, using helts, feet, and sticks to whip those lazy soldiers like cattle or sheep.
They shouted loudly at the slowest soldiers.
"What are you still doing here? Hurry back to your positions and guard! If you feel dull, take so slow-release pills."
Cuba has plenty of dicine, that’s for sure.
The soldiers quickly took out a small pill bottle, swallowed two tablets each, and within three minutes, their pupils dilated, and they looked energized, ready to rush out with their guns as if fearing nothing.
Battle was imminent.
They soon discovered Arnold, already rushing to within a kiloter of the village’s flank, his massive body enhanced by the MT-3 practically turning him into a human tank.
So soldiers who had been chased away several tis but returned imdiately recognized Arnold, breaking out in curses.
"Damn it, it’s that big guy again!"
So outer fire points imdiately opened fire to stop Arnold’s assault group, but their firing also exposed themselves to Arnold and the drone’s views from the sky.
Boom boom boom!
From the rear, Nephilim-controlled automated mortar vehicles quickly halted, set up the artillery, aid, fired, in one swift move, discharged six rounds, then sprinted off, while the defensive artillery’s counterattack was still fast but all landed in vain, rely exploding into solitude.
Only those soldiers hiding in cover at the fire points were taken out one by one by the mortars, exploding, sending them scurrying and shouting curses.
After the artillery suppression, Sword Saint’s team rapidly approached the main road with firepower groups, using heavy machine guns and handheld 30mm cannons to suppress all intersections on the highway, leaving bowl-sized craters on the walls.
Arnold’s assault team first stord the enemy positions from the side, the MT-3’s stomp-stomp of chanical footsteps already a nightmare for the Cuban soldiers, not to ntion the two platforms charging in to clear mines, trigger booby traps, and expose the defending fire points.
The offensive montum was unstoppable, not to ntion another player squad of the sa size ambushed at the other end of the village; with the two sides working in harmony, it took less than 40 minutes to clear all the defenses in the village.
The defending force of 63 was beaten with 19 killed, 33 injured, and only a dozen escaped, leaving the wounded behind.
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