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Now reading: Chapter 175: [176] : Dark Phantom Announcement! from Pokémon Dev, a Action novel by TabooExistence.

Kairos stared at the system prompt, montarily stunned.

"A brand new ga?"

The system's voice responded imdiately:

[Ding! Correct. Your first release in this world must be an original work. You cannot port gas that already exist here, or you'll trigger unpredictable rule conflicts and spatial fluctuations. This could cause dinsional instability, connection failures, and other unforeseen risks.]

Hearing this, Kairos looked thoughtful.

So there's actually this kind of restriction?

Though thinking it over, it actually seed fairly reasonable. After all, he'd essentially traveled to another spaceti.

The system's explanation continued, confirming this rule:

[Exactly. When you enter a new world, your first ga cannot be one that's currently published in any other world, or it will cause uncontrolled fluctuations. You'll need to create sothing completely new.]

Kairos pondered this further. "I see."

However, this trip across dinsions had already yielded plenty of information.

He'd gained a preliminary understanding of this world's technology level, the state of Pokémon, and the hidden dangers of the "Genesis Engine."

Since he couldn't directly publish a ga for now, there wasn't much point staying here.

Might as well return to his original world first and think about what to do.

He made his decision.

With that, Kairos activated the "Dinsional Communicator's" return function with a thought.

The familiar weightless sensation and spatial distortion ca again. His vision blurred, and he was back in his familiar living room.

At this mont, Gengar was sprawled flat on his back on the couch cushion, his massive body taking up nearly half the sofa.

A tiny ga controller was loosely held in his stubby claws, resting on his round belly.

He'd clearly played himself to exhaustion.

The TV screen had gone dark, but still reflected his sleeping form, mouth slightly open and snoring, even a bit of drool hanging from the corner of his mouth.

He must be dreaming of sothing delicious...

Kairos's sudden appearance shattered this peaceful scene.

The subtle spatial fluctuation from his teleportation startled the sleeping Gengar.

He jolted upright like a cat whose tail had been stepped on, short arms and legs flailing in the air, the ga controller dropping onto the carpet.

He stared with his trademark big red eyes, scratching his head sowhat sheepishly, letting out an embarrassed greeting: "Gen... Gengar!!"

Seeing Gengar like this, Kairos couldn't help but smile helplessly.

Although he'd only spent two hours in that world, according to the system, nearly a full day had passed in the real world.

aning this guy had probably played to his heart's content while he was gone.

Kairos walked over, bent down to pick up the ga controller from the floor, and casually rubbed Gengar's cool head.

"Hey, relax. I'm not going to yell at you for taking a break. Just don't go too crazy with it, alright? Besides, you kept watch and didn't trash the place. That's all I can ask for."

Hearing this, Gengar floated over to Kairos's side and laughed happily, then turned and flew back to his own room, obviously going to honestly get to work.

After pacifying Gengar, Kairos checked the system notifications before him.

[Notice: This dinsional crossing (World Number PM-0734) lasted 2 hours total. Based on the degree of world information exploration and minor fluctuations caused during this period, 330 emotion points have been awarded.]

[The "Dinsional Communicator" passage energy is recharging... After the next opening of the passage to that world, if you wish to open it again, you must accumulate at least 500 emotion points in that world. Note: The required points for each subsequent opening will increase progressively. If you fail to et the requirent even once, that world's passage will permanently close.]

Kairos looked at the notification without surprise.

After all, this traversal device wasn't ant for casual sightseeing in another world. He understood clearly that the system was encouraging him to continuously produce high-quality gas to obtain emotion points in the other world.

This ant next ti he went to that world, he'd have to bring a new ga with him.

Just then, a "ding" interrupted his thoughts.

His phone screen, sitting on the computer desk, lit up with a push notification from a mainstream gaming news app: "New Ga Festival Battle Intensifies! 'Pokémon: Fantasy Era' Makes Coback to Top the Charts!"

Co back to top the charts?

Kairos raised an eyebrow, casually picked up his phone, unlocked it, and opened the notification.

