But he didn’t have the [Quick Purification] card.
So, with [Quick Purification] in hand, he laid back down on the sofa.
"Um... Coach Shil?"
"What are you...?"
The sound of the secretary robot in the room interrupted him.
There was no choice; this behavior was just too bizarre.
"Nothing, I’m just building a relationship with the card."
Ree Shil’s explanation was even more bizarre.
After speaking, he held the card in his hands against his chest and lay down, closing his eyes.
"..."
Watching his actions, the secretary robot didn’t know what to say.
"Well, this card is not compatible with ."
About ten minutes later, Ree Shil opened his eyes and got up.
It seed like [Quick Purification] was not ant to be.
Out of all his cards, not one of them was compatible with it.
It seed that he needs a main card similar to the Gem Knight to be compatible with it.
He put back the [Gem Knight Wand] and picked up the next card.
He previewed about a dozen A-class material cards, but none of them gave good results.
Until he picked up a card, with a projection of an odd organ that kept throbbing.
It was strange because Ree Shil couldn’t figure out what kind of organ it was, looking like a long-horned gourd.
It must be from an unknown species outside of his knowledge.
[Behemoth Liver]: Gives flesh-and-blood organism cards a chance to acquire self-recovery ability
"Oh, it’s an organ from a Behemoth."
This reminded Ree Shil of Henry Thompson’s [Golden Behemoth Statue] card.
When it cos to self-recovery ability, naturally, Berserk cards co to mind first.
Berserk cards that consu health for their abilities definitely need self-recovery ability the most.
So he held [Behemoth Liver] and returned to lie on the sofa.
"This card, it’s quite good."
About ten minutes later, he opened his eyes again.
This is indeed a material card that can bestow self-recovery ability to a card.
And the compatibility is very good.
However, Ree Shil found one thing— if he wants to fuse [Behemoth Liver], the candidate must have a powerful body.
To put it bluntly, a B-level flesh-and-blood lifeform card is required for fusion.
And it can be directly promoted to an A-level card after rging.
He doesn’t have many B-level flesh-and-blood lifeform cards, either.
Here are the few cards that showed promising preview results:
[Demon Monk]: When health points are below 50%, automatically receive 20 points of [Healing]
Initially, the [Demon Monk] had the [False Compassion] ability, which allows self-healing whenever a card leaves the field.
If layered with this, its recovery ability will beco even stronger.
But one thing to note is that after many PVP gas, Ree Shil concluded that this card, due to its [Seal] ability, often becos the first choice target of the opponent’s focused attacks.
When its health drops below 50%, it’s probably about to be quickly taken out.
Simply having a self-healing ability can’t solve this problem.
The best solution is quite simple— just don’t place it in the front-line card position.
But sotis, Ree Shil’s purpose for using this card is to give the opponent a target for focused attacks.
Because it is often under these circumstances, he can better predict the opponent’s intentions.
This strategy is called bait throwing.
It’s a tactic he often uses recently.
The opponent happily thinks that they’ve solved a big problem, but unknowingly, they’ve fallen into the rhythm he set.
"Giving it to the Demon Monk feels a bit wasteful."
"Besides, even though it’s useful, it ultimately falls outside of my main card group system."
After thinking about it, Ree Shil decided against it.
The second card that had a good outco was the Mantis Matron.
Mantis Matron: Auto-receive 20 points [Treatnt] every round
This effect is even better than the Demonic Monk’s.
It doesn’t even have a health threshold.
But there’s one problem.
Mantis Matron often appears as a next line card or end row card where it doesn’t need to sustain any damage in the early ga.
Then the 20 points of [Treatnt] will easily keep it at full health, even if it uses the Bright Righteous Slash with a 10-point health loss every round.
This is initially a good thing.
But it can obstruct the triggering of Praying Mantis Blocking a Carriage - Passive: When Mantis Matron attacks a card with higher health points, Attack Power 10
There’s another problem, there are cards that can achieve a better effect than it using Behemoth Liver.
That is the Martial Monkey.
Martial Monkey: Auto-receive 30 points [Treatnt] every round
If the Martial Monkey were to fuse with Behemoth Liver, it could gain a much stronger self-healing ability.
According to Ree Shil’s understanding, the possible reason is that the Martial Monkey’s physique is stronger than Mantis Matron’s, so it gains a better effect.
Imagine how aweso it would be if a counterattack card like Martial Monkey could automatically get 30 points [Treatnt] every round.
Plus the Scene Card [Martial World] and [Floral Jade Deer], wouldn’t it get 60 points of [Treatnt] every round?
If you pair it with the Flag Skill Master’s 10-point damage reduction, this survival ability is simply maxed out to the point of explosion.
If the opponent doesn’t kill it while it’s at full health, there’s simply no chance of killing it.
The only downside is that if the Martial Monkey were fused with Behemoth Liver, its card image would change drastically.
The na will change to Martial Beast, no longer a monkey.
And its original monkey appearance will transform into a Behemoth look by about fifty to sixty percent.
He always had a lingering idea, which is to one day to be able to train the Martial Monkey to beco an existence like Great Saint.
But he always feels that once it fuses with Behemoth Liver, this idea might be shattered.
"Leave it for now, there are still many cards left to see."
He temporarily put this A-class material card back.
Ree Shil continues to look at the remaining material cards.
The material cards behind, so were not good, so were not bad.
But none of them were better than Behemoth Liver.
"Huh?"
Until he picked up the third to last material card, his motion slightly paused.
The projection of this card was a flag painted with strange talisman patterns.
The flagpole wasn’t very long, the flag was long and narrow, and it hung down.
When picking up the card, there were faint sounds similar to ghosts crying and wolves howling.
Demon-Sealing Banner: Possibility to make cards obtain [Seal] related skills
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Thank you, Boss nestea, for the 20000 rewards
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