Currently, there are a total of four "Wooden Stake n" on the field.
In the unveiling stage of the next round, there will be five.
These second-level summoned creature cards have two characteristics.
The first is immunity to normal attack damage.
That is, only damage from skills, sothing like "Poisoning" or "Attack with additional effects like [Ignition]/[Armor Break]/[Powerless]" that are not regular attacks can be effective against them.
The second is that they have the Kung Fu Card Set tag.
As the most anticipated solo player of this event, Ree Shil’s card deck has undoubtedly been studied.
Snow Charm has a good mory and can recall about eighty to ninety percent of the card decks used by the opponent as recorded in the data.
Among them, the main card "Flag Skill Master" naturally falls into this category.
Of course, she doesn’t know that it has now beco "Dragon Flag Master."
But if Ree Shil’s King Card is "Flag Skill Master," then this situation becos tricky.
With five "Wooden Stake n," each gaining 5 attack power, that’s 25 points.
And this number will increase with the increasing number of "Wooden Stake n" as the round progress.
So from this point of view, the best thod is to clear away the "Wooden Stake n" before Ree Shil’s King Card is unveiled.
But within this, several interrelated problems arise.
Firstly, there is insufficient DPS.
The "Black Frog King" attacks co with "Poison" which can effectively clear the "Wooden Stake n."
Whereas the "Dark Hide Shadow Clan" doesn’t have this—only normal attack damage.
The opponent’s scene card can summon one card per round.
Although the "Black Frog King" has multiple attacks, it can only target one enemy at a ti.
aning, the "Black Frog King" can at most only keep pace with the summoning speed of the "Martial Arts World" when clearing "Wooden Stake n."
To completely clear the "Wooden Stake n," you’d need even more DPS.
Now, the only option she has is to help the DPS by self-revealing her King Card.
She does have a self-revealing King Card with her.
And it also happens to possess the Area Of Effect (AOE) ability, capable of quickly performing clean-up work.
To handle these "Wooden Stake n," it would take just two rounds.
But self-revealing the King Card generates several follow-up problems.
First, if she focuses on clearing the "Wooden Stake n," "Arthur Blade-seeker" might take the chance to deal significant DPS.
With an attack power of 40, allowing it to survive for several more rounds would result in substantial damage.
Second, revealing her own King Card voluntarily while having the upper hand.
She’d be giving away the advantage of playing her King Card later, which could be easily targeted.
Third, and most importantly,
Who says that Ree Shil’s King Card must be the "Flag Skill Master"?
Snow Charm also considered another possibility for the King Card—the "Higan Fairy."
In her view, there is a subtlety in this situation.
If the "Wooden Stake n" are not cleared, when the "Flag Skill Master" is unveiled, they will beco a powerful force in terms of DPS.
If one tries to clear the "Wooden Stake n," it would trigger the self-reveal of the "Higan Fairy."
When "Higan Fairy" self-reveals, it can imdiately "Resurrect" one card at the beginning of the ga.
The "Resurrected" card will have a maximum life value of 40 points and half its original energy.
If it’s the "Five Claws Golden Dragon" that gets resurrected, changing from 4/4 to 2/2 in energy, that’s enough for it to regain its unlimited control.
"Wait, that’s not right.
I rember there were conditions."
Having thought of this, Snow Charm felt she might have overlooked sothing.
That is the skill "Grand Feast" of the "Higan Fairy," which actually has so restrictions.
"Manjusaka-4 Energy Points": The Higan Fairy allows one of the regular cards on the field, no higher than its own rank, to "Resurrect."
The requirent is one card, and its rank must not exceed its own.
aning it can only "Resurrect" at most A-rank cards, not S-rank cards.
So, on this card table, it would be the "Sneak Attack Master" and the "False Saint."
"Whew..."
After clarifying this point, Snow Charm heaved a long sigh of relief.
"Wait, why am I relieved."
But upon further thought, she felt sothing was off again.
Even if the opponent plays or doesn’t play "Higan Fairy," so what?
With this situation of five or six "Wooden Stake n," she wouldn’t be able to break through in the early ga, without even reaching the step involving the "Higan Fairy"!
By contrast, what she couldn’t bear was the "Flag Skill Master" making an appearance surrounded by a bunch of "Wooden Stake n."
Because in that case, not only would the "Wooden Stake n" be able to deal high DPS, but they would also be accompanied by the "Seal" effect.
As King Card, the "Flag Skill Master" would need only to remain on [Defense] the entire ti.
With an upper limit of 200 Health Points, plus a 10 point damage reduction granted to itself, and a 30 point [First Aid] sustain from "Martial Arts World."
This would feel utterly indestructible.
So, after subtly comparing the level of threat, Snow Charm ultimately chose the cleanup route.
"Scoundrels, back off!"
The card was revealed, showing a man in an unsightly yellow-green robe stepping out of the light column.
In his hand, he held a large shield of the sa yellow-green color, which looked sowhat peculiar.
"Rascal of 36th Street"
Wisdom, 30 points, A
Attack 40, 200/200, 4/4
"Compulsory Ejection - Passive": Rascal of 36th Street can be revealed at any ti
"Compulsory Binding - Passive": Attack Power of Rascal of 36th Street 10
"Rascal Nature - Passive": When Rascal of 36th Street attacks or releases a skill, it gains 1 Energy Point
"Competitive Cleansing - 3 Energy Points": Rascal of 36th Street deals 20 points of damage to three enemy revealed cards on the field with scores of no more than 10 points
Aside from the strange appearance, this card’s face is a typical clean-up card.
"No higher than 10 points" ans less than or equal to 10 points.
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