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Now reading: Chapter 329 326: The Combination Blow After Metal Slug from Reborn in the Golden Age of Gaming: I Became the Prince of Sega, a Comedy novel by AjAnime.

Tokyo, Sega Headquarters.

While Minoru Arakawa was still franticly coordinating phone calls with the Kyoto headquarters over how to respond to the impact of tal Slug, another heavy punch had already been thrown—quietly and without warning.

The English version of Final Fantasy IV, deliberately held back by Takuya Nakayama for nearly three months, was officially rolled out across the North Arican market.

As early as late July, both the Japanese and English versions of Final Fantasy IV had been completed simultaneously. According to Square's original plan, the two versions should have launched at the sa ti.

But Takuya Nakayama had sought out Square's president, Masashi Miyamoto, as well as the ga's core creators, Hironobu Sakaguchi and Nobuo Uematsu.

"Executive Nakayama, you an—to delay the English release?" Sakaguchi asked, puzzled. As a shareholder, Sega should have wanted the ga to spread globally as quickly as possible to seize market share.

"It's not a delay. It's about building montum," Nakayama said, seated in Square's reception room with three cups of hot tea set before him. "I want Final Fantasy IV's debut in North Arica to be more than a routine release. I want it to be a grand celebration. Sega also has a series of plans for the North Arican market in October."

He didn't issue commands as a shareholder. Instead, like a sincere partner, he swept his gaze over the two creators—each with a different expression—and openly laid out so of Sega's plans to Square's executives.

"Sakaguchi-san, Uematsu-san—what do you think Final Fantasy is?"

The question caught both of them off guard.

After a mont of thought, Sakaguchi replied, "It's a story—a fantasy world about crystals, love, and betrayal."

Uematsu adjusted his glasses. "It's a series of lodies, carrying the joys and sorrows of the characters."

"Well said," Nakayama nodded. "But to , it's a work of art. And a work of art shouldn't be confined to a small cartridge."

He turned to Uematsu. "Uematsu-san, the music you composed for the ga is truly outstanding. After finishing the ga, aside from the story, what echoes in players' minds are your lodies. Don't you think it's a sha to let that music play only once through a television's speakers?"

The words struck Uematsu deeply.

What composer wouldn't want their work to be heard more widely?

"You an—"

"An OST," Nakayama said, voicing a term still unfamiliar to much of the gaming world at the ti. "An Original Soundtrack.

"Produce a soundtrack album, so players can enjoy it anyti, anywhere. And even—"

He deliberately paused, watching Uematsu's eyes grow brighter, before tossing out an even more astonishing idea.

"Even write lyrics for the 'The of Love,' bring in a professional singer, and release it as a single.

"Let it be not just ga music, but a pop song that can climb the charts."

"W–What?" Uematsu nearly sprang up from the sofa. The idea sounded like sheer fantasy—yet it made his blood burn with excitent.

Nakayama then turned to Sakaguchi. "Sakaguchi-san, the beautifully crafted character designs, monster compendium, and world maps in the ga represent countless hours of effort from you and the art team. Why not compile them into a setting book? Let players dive deeper into every detail of this world."

He cited Hideo Kojima's Urgent Crisis and the earlier tal Gear as examples.

"We've just witnessed the 'Kojima effect.' Players will even rush out to buy military novels just to follow a creator's train of thought. What does that prove? It proves that Final Fantasy fans are a core audience with taste, purchasing power, and a willingness to spend more on what they love. What they want to know goes far beyond what the ga alone can present."

The words hit the softest parts of the two creators' hearts with pinpoint accuracy.

Sakaguchi and Uematsu exchanged a look, both seeing the sa barely contained excitent in each other's eyes.

This was no longer a business discussion—it was a conversation about how to present their life's work to the world in its most perfect form.

Nakayama's proposal felt less like a comrcial plan and more like a kindred spirit mapping out the most glorious future for their creation.

"I get it!" Uematsu slapped his thigh, feeling as though he had t a true confidant. "Executive Nakayama, don't worry—I'll start rearranging the music imdiately. I'll make sure we produce studio-quality versions!"

Sakaguchi nodded firmly. "Leave the setting book to . I guarantee the content will satisfy every player."

Square's president, Masashi Miyamoto, who had initially harbored concerns about delaying the release, watched his two key creators brimming with excitent. Hearing Nakayama describe the combined sales model of "OST setting book ga," his worries vanished instantly.

Wasn't this simply repurposing developnt materials to generate additional revenue?

And at the sa ti, massively boosting brand value?

He slamd his hand on the table. "We'll do it exactly as Executive Nakayama says! Square will fully cooperate!"

Thus, an agreent was reached—one that ostensibly traded increased promotional resources, but in reality mapped out an entirely new comrcial landscape for the Final Fantasy series.

From top to bottom, Square was thoroughly convinced by this Sega executive. As a group of "easygoing partners," they responded perfectly to this approach of respecting art and sincere collaboration.

And now, after months of careful preparation, this combination blow finally crossed the Pacific and landed with full force.

Final Fantasy IV cartridges appeared simultaneously on the most prominent ga counters of major North Arican retailers—alongside exquisitely produced soundtrack CDs and a thick official setting book.

A war for the living room had already begun, before Minoru Arakawa could even recover from the shock of tal Slug's sudden assault.

The English version of Final Fantasy IV, deliberately held back by Takuya Nakayama for nearly three months, officially flooded the North Arican market.

Those core players who had already uncovered nearly every hostage location and hidden vehicle trait in tal Slug—and were starting to feel that the thrill of twenty-five-cent coins was growing repetitive—were just looking for sothing new when they suddenly ran straight into Final Fantasy IV.

"Hey, Jesse—what's that?"

A teenage boy who had just walked out of an arcade nudged his companion with his elbow, pointing toward the display window of the ga shop across the street.

There, in the most prominent position, stood a logo they had only ever seen on glossy magazine pages, with a matching poster hanging beside it.

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