What appeared was a richly illustrated article, featuring flashy promotional posters for "Pokémon: Fantasy Era" and screenshots of the New Ga Festival's real-ti rankings.

Sure enough, the top position had changed.

[DreamFactory's blockbuster "Pokémon: Fantasy Era" continues its teoric rise in popularity, successfully overtaking previous chart-topper dark horse "Pokemon: Erald" with its top-tier 3D graphics and rich online social gaplay, claiming the number one spot on the New Ga Festival rankings! The veteran ga company's deep foundation and formidable strength have once again been proven!]

Below the report, the editor used enthusiastic prose to lavishly praise "Fantasy Era's" various strengths, from detailed models to gorgeous skill effects, from its massive open world to rich multiplayer battle modes, hyping it to the heavens.

Kairos wasn't easily swayed by these articles.

He knew this was probably bought by DreamFactory's paid promoters. He scrolled down directly, opened the detailed data page, and carefully examined the core trics comparing both gas.

Sure enough, as he'd suspected, although "Fantasy Era" had achieved a reversal in the New Ga Festival rankings, in terms of actual download numbers, average daily user engagent ti, and especially player-generated positive review rates, these key trics showed a massive gap compared to his "Erald."

Even in paynt conversion rate and user retention rate, "Erald" was nearly double theirs.

He then opened gaming forums and social dia to see players' real feedback.

The situation was even more polarized.

In the popular comnts section, aside from so players acknowledging "Fantasy Era's" graphics and innovations, most were complaints and criticisms:

[Look, the graphics are great, but the monetization is absolutely ridiculous. They want money for catching Pokémon, for skins, even for speeding up egg hatching? Do they think I'm made of money?]

[Gaplay-wise, it's basically a reskin of their old gas. You catch Pokémon and then grind dungeons. That's it. Nothing like Erald's actual single-player adventure.]

[Typical DreamFactory playbook. Dump money into marketing, give you nice rewards at the start, then once you're invested, they hit you with every trick in the book to drain your wallet.]

[Still prefer Erald's pure feeling. The graphics might be pixelated, but the gaplay depth and story are genuinely incredible.]

anwhile, loyal players supporting "Erald" left ssages under related topics, their attacks obviously more aggressive:

[Number one? Yeah, with bots maybe. Let's see them show the actual player data.]

[Exactly. Without DreamFactory's massive advertising budget and paid review manipulation, could it even reach first place?]

[Can't wait for Wind Studio to put them in their place. I trust Master Wind to deliver!]

[If this garbage actually stays at number one, the whole industry must be rigged!]

Kairos closed his phone screen, leaned back in his chair, and sighed softly.

The situation couldn't be more obvious. DreamFactory, this veteran giant, had clearly deployed its most practiced business tactics: capital's heavy hand, pushing hard.

Leveraging their massive financial resources and extensive promotional channels, through enormous advertising investnts, short-term recharge discount campaigns, and the classic paid promoter ranking manipulation, they'd forcibly pushed their ga's popularity index above Erald.

These tactics were simple and brutal, but often very effective in comrcial competition, especially in situations of information asymtry.

It was easy to mislead casual players, since not everyone understood Erald's current situation.

Kairos now had the outrageous inco from Erald. If he wanted, he was fully capable of engaging DreamFactory in a genuine money-burning traffic war, competing over whose ads rang louder.

But after thinking for less than thirty seconds, he abandoned this idea.

Because he didn't need to.

There was now a simpler thod to directly explode Erald's popularity.

That was, with Erald's first playthrough about to end, to directly publish a brand new ga in the sa series.

Naly, what he'd already decided on long ago: Dark Phantom!

Perfect timing. He also needed a brand new ga for players in that other world to experience.

Kairos's thought process suddenly beca crystal clear.

First, promote within Erald, then directly go to that world to publish Dark Phantom, then co back to this world and bring Dark Phantom here.

This should circumvent the traversal device's restrictions.

After all, the system only said the first ga he published in the other world needed to be one that had not yet been released in other worlds.

It didn't say that after publishing it there, he couldn't co back and publish it here.

However, to be safe, Kairos still asked the system and, after getting confirmation that it was feasible, made his decision directly.

