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Now reading: Vol. 6 - Chapter 339 - The ultimate anti-move against Big Ca from Reincarnated in the game world ~ A gamer's beginning to [Dungeon job hunting recommendation], a Fantasy novel by Web Novel.

. (T/N - Changing Just to Precise since the author has explained it now.)

A tactic that can be said to be one of the mainstay in the guild battle. The precursor to this tactic was the thought 'How to stop the opponent from jumping into fray when targeting a Big Castle', and so born this tactic, a culmination of hard work and technique by the players of the .

There was this saying in the ga , "One possesses the calibre of S-rank if they can consistently shoot the target every three seconds as easily as breathing."

This refers to controlling the ti of impact, where once the magic is cast, it strikes the target precisely after 3 seconds.

Normally, simultaneous attacks are executed together, or to be more precisely, attacking while matching the pace with team mbers. But here cos another point, magic and skills each have different speed.

So even though the team may look like they're attacking at the sa ti, there is a significant gap in the ti of impact.

But that can't be done. Betting on luck is too hopeful. It leaves an opening for the opponent to take advantage of. It's not impossible for an opponent to snatch the Big Castle amidst the varied impact timing.

One is sorely mistaken if they think just attacking at the sa ti is enough.

And that's how the concept of was invented. To keep it in brief, it was the reverse approach; like what if they just ignore the timing of attack, and instead focus on the timing of impact, then?

is also called .

Tid precisely at 00:00:00, the attack of everyone goes boom. The sound of explosion due to that also sounds like the echo of a single explosion. It's nearly impossible to try to snatch the target in that situation.

It was an unbeatable tactic against the type of guild who solely rely on simultaneous attacks. I have already made sure each of the mbers is inford about it.

Right now, there are only us 5, and Rina, who can flawlessly pull it, but I would want all mbers to be capable of achieving it one day.

The mont this is achieved, no one can snatch victory in guild battle from our hand. We will co closer to our goal of reaching S-rank, if not surpassing it.

"W-What just!?"

"Impossible!?"

We had already turned on our heels by the ti we heard such cries from the neighbouring square.

At 00:00:35 timing, 12 seconds after Lana and others had catched up with us, we succeeded in pulling simultaneous impact tactics.

Eden's first attempt at the , result - resounding success.

Well, that was our second consecutive Big Castle, and it seems like everyone has gotten used to it quite a bit.

I turn to look up at the screen the current points were;

vs

.

With three Big Castle take down, Team white, , is in the lead with overwhelming upper hand

Team Red, , has taken so far.

There is only one Big Castle left untouched, the which is nearby base.

Celestine is leading the team there, so there's no need to worry about it falling into the opponent's hand.

Five minutes have passed since the start, and with this concluded our initial strategy. It's now the mid-ga.

Our role from here is to capture the small castle square in this southern area while making sure our team square doesn't get taken away and that the path to base of or the two Big Castle in the south remain intact.

Our base squares are the paths. Without these paths, we cannot reach our destination. In short, we will be forced to a dead end if all of our side's squares were to be taken away. Keeping an eye on such aspects is a crucial part of the plan.

Just as I was thinking about it, a voice echoed in my ears—... I an directly in my mind.

«This is Rina. Can you hear ?»

It was Rina's voice, which she passed using her skill .

It is a skill that allows to communicate with guild mbers through voice. While there are various constraints on the range of the voice, it can reach normally within this arena. It is also only possible to communicate one way, but in return, the user can choose the recipient, so this is quite a handy skill.

In the ga, this skill was only capable of changing basic command, but in the real world, it has transford into real communication skill.

"Karua, Ester."

"Hn, touch."

"Understood. Touch."

I high-fived Karua and Ester who were nearby, it was the signal we had decided on beforehand.

Our voice can't be heard by her, but Rina should be starting the

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