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Now reading: Chapter 70 70 - Stirring the Waters from Reborn in the Golden Age of Gaming: I Became the Prince of Sega, a Comedy novel by AjAnime.

Several influential gaming outlets published scathing investigative reports almost simultaneously.

The reports targeted Nintendo's recently released Super Mario Bros. USA in North Arica.

"Truth Revealed! Super Mario Bros. USA Isn't the Real Sequel!"

"Doki Doki Panic—Mario's North Arican Stand-In? Nintendo's Deception!"

"Nintendo's Lie? Japan Got the Real Super Mario Bros. 2! Are We Second-Class Players?"

Bold headlines, paired with side-by-side comparisons of Super Mario Bros. USA and Japan's Famicom Disk System ga Doki Doki Panic, presented undeniable evidence.

Images showed similar levels and nearly identical enemies, only with the protagonist swapped from a capped plumber to a turbaned Arabian boy.

The reports detailed how Japan's true Super Mario Bros. 2, deed too difficult for "fragile" North Arican players and reliant on the yet-to-be-widespread Famicom Disk System, was shelved by Nintendo.

Instead, they released a "reskinned" ga—Doki Doki Panic—with similar visuals but different gaplay and characters.

The news sparked an uproar.

The fuse for this bombshell was a trans-Pacific call.

In Tokyo, Takuya Nakayama, spotting Nintendo's North Arican release plans, caught this "little secret."

He swiftly relayed the tip through his father's connections to Sega of Arica's head, David Rosen.

Rosen instructed his team to "casually" leak the details to dia outlets close to Sega, eager for a scoop.

"Hey, Jim, I've got an exclusive tip that could double your magazine's sales. It's about Mario, but not the Mario you think…"

The revelation detonated in the North Arican gaming community.

Ga stores were swamped with return calls, and player clubs buzzed with skepticism and complaints about Nintendo.

"We were scamd! This isn't Mario!"

"Nintendo's playing us for fools again! Japan gets the real deal, and we're stuck with a knockoff? Who do they think we are?"

"No wonder this Mario felt off—it's a fake! My birthday gift, ruined!" a kid wailed in a ga shop.

Anger and disappointnt spread like a virus.

The narrative of "Nintendo treating North Arican players as second-rate" cut deep, wounding loyal fans.

So diehards even vowed to "make Nintendo taste Atari's fate."

Nintendo's brand image darkened overnight.

In Kyoto, Japan, Nintendo's headquarters grew colder than days before, an icy vault.

In Hiroshi Yamauchi's office, subordinates stood with heads bowed, barely breathing, as Minoru Arakawa's frantic, near-wailing report crackled through the phone. Sweat beaded on foreheads; so had soaked backs.

Yamauchi's face was ashen, his teacup creaking in his grip, fine cracks spiderwebbing from his fingers.

Crack! The cup shattered, scalding tea spilling, unnoticed by him.

"Sega!" he hissed through clenched teeth, voice low but seething with rage and nace.

His staff shivered in unison.

Nintendo of Arica (NoA) launched crisis PR, issuing a statent claiming Doki Doki Panic was "optimized" for North Arican players, arguing the original Super Mario Bros. 2 was "too hardcore for mainstream tastes."

The flimsy excuse, against ironclad facts, seed laughable and hollow.

Players shot back: "We'd rather play a tough real ga than an easy fake!"

"Treating us like toddlers?"

Internally, both Nintendo's Japan HQ and NoA pointed to Sega as the mastermind behind the "reskin" scandal.

They saw Sega's esports push and dia manipulation as a multi-pronged assault on their North Arican foundation.

Their focus remained on countering Sega's overt product competition and market moves.

They still hadn't realized the real killing blow often hides in plain sight.

El Segundo, California.

In a tightly secured eting room, negotiations were wrapping up.

David Rosen, with his signature calm smile, shook hands with several blonde, blue-eyed Aricans.

They were top executives from Mattel, one of the world's largest toy makers.

A thick, signed cooperation agreent lay on the table.

At Sega's headquarters, production head Mr. Ishida frowned at a production plan, brows knitted.

Across from him, Takuya Nakayama sat relaxed, a faint smile playing on his lips, as if the astronomical production targets were re scribbles.

"Nakayama-san, this… this production goal is too high," Ishida said, voice tinged with doubt, as if questioning whether the numbers were arbitrary, hoping his tone conveyed skepticism without causing offense.

"Our Japan factories, even at full capacity, can't et this deadline."

He pointed to Nakayama's latest proposal: an electronic pet project called Pokémon.

Its compact LCD screen, simple buttons, and sleek design weren't complex to produce.

Ishida didn't doubt Nakayama's vision—Out Run and Sega Rally's successes proved plenty.

But the requested production volu was staggering, far beyond Sega's factories and subcontractors' capabilities.

"I know it's challenging, Ishida-san," Nakayama said, leaning forward slightly, his gaze warm yet firm.

"Tell the specific hurdles."

Ishida took a deep breath, steeling himself.

"Nakayama-san, honestly, young people today would rather chase fortunes in finance or real estate than work in factories. Hiring is tough. Expanding staff ans buying production lines—even low-tech manual ones cost a fortune. And future profits… no one can guarantee them. Our subcontractors face the sa issues."

He shook his head, but noticing Nakayama's unsurprised expression, he faltered.

Nakayama, unfazed, continued, "Post-Plaza Accord, the yen's sharp rise spiked Japan's export prices. Manufacturing's getting harder to sustain."

"Worse, the Bank of Japan's rate cuts to stimulate the economy funneled hot money into real estate and finance, drawing young workers. Manufacturing's slim margins are losing appeal, and labor costs are soaring."

Ishida gave a bitter laugh, his wrinkles deepening.

"So, your production demands are nearly impossible."

He spread his hands, voice heavy with resignation.

To him, Nakayama's goals seed unfeasible in this economic climate.

The office air grew heavy with Ishida's words.

Nakayama listened quietly, his confident smile unwavering.

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