Floor 1~10 in this were filled with bipedal or walking on four cat-type cute yet strong monsters, with them appearing no more than one at a ti.
The monsters that appear alone were more formidable and tough to handle compared to the monsters in groups---this had been an absolute point in the ga. And even in reality, this remained unchanged, the eternal truth.
Bosses are pri examples. So, it's not that monsters appear solo because they were strong, they appear solo because they were powerful. Anyway, back to the topic.
In essence, the cat-type monsters in this dungeon were known for their strength, even among the interdiate-mid dungeons. In other dungeons, it's more common to encounter them in groups. This was the reason why I had chosen this dungeon.
By having mbers confront the strong monsters from the get-go, the battle after that would beco easier.
The monsters in had average HP but their high evasion rate to compensate for that fact made them a nuisance to handle. Hence the important part was to devise a plan to seal their dodge first. If that’s not enough, there was another seasoning to garnish---brute force would not take you nowhere. Int-mid was where the difficulty spike suddenly picks its speed.
So, it's best if they face the reality now then get overwheld later. And when it cos to that, what better way there was than to experience it firsthand?
Albeit, the journey was fraught with quite ups and downs. Like---Party mbers got done by the cat's cuteness in the way due to which we had to halt our advances. Ester couldn't bring herself to attack them with . Pala failed to disarm a trap on a dead-end treasure chest and got caught in a cat trap (She had let out a really sharp scream).
There was also the case where Lulu equipped herself with
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