[Flying Immortal - 1 Energy Point]: The Flying Sword Immortal performs an additional [Movent] action.
([Barrier]: This round nullifies the most significant single value of damage once.)
This card can form a great complentarity with the [Sheep Primordial God].
A positional complentarity.
In just one round, the [Sheep Primordial God] can move behind the [Flying Sword Immortal], allowing it to bear the brunt of the damage for him.
The [Flying Sword Immortal] moves forward one slot, the [Sheep Primordial God] to the left one slot, just like that.
So, the new round began.
Without a doubt, this round saw Ree Shil taking away the [Aether Behemoth], without leaving the other party a chance of rescue.
As for Ree Shil’s own [Zombie Monster Knight], it too was taken out.
The 5th round ended, and the card face of both sides were as follows:
[Set card][Forest Hat][Set card]
[Set card][Moon Hat][Set card]
[Ghost Fire][Guard][Follower]
[Empty Slot][Empty Slot][Empty Slot]
VS
[Blind Sword][Empty Slot][Empty Slot]
[Three-Eyed][Sword Immortal][Sheep Start]
[Female Thief][Male Thief][Set card]
Big Bear: [From the perspective of card grids, it’s a swap of 3 for 2.]
Huo Huo Bu Wai: [If it were 6 1, at this mont, little Eyelash would be at a huge disadvantage.]
Ruan i Bu Wai: [But since it’s the higher fault tolerance of 9 1, it’s still okay, not beyond redemption.]
A new round comnces, both parties start to Reveal Card.
This round, the little Eyelash revealed an Auxiliary Card.
Though he changed his core card, his tactical layout hasn’t changed really.
A bunch of auxiliary cards providing support, while also taking on the role of making up for the fragnted DPS.
Then, revolving around a Big Core Card, he launches an assault on the enemy with both offensive and defensive tactics combined.
But this round, the card Ree Shil revealed was powerful...
[Clang!]
With a sound of a sword cry, a sword body burst through the card face.
"Hmm?"
Seeing this posture, little Eyelash imdiately frowned.
Henry Thompson’s sword body card was undoubtedly the [Naless Sword Spirit].
But shouldn’t this card be best revealed in the King Card Row as a non-King Card? Why take up the spot of the last regular card now?
However, when the card face was displayed, several audience mbers gasped.
Big Bear: [No, this isn’t the Naless Sword Spirit!]
Huo Huo Bu Wai: [Wow, this chanism is kind of fierce.]
Ruan i Bu Wai: [And although it isn’t a complete counter, it does counter the double red hats to a certain extent.]
Clara Hurry Up: [To think there was such a solution, ingenious indeed.]
Little Pigeon: [I thought sealing moves and the like were the only way to counter the double red cards.]
Breaking Balance Sword
breaking force, 30 points, A
Attack 30, 100/100, 0/3
[Balance-breaking Spirit Body - Passive]: When the Breaking Balance Sword is attacked by a Balanced Card, damage -10
[Breaking Balance Attack - Passive]: When the Breaking Balance Sword deals damage to a Balanced Card, it’s all True Damage.
[Balance Sealing Technique - Passive]: When the Breaking Balance Sword uses a Skill on a Balanced Card, it makes it Set card again and [Lock].
"..."
Seeing the card face, little Eyelash’s expression turned sour.
No need to ntion the other entries; just the [Balance Sealing Technique] was enough to trouble him.
Setting a card is a very special action effect; he wasn’t very familiar with how its priority works.
But if he hasn’t guessed wrong, it should be settled at T6, the sa as an Exit.
In fact, setting a card isn’t the key issue; the setting action at T6 doesn’t affect the operation of the cards much.
Moreover, such Set cards should be revealed as soon as possible, to better delay the other party’s revealing progress.
With the ga reaching the mid-to-late ga stage, nearly all the cards will have been revealed, to be set once is no big deal, just reveal it again Next round.
Even because of the Reveal Card action, "Forest Red Cap" could trigger "Sweet Apple" once more, giving his own side a permanent 10 points of Encourage for the ga.
Although it couldn’t be stacked onto "Moon Night Red Cap," it was pretty good for the other cards.