Start creating Dark Phantom right now!

Speaking of which, his impression of this ga was quite deep.

Unlike "Ultimate Erald's" focus on hardcore difficulty, "Dark Phantom" had an excellent story.

Officially speaking, it told a profound tale about light and darkness, truth and ideals, with twists and emotional depth.

More directly, it told the story of the protagonist being invincible all the way, capturing various Legendary Pokémon, and crushing various dark organization forces.

At the sa ti, its gaplay satisfaction was extrely high, with rich Pokémon training paths, frequent Legendary Pokémon encounter battles designed everywhere with rare Pokémon and Mythical and Legendary Pokémon, and a relaxed, fast-paced progression.

It was practically born for player experience. The first ti he played it as a kid, he'd stayed up until dawn.

Using this ga to handle the current situation was definitely more than appropriate.

Moreover, this ti he planned to directly use a 3D engine to create the ga, bringing a completely new upgrade in visual presentation.

It wasn't like only DreamFactory could do 3D. He could, too.

And with the boost from those modules he had, he could do even better!

This was a direct technological dinsional reduction strike against DreamFactory's ga!

No sooner said than done. Kairos imdiately sat back down at his computer and directly published an official server-wide announcent on his Erald ga server:

[Wind Studio Major Announcent! To All Dear Trainers:

Thank you for your continued support and love for "Pokemon: Erald"! Your every bit of enthusiasm is our driving force forward.

However, true adventure never ends, and the charm of the Pokémon world extends far beyond this. Therefore, a brand new ga in the series, "Pokemon Dark Phantom," will launch within this week.

This title will be created with our entirely self-developed next-generation 3D engine, committed to presenting an unprecedented, grander, more detailed, and vibrant Pokémon world!

Additionally, this ga will achieve seamless data synchronization between mobile and PC platforms!

And innovatively support seamless gaplay switching across multiple smart devices, including but not limited to mainstream gaming consoles, smart vehicle entertainnt screens, high-end smartwatches, and more.

You can enjoy the fun anyti, anywhere! A legendary epic of intertwining light and darkness, a heart-shaking adventure journey, is about to begin! Please look forward to more updates!]

After checking the announcent content and confirming it was error-free, Kairos took a deep breath and clicked the "Publish" button.

This announcent was like dropping a massive boulder into a seemingly calm lake, instantly creating towering waves!

First, in Cynthia's forum community, the post was pushed to the top of the trending list within seconds, with reply counts skyrocketing at an alarming rate:

[Wait, WHAT?! Are they on so kind of super-speed developnt cycle?! I'm still at the third gym trying to fill out my team, and they're already dropping a new ga?!]

["Dark Phantom"? That title alone sounds like it's going to have a serious story. Seems darker than Erald. I'm hyped!]

[Hold on. Full 3D? And you can play it on smartwatches and car displays? This can't be real! DreamFactory was just bragging about their mobile-PC dual platform sync, and now this side goes straight for total platform domination?]

So expressed doubt:

[Okay, I love Erald as much as anyone, but let's be realistic here. Going from pixel art to full 3D in this short a ti, with all these cross-platform features? Sounds like they're hyping things up because of the rankings drop...]

[Real talk, staying calm, there is that possibility...]

But others showed strong support:

[Erald's quality speaks for itself. These devs have integrity. Why would they lie to us? I'm ready for Dark Phantom!]

[Oh, look, DreamFactory's shills showed up. What does your "Pay-to-Win Era" have besides pretty graphics? Erald destroys it in actual gaplay!]

[Why argue about it? Let the gas speak for themselves. I'll play both and judge when it releases!]

Players' reactions were extrely intense: ecstatic anticipation, rational skepticism, cold mockery.

But regardless, the topic of Wind Studio about to publish the new ga "Dark Phantom," accompanied by highly impactful keywords like "full 3D" and "total cross-platform connectivity," spread like a virus from core player communities outward, perating the entire gaming community.

Even so gaming dia editors began noticing it, imdiately writing reports to ride the wave of popularity.

And this news quickly reached DreamFactory's side as well.

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