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Now reading: Chapter 460 457: Dinosaur Storm from Reborn in the Golden Age of Gaming: I Became the Prince of Sega, a Comedy novel by AjAnime.

At Sega of Arica Headquarters, the air conditioning in the president's office was cranked up, yet Tom Kalinske still felt unbearably hot.

He slamd a sales report freshly faxed from the sales departnt onto his desk with such force that his coffee cup jumped.

"Brilliant!" Tom grabbed the ice water on his desk and took a long gulp, his voice hoarse from excitent. "The Sega CD—the Sega CD! We sold 30,000 units this week alone! That's more than the total for the past three months combined!"

The Sega CD, as an add-on for the ga Drive, had always struggled in the United States due to a lack of gas that appealed to Arican players and its high price point.

After all, there weren't many Arican hardcore gars interested in Japanese RPGs or galgas. Even a masterpiece like Chrono Trigger failed to captivate most Aricans, let alone Sakura Wars.

Who could have imagined that a few dinosaurs would breathe life into it?

"Expected," Takuya Nakayama said, sitting on the sofa and flipping through another report on cartridge sales. "As long as the content is solid, hardware barriers don't exist. More importantly, haven't the cartridge sales figures been truly astonishing?"

Bernard nodded with a wry smile, pointing to the bolded number: "Two million units sold in the first week. That's because our latest shipnt is still stuck at the Port of San Francisco, customs clearance pending. The warehouse is swamped with calls, and so distributors even parked their trucks outside the San Francisco warehouse, refusing to leave until they got their hands on the stock."

Two million units.

This wasn't just a number; it represented two million Franklin dollars flying out of Arican wallets, converging into Sega's astonishing cash flow.

And this dinosaur storm was just reaching its peak intensity.

The night in Los Angeles had yet to fade. In a brightly lit executive suite at the Hilton Hotel on Sunset Boulevard, Weekly Famitsu's senior editor, Masashi Matsui, stuffed cold sandwich bites into his mouth while frantically pounding on the clunky fax machine.

The room was thick with cigarette smoke, the ashtray overflowing with cigarette butts.

"Damn it, why is this Arican fax machine slower than a tortoise?" Matsui cursed, his voice thick with frustration.

Beside him, photographer Kobayashi Masaru was loading roll after roll of film into lightproof bags, dark circles under his eyes. "Stop complaining, Matsui-san," he said. "Do you know how many people in Tokyo are waiting for this story? The Editor-in-Chief nearly deafened on the phone earlier, threatening to make us swim back to Japan if we don't get the photos back before tomorrow's printing."

Indeed, this assignnt had co too suddenly, and it was driving them mad.

Just a week earlier, Sega's Tokyo headquarters had sent a brief fax to every major gaming magazine, containing a single line:

[ Jurassic Park for ga Drive and Sega CD will be released simultaneously with the movie in North Arica and major global markets. ]

The news had stunned the entire Japanese gaming industry.

To get first-hand information, Matsui and Kobayashi hadn't even finished packing before the Editor-in-Chief kicked them onto a flight to Los Angeles.

Upon landing, they hadn't even adjusted to the ti difference before rushing straight to the CineramaDo.

"Tell the truth, Matsui-san," Kobayashi said, pausing his work to light a cigarette. "Do you really think that ga is that amazing?"

"I don't know if it's that amazing," Matsui replied, his gaze fixed on the headline he'd just typed on the screen—Dinosaur Storm: Sega's Ambitions in Hollywood. A wry smile tugged at the corner of his mouth. "But I do know Sega's ga is going to be a massive hit. You were there—did you see Spielberg slinging his arm around Executive Director Nakayama's shoulders? They looked like long-lost brothers. That's Spielberg we're talking about! And the ga graphics—"

Matsui paused, the scene from the demo area surfacing in his mind.

The Tyrannosaurus Rex, driven by the ga Drive's not particularly powerful processor, sohow managed to move with a lifelike fluidity.

There was no stiff fra-dropping, just a tension in the muscles that left even a veteran editor like him dumbfounded.

"Mark Cerny is a monster," Matsui marveled. "I heard he developed this technology. Just how many hidden gems does Sega have up their sleeve?"

"No matter how much we hide it, this issue of the magazine is definitely going to sell like crazy." Kobayashi sealed the last photo, a group shot of Takuya Nakayama, Tom Kalinske, and Spielberg at the premiere, with the massive Tyrannosaurus Rex skeleton looming in the background.

Tokyo, Weekly Famitsu editorial office.

Before four monitors, several of the magazine's usually caustic senior editors gripped their controllers, their expressions as intense as if they were disarming a bomb.

On the screen, a Velociraptor, using the cover of the grass, cunningly circled around to the protagonist's flank.

"I see through your tricks, you bastard," muttered the editor in charge of action gas, his thumb hovering over the jump button. But instead of charging straight forward like a typical ga AI, the dinosaur hesitated, its hind legs tensing before it pivoted sharply and lunged with a sideways bite, using the montum to change direction.

Click.

The screen turned crimson.

"This hit detection... is this for real?" The editor tossed the controller onto the desk, not in frustration, but in begrudging admiration. He rubbed his aching wrist and turned to Editor-in-Chief Hirokazu Hamamura. "Can the ga Drive even run this? Did Mark Cerny stuff a coprocessor into the cartridge?"

Hirokazu Hamamura remained silent, making a bold circle on the scoring sheet.

"9 points. The visual expressiveness surpasses the limits of a 16-bit console, and the fluidity of the movents doesn't seem like sothing from this era."

The other three editors announced their scores one after another.

9 points, 9 points, 9 points.

Total score: 36 points. Platinum Hall of Fa.

In Japan's gaming industry, the combination of "Western production" and "film adaptation" usually equaled "electronic junk." But this ti, Sega, following Urgent Crisis and Captain Hook, once again shattered that association with sheer quality.

As soon as that issue of Famitsu hit the shelves, the massive Tyrannosaurus Rex logo on the cover caught everyone's attention.

Accompanied by Masashi Matsui's special report from Los Angeles—Spielberg's Astonishnt: When Dinosaurs Break Through the Screen—the entire Akihabara gaming district buzzed with excitent.

Outside sse Sanoh Ga Shop, a crowd of students fresh from school sward the demo station.

"Hey, look! That Tyrannosaurus Rex is drooling!"

"For real? Let play! Don't die so quickly!"

"This ga is way too hard! That jump had to be tid perfectly—it's pure hardcore action ga chanics."

The manager stood behind the checkout counter, beaming as he surveyed the rows of empty shelves. Sega's latest shipnt had been substantial, but it couldn't keep up with the players' fervor.

Many hadn't even seen the movie, yet they were captivated by the ga's oppressive atmosphere and notoriously high difficulty level.

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