The key issue was this "Lock."
"Lock" is an effect with no ti limit; once applied, it persists until it’s cleared by "Purification" or "Quick Purify."
Being "Locked" ans no displacents, and without the ability to move, "Forest Red Cap" effectively loses 20 points of healing power.
And the tactic of letting the front card get controlled by the opposition, then swapping places for the "Defense" back card to co forward and take the damage, would also beco impossible to execute.
All Ree Shil could feel grateful for was the fact that the other party couldn’t lock the "Moon Night Red Cap."
Otherwise, he would have been directly screwed; no need to play any further.
However, the real outco was that he still had no play.
Because in the 6th round, he chose to go ALL IN, exposing the "Sheep Primordial God" as an Outer Card.
As a result... "Sheep Primordial God," with a move "Invincible," took all the damage without harm!
On Ree Shil’s side, he directly eliminated the two Outer Cards of his opponent.
With that, the card grid loss ratio turned into 5:2.
That ant Ree Shil was ahead by 3 cards compared to his opponent.
At this point, it was truly a matter of Ree Shil winning just by going through the motions.
He even brought out the "Naless Sword Spirit" for a good ti, transforming it into a 0 Points 40 Attack powerhouse card.
Knowing the situation was beyond salvage, his opponent finally chose to surrender and concede the ga.
As a result, the 30th and 1st places swapped positions.
This was a disaster for the players who had been continuously defeated by Ree Shil over these 3 days.
Because they knew that following this, he would definitely climb upwards, which ant they would drop another place in the rankings.
After finishing this match, Ree Shil thought there would be other players challenging him.
But after waiting for a long ti, surprisingly, not a single one dared to try.
During this ti, though, he learned about so situations through private ssages with his opponent.
Firstly, he confird that his opponent was indeed one of the first batch of Administrators, just like himself.
And Ree Shil guessed that he might have even t this person before.
Because after being eliminated in the Buffer Zone, that batch of Administrators spent so ti together in Pure White Space.
If he saw the person in real life, he would probably recognize him.
Since he had confird his opponent’s identity as one of the initial batch of Administrators, the answer he wanted seed to be erging.
That is, the source of the aberration card "Flower and Fruit Mountain Guard" was indeed from the Test Field world from the first concentrated training of the Administrators.
However, its location wasn’t quite what Ree Shil had imagined.
It was in the Underworld.
His opponent ntioned that at that ti, he saw a Flower and Fruit Mountain that was starkly different and full of life amidst the gloomy Underworld, and out of curiosity, he went in to explore.
What he saw inside were just ordinary monkeys.
The one exceptional and strongest monkey he had defeated was the "Flower and Fruit Mountain Guard" he had in his possession.
Hearing this, Ree Shil still felt clueless.
But upon seeing his keen interest in the monkey card, his opponent then shared another piece of intelligence.
It was about an S-rank monkey material card that he had once seen in the Underground Exchange of the core city market.
The key was that this S-rank material card’s style seed eerily similar to that of the "Flower and Fruit Mountain Guard."
When he had inquired about the exchange cost for this material card, the seller had wanted a chanical S-rank material card in exchange.
To his opponent, this intelligence might not seem particularly special—it was just sothing ntioned casually.
But upon hearing it, Ree Shil suddenly beca restless.
The core city referred to places like Lan-Lan tropolis, the venue for the City Tournant Zone.
The battle zone where his opponent resided was right next to Lan-Lan tropolis.
And because Ree Shil’s current location in the Lan-Lan Battle Zone was sowhat remote, the distance to the next city, Generation City, wasn’t that far from Lan-Lan tropolis.
Upon hearing that Ree Shil had so interest in visiting Generation City, his opponent imdiately welcod him.
As for the online internal competitions, he didn’t need to worry.
So transformations are equipped with liquid pods to prevent long-haul travelers from getting bored.
It’s just that tickets for planes with liquid pods are a bit more expensive, but that’s no longer a concern for Ree Shil.
So he decided on an impromptu trip.
After quickly packing a carry-on, he headed straight for the airport.
...
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